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Newbie needs help in making an OS X TADS standalone

 
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Susan Kayser

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Since: Nov 15, 2005
Posts: 3



(Msg. 1) Posted: Wed Sep 21, 2005 2:50 pm
Post subject: Newbie needs help in making an OS X TADS standalone
Archived from groups: comp>sys>mac>games>adventure (more info?)

Hi Gamers:

I'd like to run some TADS adventures (Unnkulian 2...) on my Mac (running
10.3.9) without opening Classic. Various web sources say that it is
possible to compile a standalone version of such a game: a single file
that can be clicked to open the text window, and which can be passed on
to my young niece (who does not have Classic or the Developer Tools
files on her Mac, and can't find the system disks from which to load
them, and anyhow, isn't up to opening a Terminal window and typing in
the commands just to open the game).

I haven't much experience in installing Unix software, or running
programs other than emacs. I have installed the TADSv255-Darwin files
(tadsc, tadsr, tdb), but don't know where to go from there. Any
assistance will be greatly appreciated (by my niece, too); please be
very detailed in your instructions. (Teaching ME how to run the game
from Terminal would also be helpful.)

Thanks very much, in advance,
Susan Kayser
--
Dr. Susan Kayser SDSS at FermiLab
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habnabit

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Since: Sep 23, 2005
Posts: 1



(Msg. 2) Posted: Fri Sep 23, 2005 10:48 pm
Post subject: Re: Newbie needs help in making an OS X TADS standalone [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I'm not sure how to make standalone files for OS X, sadly.

You seem to have the older TADS package; look at the TADS website and
see about getting frobtads.

To run the games in Terminal, follow this process:
1. open a Terminal window.
2. type 'tadsr ' with the space and without the quotes, but do not
press return.
3. drag the game file into the Terminal window.
4. go back to the Terminal window and press return.
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