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newbie question about xcode script targets

 
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edward

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Since: Dec 10, 2006
Posts: 1



(Msg. 1) Posted: Sun Dec 10, 2006 10:51 pm
Post subject: newbie question about xcode script targets
Archived from groups: comp>sys>mac>programmer>tools (more info?)

I have an xcode target that is just a simple shell script that runs a
conversion program against a list of files, like *.def and *.mod. The
script runs when I select it and say build. My question is, how do I
see what the shell script is doing; at present the script runs quietly
in the background and I don't see any progress. Is there a way to see
it run. In good old DOS I can put an echo statement at the beginning,
and a PAUSE statement at the end so I can see it on the screen and
dismiss the pause with a character press. Any equivalent in the Bourne
or Bourne Again shell, which is what the latest OS X seems to use.

Also, is there a keyboard shortcut to running a single target? It
seems awfully convenient to put all my batch files into a project as a
target so that I can run the ones I want. The error handling is much
nicer under xcode;

your experience is appreciated.
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Mark

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Since: Aug 25, 2005
Posts: 7



(Msg. 2) Posted: Mon Dec 11, 2006 11:23 am
Post subject: Re: newbie question about xcode script targets [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

If you open the build results window by choosing Build > Build Results,
you should be able to see the script run in the build transcript when
you build the target. The build transcript is initially invisible.
There are four small buttons on the left side of the build results
window. Click the third button to show the build transcript.

Mark Szymczyk
Author, Xcode Tools Sensei
Now Updated for Xcode 2.4
<http://www.meandmark.com>
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Lawson English

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Since: Sep 05, 2006
Posts: 34



(Msg. 3) Posted: Wed Dec 13, 2006 11:57 pm
Post subject: Re: newbie question about xcode script targets [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Mark wrote:
> If you open the build results window by choosing Build > Build Results,
> you should be able to see the script run in the build transcript when
> you build the target. The build transcript is initially invisible.
> There are four small buttons on the left side of the build results
> window. Click the third button to show the build transcript.
>
> Mark Szymczyk
> Author, Xcode Tools Sensei
> Now Updated for Xcode 2.4
> <http://www.meandmark.com>
>

Thanks, I stumbled my way through a one-off solution to the problem. Now
I'm trying to get the durned thing to actually DO something, rather than
merely not report errors when the plug-in is loaded. A guy at Disney
tells me that the version of Maya I have (6.0, the first Mac version)
was so buggy that most people never got Mac plug-ins to work. Since
they've announced version 8.5 at SIGGRAPH, its probably not worth the
hassle to figure this out. Your book looks good, BTW.

Thanks to all who have responded.
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