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Since: Jan 23, 2007 Posts: 582
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(Msg. 46) Posted: Mon Jan 28, 2008 4:00 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: alt>games>warcraft (more info?)
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On Mon, 28 Jan 2008 15:30:56 +0000, Geoff <fooooooool.TakeThisOut@hotmail.com>
wrote:
>instead of lowering the poeple n the raid, they should have increased
>the amount of loot a boss drops, instead of i dunno 2 or 3 epix, you
>would get 4 or 5
I think they should look at some serious recoding of something which
is probably part of core systems.
At the moment, loot is set when a mob spawns.
How much better would it be if loot was set when the mob dies? |
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Since: May 21, 2007 Posts: 1435
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(Msg. 47) Posted: Mon Jan 28, 2008 4:00 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Barry Freeman wrote:
>
> I think they should look at some serious recoding of something which
> is probably part of core systems.
>
> At the moment, loot is set when a mob spawns.
> How much better would it be if loot was set when the mob dies?
How so?
-- |
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Since: Aug 19, 2007 Posts: 16
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(Msg. 48) Posted: Mon Jan 28, 2008 4:02 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>The absolute WORST part of the old world raids
>was that loot dropped that was usable by only one class, so you could
>easily go every week for most of a year and not get your whole set.
That was really an improvement. On the other hand, the current grouping
seems to be a bit one-sided (or designed to enforce uniform groups).
In my raid group we have (for T4 helmet)
5 waiting for <warrior/priest/druid> - 5 drops
4 waiting for <hunter/mage/warlock> - 15 drops
1 waiting for <paladin/rogue/shaman> - 20 drops
Guess what: the paladin is able to cover his walls with T4 stuff,
whereas the last priest got his T4 helmet after 9 months of weekly raiding. |
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Since: Dec 22, 2005 Posts: 4210
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(Msg. 49) Posted: Mon Jan 28, 2008 4:18 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 10:20:45 -0400, RogerM <roger.mckay.TakeThisOut@ns.sympatico.ca>
wrote:
>Barry Freeman wrote:
>> Since I mostly PUG these days, it's a situation I experience pretty
>> often.
>
>I have left my old guild and the new one I am running has only four
>L70s, so PUGs look to be the future for me. I am NOT looking forward to
>it.
You might find it's better than you expect. I had loads of bad PUG
experiences on alliance, to the point where I found it easier to just not
bother with instances if I couldn't get a group of friends. Tried it on
Horde though, and I haven't had a single bad group yet, and some excellent
ones - I'm actually finding it really enjoyable getting to work with new
people now, whereas I used to completely dread it. So it may be better than
you expect it to.
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30) |
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Since: Oct 11, 2007 Posts: 168
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(Msg. 50) Posted: Mon Jan 28, 2008 6:15 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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RogerM <roger.mckay.RemoveThis@ns.sympatico.ca> wrote:
> Sheep pulls should only be done when the tank says.
Agree. My main is a mage, but my main alt (ehm..) is a tank. I really
like that role and I really like to tank. The thing I like at most is
that it's people who needs me, so if I ask to do not sheep pull, not
ninja pull, not charge too early and block a mob too far etc. I can
simply leave the party and find another one, if people don't listen to
me and keep to play randomly.
The black list on my main is empty, the black list on my tank is stuffed
with bad players, wanna-do-all players, i'm-too-imba-for-you players
etc.
--
Candido |
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Since: Nov 13, 2003 Posts: 1360
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(Msg. 51) Posted: Mon Jan 28, 2008 6:32 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In <479E0A57.51895EA9.DeleteThis@ns.sympatico.ca> RogerM <roger.mckay.DeleteThis@ns.sympatico.ca> writes:
> > At the moment, loot is set when a mob spawns.
> > How much better would it be if loot was set when the mob dies?
> How so?
It would allow loot to be generated based on which classes were actually
present for the kill, so you minimize the odds of getting "useless" loot.
--
John Gordon A is for Amy, who fell down the stairs
gordon.DeleteThis@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies" |
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Since: Jan 28, 2008 Posts: 37
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(Msg. 52) Posted: Mon Jan 28, 2008 9:02 pm
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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This message is not archived |
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Since: Dec 22, 2005 Posts: 4210
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(Msg. 53) Posted: Tue Jan 29, 2008 1:58 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 12:01:31 -0800 (PST), PhilHibbs <snarks DeleteThis @gmail.com>
wrote:
>Catriona R wrote:
>> with 40 I knew if
>> I wasn't pulling my weight it didn't matter, there were 39 others and I'd
>> have to screw up a lot for anyone to even notice...
>
>Until you reach Baron Geddon... 50DKP PENALTY FOR BLOWING UP THE
>F*****G RAID!
>
>Hoofu, 70 tauren shaman, Argent Dawn (EU)
>***** = LAMIN, btw - literally in this case!
Haha, I never actually met him, so forgot about that - fair point then
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30) |
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Since: Dec 22, 2005 Posts: 4210
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(Msg. 54) Posted: Tue Jan 29, 2008 4:46 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 21:02:58 -0700, Lewis <gkreme.TakeThisOut@gmail.com> wrote:
>In article <fnd5qq$9c5$1@aioe.org>, Jack D <jack_221NOSP.TakeThisOut@Mhotmail.com>
>wrote:
>
>> but it was
>> nowhere near the quality of Naxx. Many still consider it to be the best
>> designed instance ever in the game.
>
>But no one went to Naxx... I mean, it came out, most people weren't
>attuned, and TBC was coming out in what, a month?
>
>it's a shame, I wanted to go.
>
>BTW, is it even possible for a lvl 70 got exalted with Argent Dawn now?
>None of the mobs in EPL/WPL give rep except for the 61 and 62 elites.
They never did give rep above honoured, you have to do instances or hand in
scourgestones, same as before TBC.
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30) |
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Since: May 29, 2008 Posts: 643
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(Msg. 55) Posted: Tue Jan 29, 2008 4:53 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jan 29, 5:57 am, RogerM <roger.mc... DeleteThis @ns.sympatico.ca> wrote:
> Barry Freeman wrote:
>
> > Because then loot could be determined by the composition of the party,
> > or the individual that killed the mob.
>
> > No more running an instance hundreds of times looking for the .02%
> > drop only to have it be an item that the one person in the party that
> > can use it, already has it.
>
> Uh huh. I hate that too, and refuse to do it.
>
> > If the .02% hits, then if the warrior already has the [Uber Plate Helm
> > of Awesomness] then change the loot to be the [Uber Cloth Helm of
> > Awesomness]
>
> > or something like that.. the point is the drops could be made
> > relevant.
>
> How is that different from setting the loot when the mob spawns (which
> is when the party enters the instance for the first time or on respawn)?
> I agree that setting loot according to party composition is a better way
> to do it, but I don't how the different timing matters.
>
> --
I think the issue with the timing of loot generation he is talking
about is when you group compossition changes at some point. Say you
enter a 5-man with only 1 clothy, but that clothy h as to leave and
you replace him with a non-clothy, would you want clothy gear dropping
after that guy leaves?
The only issue I have with changing the loot generation to match the
party composition is that you would start to see a decline in the
available enchanting mats out there. If every item that drops is
potentially something someone wants, then fewer items are going to be
passed over. A good chunk of the gold I grinded for my 300 riding
skill training came from dungeon DE's of mail items with no mail
wearers in he group, or cloth healing items when we have a paladin
healer in the group, etc. |
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Since: Dec 15, 2007 Posts: 99
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(Msg. 56) Posted: Tue Jan 29, 2008 6:47 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 12:01:31 -0800 (PST), PhilHibbs <snarks RemoveThis @gmail.com>
wrote:
>Catriona R wrote:
>> with 40 I knew if
>> I wasn't pulling my weight it didn't matter, there were 39 others and I'd
>> have to screw up a lot for anyone to even notice...
>
>Until you reach Baron Geddon... 50DKP PENALTY FOR BLOWING UP THE
>F*****G RAID!
>
>Hoofu, 70 tauren shaman, Argent Dawn (EU)
>***** = LAMIN, btw - literally in this case!
Probably the most fun fight in MC. As a warlock Garr was always
interesting too, as were the lava packs.
----
Gnuthulhu, Undead Warlock
Fthagn, Undead Warrior
Rhyleya, Troll Hunter
Wydefoote, Tauren Shaman
Curwen, Blood Knight
Thunderhorn,US |
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Since: Jan 23, 2007 Posts: 582
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(Msg. 57) Posted: Tue Jan 29, 2008 10:08 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 13:01:11 -0400, RogerM
<roger.mckay.RemoveThis@ns.sympatico.ca> wrote:
>Barry Freeman wrote:
>>
>> I think they should look at some serious recoding of something which
>> is probably part of core systems.
>>
>> At the moment, loot is set when a mob spawns.
>> How much better would it be if loot was set when the mob dies?
>
>How so?
Because then loot could be determined by the composition of the party,
or the individual that killed the mob.
No more running an instance hundreds of times looking for the .02%
drop only to have it be an item that the one person in the party that
can use it, already has it.
If the .02% hits, then if the warrior already has the [Uber Plate Helm
of Awesomness] then change the loot to be the [Uber Cloth Helm of
Awesomness]
or something like that.. the point is the drops could be made
relevant. |
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Since: May 21, 2007 Posts: 1435
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(Msg. 58) Posted: Tue Jan 29, 2008 10:08 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Barry Freeman wrote:
>
> Because then loot could be determined by the composition of the party,
> or the individual that killed the mob.
>
> No more running an instance hundreds of times looking for the .02%
> drop only to have it be an item that the one person in the party that
> can use it, already has it.
>
Uh huh. I hate that too, and refuse to do it.
> If the .02% hits, then if the warrior already has the [Uber Plate Helm
> of Awesomness] then change the loot to be the [Uber Cloth Helm of
> Awesomness]
>
> or something like that.. the point is the drops could be made
> relevant.
How is that different from setting the loot when the mob spawns (which
is when the party enters the instance for the first time or on respawn)?
I agree that setting loot according to party composition is a better way
to do it, but I don't how the different timing matters.
-- |
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Since: Jan 23, 2007 Posts: 582
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(Msg. 59) Posted: Tue Jan 29, 2008 10:11 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 13:00:35 -0400, RogerM
<roger.mckay RemoveThis @ns.sympatico.ca> wrote:
>Unfortunately, my main is a mage and good DPS/CC is not difficult to
>come by. I do have a couple of non-guildies who invite me for runs, but
>we are not on at the same time a great deal.
Yep, I rarely get asked on runs with my Mage or Rogue. My Priest and
Paladin though get whisered very quickly .. sometimes as soon as I log
in..that means they're on people's friends lists. |
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Since: Jan 23, 2007 Posts: 582
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(Msg. 60) Posted: Tue Jan 29, 2008 10:12 am
Post subject: Re: what's with all the talk about "Kara" ? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 13:05:43 -0400, RogerM
<roger.mckay.RemoveThis@ns.sympatico.ca> wrote:
>Well, mages have Frost Nova (and now all have access to Ice Block) so
>they can duck trouble for a few seconds. The problem is the mage, of
>course. Sheep pulls should only be done when the tank says. I rarely do
>them any more.
perfectly right..
Sheep pulls I only ever ask for if there is ONE caster and a bunch of
melee mobs.. a rare situation. |
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