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![max2mdl 1.0 Screen shot]()
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Description:
Max2Mdl 1.0 is our new exporter that enables you to easily take a model in 3ds Max (5.0 and above), and write it in the 3d Gamestudio MDL5 or MDL4 format, complete with textures and animations.
Some of max2mdl's main features:
- Virtually unlimited number of vertices and faces in exported model.
- Easily scale in time each sequence, e.g. making a 100-frame animation in Max into a 5-frame MDL sequence.
- Export into both MDL4 and MDL5 formats.
- Define sequence names and ranges before exporting in properties window, with the ability to save to or load them from a file.
- Support for standard materials, both textured and untextured, mapped on any channel.
- Support for baked materials.
- Support for IFL bitmaps, automatically creating multiple skins.
- Optionally center model to pivot or world center.
The demo version of max2mdl holds the same functionality as the full version, except for some limitations in the exporting process:
- Maximum of 100 faces per model.
- Maximum of 10 frames of animation per model.
- None of the utilities will be enabled (see user's guide)
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