I found this game http://www.downloadpipe.com/games-entertainment-simulation/review-MagicFarm-1166435.html (http://www.downloadpipe.com/games-entertainment-simulation/review-Magi...rm-1166) brilliant.
I couldn't exactly say which feature I like most.
But there are several things I'd like to mention:
1. I love the gameplay during one day (in the game). Reacting fast to gain more experience points; fighting these cute looking bugs (I never thought that I would actually like snails

); trying to grap all the remaining flowers at the end of the day; I don't want to leave a single one on the plants. I do not favor selling the flowers, creating the bouquets, but nevertheless this is still part of the atmosphere in the game.
2. The possibility to upgrade Robin's and my own skills is a strategical element. It offers a lot of variety and it is not creating a touch which is too complicated.
3. It does not take too long to rescue the parents and to get a score. Sometimes when a game takes too long to complete I don't want to play it once again. But Magic Farm is different. I don't get bored. Working on a new strategy to beat the highscore makes it attractive.
4. I still remenber one "harvesting game". I had to gain a certain amount of money during a given period of time. One mistake and I lost the game and had to start over. All in all this was demotivating. In Magic Farm it doesn't matter when I don't grab the flowers as soon as they appear when I decide to fight the pests or viceversa. I know that I will rescue the parents.
5. The story line is very pleasing for the young ones. I think that girls love the young lady and - especially - the brave and hard-working Robin.
But if I had to mention one single feature, I would choose the skills' upgrade system.