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Let's take a stroll down memory lane! : )

 
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Eewo

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Since: Aug 08, 2008
Posts: 2



(Msg. 46) Posted: Fri Aug 08, 2008 1:29 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>rpg, others (more info?)

Sorry it is "Fate Gates of Down".

Eewo
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Etienne von Wettingfeld

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Since: Jul 02, 2007
Posts: 5



(Msg. 47) Posted: Fri Aug 08, 2008 5:46 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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In article
<1692d88d-88f8-4b7f-bc76-470c7ad2d946 DeleteThis @8g2000hse.googlegroups.com>,
Paul <meatnub DeleteThis @gmail.com> wrote:

> On Aug 7, 6:55 pm, bluebirdpod <bluebird... DeleteThis @gmail.com> wrote:
> > You all forgot some of the most fantastic games for the Commodore.
> >
> > 1.) Maniac Mansion  -  how could you forget the old edsel in the
> > garage, or pouring the coke into the plant upstairs.
> > the SCUMM engine was first made on the commodore 64 (Script Creation
> > Utility for Maniac Mansion)http://en.wikipedia.org/wiki/SCUMM
>
> Of course!!!! Loved it!!!
>
> >
> > 2.) Legacy of the Ancients one of the best graphic RPG's for the
> > commodore, large world, great story line.
>
> Sounds familiar, I'll have to google it to refresh my memory.

I bought it and should still have it somewhere. It came with a copy
protection wheel in a cd like casing. Same box as the Bard's Tale.

Great game!

--
Etienne von Wettingfeld [Mac OS X Leopard]
http://www.linkedin.com/in/etiennewettingfeld
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Morghan Phoenix

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Since: Jun 23, 2008
Posts: 18



(Msg. 48) Posted: Sat Aug 09, 2008 2:44 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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Etienne von Wettingfeld wrote:

> Elite (C64) - Got a strange feeling when launching for the first time,
> OMG I was in space! How would I ever get back??? Had a few attempts at
> destroying a space station, never managed it.
>

Is there a single person who played Elite who didn't make at least one run
at the station?

> Ultima VI (Amiga) - Ultima V felt like a real world, but Ultima VI
> topped that. Sometimes I'd save the game and did some evil stuff, like
> locking a shop owner in to a room with gunpowder and using a magic wand
> to blow it up or beating up people who had been less helpful before.
> Also the odd attempt to kill Lord British.

Now this has to be my favorite of all time, I played it through once and
then did a quick skip through with a couple of moonstone jumps, and in no
time at all had it finished. I think my only real bout of evil erased by
saves was how many times I killed Iolo for not knowing when to shut up. My
theft was always in the dead of night or after casting a sleep spell on the
shop keeper, nobody ever got hurt, and the armour I stole saved them all.
Plus I would guess that I gave it all back once I was done, if I didn't how
would I go from magic plate an a bag full glass swords to leather armour
and a dagger when I came back in U7?


--
Dagger Isle Dragon of the -=={UDIC}==-
Registered Linux User #474394 @counter.li.org
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Krikkit

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Since: Aug 09, 2008
Posts: 1



(Msg. 49) Posted: Sat Aug 09, 2008 8:42 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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On Aug 6, 10:08 am, Morvak <meat....TakeThisOut@gmail.com> wrote:
> Tell us what you're favorite gaming memories are, no matter how old or
> recent!
>
> I'll start off with a few:
>
> Pools of Radiance for the C64
> -----------------------------
> D&D, what more can you say? Wink Though I can't remember a thing about
> it, I do remember that I was addicted and loved the game. Got a friend
> of mine into it too, who wasn't into "computers".
>
> Another World aka Out of This World
> ----------------------------
> Another C64 game and one of the best I ever played. The graphics and
> story were simply amazing for their time. Still revisit it today.
>
> Karateka for the C64
> ----------------------------
> Loved this game and still revisit it today.
>
> Space/Hero's/Police Quest series by Sierra
> -------------------------------------
> Great stuff. Graphics not the greatest, but real good for the time.
> Loved the story lines, and the humor of Space Quest character. Police
> quest series was enticing.
>
> Monkey Island series
> -----------------------------
> A ton of adventure fun and silliness. Great graphics to boot.
>
> Thief the Dark Project
> ----------------------------
> The first and best stealthy FPS game. Loved it. Just a sad, sad shame
> the series never went anywhere. Maybe someday it'll come back.

My very first game was before I connected to the internet in 1996. It
was called Woodruff and the Schnibble of Azimuth. I love it. I
recently sold it on Ebay about a year ago LOL. My very first real
adventure game was in the same year called Urban Runner. They used
real actors in it. It was so challening. Of course, it was for Win95.
I have played few games more than once. My favorites are Grim
Fandango, the Myst series, Sanitarium just to mention a few.

Cissy
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Carl

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Since: Apr 16, 2006
Posts: 422



(Msg. 50) Posted: Sat Aug 09, 2008 9:25 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

For me, the games I remember fondly are: Gunship, F-15 Strike Eagle, Head
over Heels, Wizball, Last Ninja 1, 2, 3. Anyone remember International
Karate on the C64? Airborne Ranger, Platoon on the C64, Arkanoid, Mermaid
Madness, Cosmonaut, the motorbike trials game currently recreated and
available on steam I think. Silent Hunter, Battle Isles, Land Stalker,
Beneath a Steel Sky ( currently freeware), and great big cardboard boxes
with decent manuals and a whole load of bumpf with them! The best package I
have bought in ages is the Silent Hunter 4 collectors thing, it takes me
back years to the packages you got with Amiga games etc..
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Etienne von Wettingfeld

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Since: Jul 02, 2007
Posts: 5



(Msg. 51) Posted: Sat Aug 09, 2008 10:35 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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In article <Qb2dnZ1pyODqyQDVnZ2dnUVZ8sHinZ2d DeleteThis @bt.com>,
"Carl" <me DeleteThis @theworld.universe> wrote:

> For me, the games I remember fondly are: Gunship, F-15 Strike Eagle, Head
> over Heels, Wizball, Last Ninja 1, 2, 3. Anyone remember International
> Karate on the C64?

If you have a Nintendo Wii you can buy Last Ninja 1+2 and International
Karate 1, 2 and Plus in the on-line store you access using the Wii.

I bought Paradroid and IK+. With Paradroid I noticed that when you exit
to the Wii menu while playing, play continues when you get back to the
game. I haven't played it much/serious yet, but I noticed a few times
the sprite collision detection didn't always work, a few times bullets
that seemed to hit me went through me.

--
Etienne von Wettingfeld [Mac OS X Leopard]
http://www.linkedin.com/in/etiennewettingfeld
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Carl

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Since: Apr 16, 2006
Posts: 422



(Msg. 52) Posted: Sat Aug 09, 2008 10:35 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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Etienne von Wettingfeld,

Wie Gehts?

In the IK+ on the WII, do you have to punch and kick? Have you tried Last
Ninja? I ask as this could persuade me to purchase a WII!
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Etienne von Wettingfeld

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Since: Jul 02, 2007
Posts: 5



(Msg. 53) Posted: Sat Aug 09, 2008 11:14 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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In article <yYKdnWKjjeuixgDV4p2dnAA.RemoveThis@bt.com>,
"Carl" <me.RemoveThis@theworld.universe> wrote:

> Etienne von Wettingfeld,
>
> Wie Gehts?

Mihr gehts gut, aber ich spreche kein Deutsch. Smile

> In the IK+ on the WII, do you have to punch and kick?

No, you play the game kicking and punching with your thumbs. It seems
all retro games are true conversions, nothing added or changed. I bought
the SNES version of Operation Wolf and it doesn't even allow you to
shoot every one using the Wii remote and pointing at the screen, real
bummer!

> Have you tried Last Ninja?

I haven't, because I never really liked the game (I know I'm in a
minority on this one). Judging from things I have tried it should be
true to the C64 version.

Here's a review:
http://www.vc-reviews.com/games/c64/last_ninja_2_back_with_a_vengeance

> I ask as this could persuade me to purchase a WII!

I'm happy with my Wii! I never could figure out all those buttons on a
Xbox or Playstation controller.

--
Etienne von Wettingfeld [Mac OS X Leopard]
http://www.linkedin.com/in/etiennewettingfeld
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Memnoch

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Since: Sep 28, 2003
Posts: 1714



(Msg. 54) Posted: Sat Aug 09, 2008 2:21 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 9 Aug 2008 09:25:26 +0100, "Carl" <me.RemoveThis@theworld.universe> wrote:

>For me, the games I remember fondly are: Gunship, F-15 Strike Eagle, Head
>over Heels, Wizball, Last Ninja 1, 2, 3. Anyone remember International
>Karate on the C64? Airborne Ranger, Platoon on the C64, Arkanoid, Mermaid
>Madness, Cosmonaut, the motorbike trials game currently recreated and
>available on steam I think. Silent Hunter, Battle Isles, Land Stalker,
>Beneath a Steel Sky ( currently freeware), and great big cardboard boxes
>with decent manuals and a whole load of bumpf with them! The best package I
>have bought in ages is the Silent Hunter 4 collectors thing, it takes me
>back years to the packages you got with Amiga games etc..

IK+ was my favourite 3 player C64 game...in fact it may have been the only 3
player game.
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Matt v3.3

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Since: Jun 18, 2008
Posts: 115



(Msg. 55) Posted: Sat Aug 09, 2008 11:45 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>rpg, others (more info?)

Kyle Haight typed:
> - Finishing the original Quest For Glory with a different friend at
> college. The ending of that game, which showed you the impact your
> choices in the game had on various NPCs and the world, was one of the
> best I've ever seen. The personalization made it far more satisfying
> than any pre-rendered cutscene ending I can recall,

I played the VGA version and agree wholeheartedly. Coming from more
linear adventure genre, the open-endedness was great - going to almost
every location right from the start, having different puzzle solutions
per character, etc, really made me feel like I was playing that role.
More than any other previous "CRPG" I'd played (mostly C64 AD&D stuff)

Likewise, QFG5 Dragon Fire (the series finale) was the same and I feel
perhaps even an underrated masterpiece. The combat was a bit dodgy,
but the *music*, voices, graphics, world and atmosphere were top-notch.
The feelings evoked by the music in various places, I'll never forget.
I loved the Greek mythology aspect, and not to mention it had more puns
per minute than I could count. Very Happy I remember playing as the thief,
sneaking around at night, breaking and entering, etc - there were so
many things to do it was criminal! Wink Sierra at their equal-best IMO
(see below, KQ6) - though I admit it might be nostalgia talking.

> - System Shock. Someone else has already mentioned the way Shodan
> left the music playing in the elevators -- that's the moment I knew
> she was truly *evil*. But really the whole game is one entire
> favorite gaming memory. I wish there were a way to play it again for
> the first time.

Never played the first System Shock, but I feel the same way about the
second. Wink Along with other notable games ("experiences" really, they
transcend mere games) as mentioned already - Thief, Half-Life, and I'll
add Unreal. Smile Unreal was the first time my eyes did lay upon the
sexiness of hardware acceleration; the first time I exited the ship and
saw the outside world seemingly glowing, my *jaw-hit-the-floor*! First
time seeing that Skaarj AI, practically killed me. Wink Just the sheer
immersion ...

> - Lemmings. The way the game ratcheted up the difficulty was
> seductive and brilliant. You'd do a level using all the lemmings they
> gave you and swear that it couldn't be done with any fewer. Then
> you'd get the same level with fewer lemmings, and swear, and
> experiment for hours, and figure it out, and feel really clever for
> the next several levels until they gave you that level *again* with
> even *fewer* lemmings. And they repeated this cycle far longer than
> you'd think possible. I still have the theme song stuck in my brain
> almost two decades later.

I'm still playing Oh No! More Lemmings to this day. Smile I'll knock off
a few levels (and/or lemmings) every month, until encountering yet
*another* fiendishly tough puzzle and give up until next month... Wink
I've saved well over 12,000 lemmings to date (yes, I'm keeping count).
The original Lemmings though I used to play at University lunchtime
with my mates and even during class! As someone else mentioned, that
game was probably responsible for my lack-of-education too. Very Happy

> - The entirety of Deus Ex and Baldur's Gate 2. As with Portal, the
> only complaint I have about those games is that they ended.

Yep, I've only recently started Deus Ex and agree, fantastic, great
freedom of choice. I'm up to Paris and it continues to impress. Also
currently enjoying Icewind Dale, but not ready for Baldurs Gate 2
just yet. (I have a *massive* backlog of PC games!)

Some other stuff I think no-one has mentioned. I cannot remember the
chronology I played them in back-in-the-day, so no particular order:

Bioforge. Had a fascinating story that drew me in such that I had
to finish it almost non-stop over an extended weekend, just left me
wanting more. I vividly remember mashing the keyboard trying to
learn the karate moves. Very Happy I loved the blend of action, sci-fi,
horror, adventure, with great graphics and perspective (that was
later coined 2.5D) - a unique hybrid all-together. A game made by
Origin - 'nuff said. Wink

Crusader: No Remorse. Controlling that little red silencer guy in
the isometric view and creating such *havoc*, had such a blast -
explosions, high-tech weaponry, acrobatics, etc. Smile I had never
played anything like it, such intense, yet tactical fun. Another
game made by Origin - 'nuff said. Wink I still own the sequel but
bought it much later and unfortunately never did install it.

Kings Quest 6. The best of the series IMO, also my first and thus
favorite adventure. This game helped kick-start my early PC upgrade
"necessities" Wink - first time I played it from 3.5" floppy with only
PC speaker. It had enough charm that I had to save up and buy an
SB-Pro(16?) to get sound/music (ooh!), then shortly later when I had
CD-ROM, I bought the game again on CD to get voices (oooh!) and at
last finish it. The characters were so delightful, but the narration
was what *really* made it a masterpiece. That voice is forever etched
on my brain: <mimicking> "The sky is sunny and clear. A few white
clouds accent the bright blue" Smile </mimic> It gave it such a story-
book quality. (I only wish more adventure games had voiced narration
<sigh>)

The 7th Guest. Different type of adventure, but my first CD-ROM game.
In fact I probably bought the CD drive just for this game (and the
above/below). I'm sure I had nightmares about Henry Stauf - imagine
that voice constantly *tormenting* me <shiver>, trying to solve the
ingenious puzzles. The best soundtrack I'd ever heard. Later I was
forced to get a new CPU just to play this in SVGA mode (a 486DX2/66,
if I recall, or Pentium 90?) Proved useful for the next game ...

Wing Commander 3. One word upon first sighting the 12 minute intro:
"Awesome!" Two words: "Freaking Awesome!" In fact, I was speechless,
zero words. This game was in the stratosphere compared to anything
I'd played before it, and I was unprepared. Smile First time seeing
movie "quality" FMV, 4CDs worth, that I had to show off the game to
*everyone* who visited and used to watch their faces as they looked
on in amazement. The space combat was fun too. And hey, you guessed
it, made by Origin - 'nuff said. (Seriously, /they created worlds/)
Of course, to experience the full glory, I also needed to buy a new
video card ... (Do you see a pattern here?)

And finally, no such thread should go without saying ... Planescape
Torment. Smile The best-story /best-written game I've ever played. So
many moments in that game it is impossible to recount them with any
justice. ;-P


--
};> Matt v3.3 <:{
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Mary

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Since: Jan 13, 2007
Posts: 374



(Msg. 56) Posted: Sat Aug 09, 2008 11:45 pm
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"Matt v3.3" <ask.for.my.address.DeleteThis@yahoo.com> wrote in message
news:g7k08j$71u$1@aioe.org...

> > - Lemmings. The way the game ratcheted up the difficulty was
> > seductive and brilliant. You'd do a level using all the lemmings they
> > gave you and swear that it couldn't be done with any fewer. Then
> > you'd get the same level with fewer lemmings, and swear, and
> > experiment for hours, and figure it out, and feel really clever for
> > the next several levels until they gave you that level *again* with
> > even *fewer* lemmings. And they repeated this cycle far longer than
> > you'd think possible. I still have the theme song stuck in my brain
> > almost two decades later.
>
> I'm still playing Oh No! More Lemmings to this day. Smile I'll knock off
> a few levels (and/or lemmings) every month, until encountering yet
> *another* fiendishly tough puzzle and give up until next month... Wink
> I've saved well over 12,000 lemmings to date (yes, I'm keeping count).
> The original Lemmings though I used to play at University lunchtime
> with my mates and even during class! As someone else mentioned, that
> game was probably responsible for my lack-of-education too. Very Happy

I gave up on "Oh No more Lemmings" when I played it a few years ago. I got
to a point I couldn't get past. It was ok for a while when it was easier but
got more difficult as game went on. It was quite addictive.

> Kings Quest 6. The best of the series IMO, also my first and thus
> favorite adventure. This game helped kick-start my early PC upgrade
> "necessities" Wink - first time I played it from 3.5" floppy with only
> PC speaker. It had enough charm that I had to save up and buy an
> SB-Pro(16?) to get sound/music (ooh!), then shortly later when I had
> CD-ROM, I bought the game again on CD to get voices (oooh!) and at
> last finish it. The characters were so delightful, but the narration
> was what *really* made it a masterpiece. That voice is forever etched
> on my brain: <mimicking> "The sky is sunny and clear. A few white
> clouds accent the bright blue" Smile </mimic> It gave it such a story-
> book quality. (I only wish more adventure games had voiced narration
> <sigh>)

Great game. I think I liked KQ7 even better though, probably because it had
more comical characters in it.

> The 7th Guest. Different type of adventure, but my first CD-ROM game.
> In fact I probably bought the CD drive just for this game (and the
> above/below). I'm sure I had nightmares about Henry Stauf - imagine
> that voice constantly *tormenting* me <shiver>, trying to solve the
> ingenious puzzles. The best soundtrack I'd ever heard. Later I was
> forced to get a new CPU just to play this in SVGA mode (a 486DX2/66,
> if I recall, or Pentium 90?) Proved useful for the next game ...

I remember 7th Guest and how I had to get a upgraded video card just to play
it. It was a pioneer in adventure games. Other games at the time worked fine
with the video card I had but not 7th Guest. I don't think I needed a new
CPU. It was a great game. I still replay it now and then.

Can't comment on action/combat games mentioned in this thread. I have played
a few that I liked like American McGee's Alice and Realms of the Haunting,
but mostly I play adventure games like the ones you mention above.

Mary
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Mike S.

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Since: Apr 02, 2005
Posts: 533



(Msg. 57) Posted: Sat Aug 09, 2008 11:45 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 9 Aug 2008 16:43:22 -0400, "Mary" <non RemoveThis @invalid.ddd> wrote:

>I remember 7th Guest and how I had to get a upgraded video card just to play
>it. It was a pioneer in adventure games.

It was a pioneer in CD-ROM technology. It was a lousy graphic
adventure.
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Mary

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Since: Jan 13, 2007
Posts: 374



(Msg. 58) Posted: Sat Aug 09, 2008 11:45 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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"Mike S." <mike.RemoveThis@nowhere.com> wrote in message
news:sr3s94pujp6hgg3rh5d76sdsgs54nucuhj@4ax.com...
> On Sat, 9 Aug 2008 16:43:22 -0400, "Mary" <non.RemoveThis@invalid.ddd> wrote:
>
> >I remember 7th Guest and how I had to get a upgraded video card just to
play
> >it. It was a pioneer in adventure games.
>
> It was a pioneer in CD-ROM technology. It was a lousy graphic
> adventure.

At the time it came outo it wasn't lousy graphics. Well I liked it anyway.

Mary
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Mike S.

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Since: Apr 02, 2005
Posts: 533



(Msg. 59) Posted: Sun Aug 10, 2008 12:23 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
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On Sat, 9 Aug 2008 22:22:49 -0400, "Mary" <non.TakeThisOut@invalid.ddd> wrote:

>At the time it came outo it wasn't lousy graphics. Well I liked it anyway.

Actually the non-FMV part of the graphics hold up pretty well, even
today. The gameplay does not. That is what I meant. It is just a bunch
of stupid logic puzzles strung together by hokey overacting.
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luster123

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Since: Jul 09, 2008
Posts: 21



(Msg. 60) Posted: Sun Aug 10, 2008 1:38 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>rpg, others (more info?)

I remember playing Theme Park for the Megadrive/Genesis for hours non-
stop.
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