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Let's take a stroll down memory lane! : )

 
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Morvak

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Since: Jun 27, 2008
Posts: 134



(Msg. 1) Posted: Wed Aug 06, 2008 10:08 am
Post subject: Let's take a stroll down memory lane! : )
Archived from groups: comp>sys>ibm>pc>games>rpg, others (more info?)

Tell us what you're favorite gaming memories are, no matter how old or
recent!

I'll start off with a few:

Pools of Radiance for the C64
-----------------------------
D&D, what more can you say? Wink Though I can't remember a thing about
it, I do remember that I was addicted and loved the game. Got a friend
of mine into it too, who wasn't into "computers".


Another World aka Out of This World
----------------------------
Another C64 game and one of the best I ever played. The graphics and
story were simply amazing for their time. Still revisit it today.


Karateka for the C64
----------------------------
Loved this game and still revisit it today.


Space/Hero's/Police Quest series by Sierra
-------------------------------------
Great stuff. Graphics not the greatest, but real good for the time.
Loved the story lines, and the humor of Space Quest character. Police
quest series was enticing.

Monkey Island series
-----------------------------
A ton of adventure fun and silliness. Great graphics to boot.

Thief the Dark Project
----------------------------
The first and best stealthy FPS game. Loved it. Just a sad, sad shame
the series never went anywhere. Maybe someday it'll come back.
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johns

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Since: May 14, 2007
Posts: 420



(Msg. 2) Posted: Wed Aug 06, 2008 2:16 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Sinclair ZX-81 with the extended ram ( 16 meg )and
the CRT interface: On board Basic ... I wrote my
own games. I even had a data acquisition board that
I wire wrapped. I wrote a program that would plot
the data points on the crt, and I could move the
pot and do the graph in real time at up to 5 data
points per second. I even interfaced it to a Rayman
Spectrometer, and used it to count photons in a
range of the spectrum that had never been seen
by anyone before ... at least never by a human
before. And once I had that working, the Feds
bought me my own Apple II ( $4000.00 ) and a spare
power supply. I used the Apple II to count protons
in my 2mev Vann d' Graffe until a jealous professor
poured about a gallon of water in it. You DON'T do
science with computers. They are not accurate.

johns
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Warren

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Since: Jun 27, 2008
Posts: 39



(Msg. 3) Posted: Wed Aug 06, 2008 2:21 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

For me the best memories are:
Apple ][:
Ultima II - my first intro to 'real games' with depth (unlike, for
example, Rungistan)
Wizardry I - III - OMGOMGOMG. For a D&D guy, this was incredible.
Ultima IV - V - two of the best games ever, to this day.
Pool of Radiance - *Real* D&D, need I say more?
Might & Magic II - the next gen Wizardry, really got me going

Since I still play my old PC games, they aren't memory lane for me Wink


--
HTTP://www.sushifaq.com/ The Sushi FAQ ...><((((º>
HTTP://www.sushifaq.com/sushiotaku/ The Sushi Otaku Blog
HTTP://www.sushifaq.com/sushiyapedia/ Sushi-Ya-Pedia Restaurant Finder
HTTP://www.theteafaq.com/ The Tea FAQ
HTTP://www.jerkyfaq.com/ The Jerky FAQ
HTTP://www.omega3faq.com/ The Omega 3 Fatty Acids FAQ
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Sal Video

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Since: Aug 06, 2008
Posts: 2



(Msg. 4) Posted: Wed Aug 06, 2008 3:51 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I came all over the keyboard first time I played Doom

"Morvak" <meatnub DeleteThis @gmail.com> wrote in message
news:c53fe4e0-a4b5-4aa7-ba2d-7dc3392f6504@34g2000hsh.googlegroups.com...
> Tell us what you're favorite gaming memories are, no matter how old or
> recent!
>
> I'll start off with a few:
>
> Pools of Radiance for the C64
> -----------------------------
> D&D, what more can you say? Wink Though I can't remember a thing about
> it, I do remember that I was addicted and loved the game. Got a friend
> of mine into it too, who wasn't into "computers".
>
>
> Another World aka Out of This World
> ----------------------------
> Another C64 game and one of the best I ever played. The graphics and
> story were simply amazing for their time. Still revisit it today.
>
>
> Karateka for the C64
> ----------------------------
> Loved this game and still revisit it today.
>
>
> Space/Hero's/Police Quest series by Sierra
> -------------------------------------
> Great stuff. Graphics not the greatest, but real good for the time.
> Loved the story lines, and the humor of Space Quest character. Police
> quest series was enticing.
>
> Monkey Island series
> -----------------------------
> A ton of adventure fun and silliness. Great graphics to boot.
>
> Thief the Dark Project
> ----------------------------
> The first and best stealthy FPS game. Loved it. Just a sad, sad shame
> the series never went anywhere. Maybe someday it'll come back.
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Don Freeman

External


Since: Aug 06, 2008
Posts: 12



(Msg. 5) Posted: Wed Aug 06, 2008 4:38 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Sal Video wrote:
> I came all over the keyboard first time I played Doom
>

That must of played havoc with your response time.
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Memnoch

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Since: Sep 28, 2003
Posts: 1714



(Msg. 6) Posted: Wed Aug 06, 2008 6:24 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 6 Aug 2008 10:08:54 -0700 (PDT), Morvak <meatnub.RemoveThis@gmail.com> wrote:

>Tell us what you're favorite gaming memories are, no matter how old or
>recent!

Spectrum

Skool Daze
Ant Attack
Chucky Egg
Sabre Wulf
Underwurld

C64

Summer Games
Winter Games
Ghostbusters
Wizball
Commando
Rambo

Amiga

Bards Tale Series
Defender of the Crown, in fact most Cinemaware titles like It Came from the
Desert
Cannon Fodder
Dungeon Master
Sensible Soccer
Paradroid
UFO
F-18 Interceptor
Laser Squad
Turrican 1 & 2
Stunt Car Racer

So many other Amiga games too and to be honest it was my favourite 16 bit
gaming platform. In fact a friend of mine who had an Atari ST both had Stunt
Car Racer and with the help of a Null Modem cable we could link the two games
together and race head to head. You just don't hear of cross platform
compatibilty like that these days which is a shame as there is no reason I can
think of that it couldn't be done, unless of course the PC version is so
different from say the console versions.
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Memnoch

External


Since: Sep 28, 2003
Posts: 1714



(Msg. 7) Posted: Wed Aug 06, 2008 6:26 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 06 Aug 2008 14:21:36 -0400, Warren <usenet1-spambeg0ne-.TakeThisOut@ransom.us>
wrote:

>For me the best memories are:
>Apple ][:
>Ultima II - my first intro to 'real games' with depth (unlike, for
>example, Rungistan)
>Wizardry I - III - OMGOMGOMG. For a D&D guy, this was incredible.
>Ultima IV - V - two of the best games ever, to this day.
>Pool of Radiance - *Real* D&D, need I say more?
>Might & Magic II - the next gen Wizardry, really got me going
>
>Since I still play my old PC games, they aren't memory lane for me Wink

Ooh! I forgot Ultima 4. A friend and I used to fire this up as soon as we got
home from school. We used to play on it all afternoon and evening, making
graph paper maps of everything, noting down recipes and locations of items.
Amazingly, I think I still have all those old notes in the original game box!
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Colin B.

External


Since: Aug 03, 2008
Posts: 9



(Msg. 8) Posted: Wed Aug 06, 2008 8:20 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In comp.sys.ibm.pc.games.adventure Morvak <meatnub DeleteThis @gmail.com> wrote:
> Tell us what you're favorite gaming memories are, no matter how old or
> recent!

Oooh! OK. Now where to begin...

-"Adventure! and Zork I" on the CBM Pet 2001. Dad brought the computer home
from his lab on weekends, and we spent ages playing those games, before
trying to write our own (without having a clue about programming).

- Endless hours of typing games into the Atari 400. One in particular that
I remember was "Hopper" (a Frogger clone) to which we added a free man
feature, and a "fly" bonus.

- Flight Sim II on the Atari 400. (By Sublogic, before they were bought
out by Microsoft)

- Breaking 25,000 points in Space Invaders on the 2600. I sent a picture
of the TV screen in, and got a T-shirt to wear proudly.

- Castle Wolfenstein and Hard Hat Mack on the Apple ][+, played during
lunch hours on the school computers, even though games weren't allowed.

- Years later, just after buying my first x86 PC, I downloaded something
called "Wolfenstein 3D" because of my fond memories of the original CW.
I was totally and completely blown away by the 3D-ness of it!

- That in turn led to the release of the original 9 levels of DOOM!, and
on that day, I was busily trying to download the (two!) floppy images
on my Sparc workstation at work, so I could take it home and play. That
night, my friend and I stayed up ALL night, taking turns through those
first, fateful levels.

- The ending of Full Throttle. A darned good game with a fantastic
anti-hero, great villians, and a completely honest ending.

- Grim Fandango. The first time I played it I was stunned. I still play it
at least once a year, and still love it.

- System Shock (the first one). Wow, what a scary, fun, nerve-wracking game.
Hearing Shodan taunt me was one thing, but diving into an elevator for
safety and listening to banal elevator music was just too perfect! For
years, I used the game's mail notice sound in my email client.

- Under a Killing Moon and The Pandora Directive. Sharp, witty, and great.
"This water cooler's indispensable. Literally. I'm out of paper cups."

- Playing Syberia I and II with my wife. The games were good. The joy
of hunting down puzzles together was priceless.

Well, that's a start, at least. Smile

Colin
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Ladmo

External


Since: Nov 07, 2007
Posts: 2



(Msg. 9) Posted: Wed Aug 06, 2008 8:24 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Aug 6, 8:36 pm, Raymond Martineau <bk....TakeThisOut@ncf.ca> wrote:
> On Wed, 6 Aug 2008 10:08:54 -0700 (PDT), Morvak <meat....TakeThisOut@gmail.com>
> wrote:
>
> >Tell us what you're favorite gaming memories are, no matter how old or
> >recent!
>
> The very old ones:
>
> - Gyruss
> - Impossible Mission
> - Jumpman + Junior
> - Matrix (a.k.a. Attack of the Mutant Camels, unless you played the
> other AMC)
> - P.O.D. (Proof of Destruction)
> - Puzzle Panic
> - Space Taxi
> - Zepplin
>
> All for the Commodore 64.   I only understood what to do if the game
> was "obvious" - something like Impossible Misison was fun to play, but
> I never knew why there were these squares that could be coloured,
> turned, flipped, etc until much later.  
>
> Of course, since the games are that old, there's a few that I remember
> but don't know the title or how to get them.  Basically, I'm looking
> for:
> - The game which I forgot the title, and can only really describe the
> actual gameplay itself...
> - A Q-Bopper compliation pack released by Accelerated Software (not
> exactly Q-Bopper, but contains many subgames using the same engine.)
>
> >Another World aka Out of This World
> >----------------------------
> >Another C64 game and one of the best I ever played. The graphics and
> >story were simply amazing for their time. Still revisit it today.
>
> There's an official remake, with a better framerate and resolution.
> (The download is a demo version, you have to purchase the full
> version.)

How about Dungeo on the PDP/11?
My favs even today are the InfoCom Text ...Zork 1,2,3 are still
classics, and don't forget Hitchhikers Guide to the Galaxy....ahhh if
only I had a few more Zorkmids....
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Les Steel

External


Since: Jul 30, 2007
Posts: 251



(Msg. 10) Posted: Wed Aug 06, 2008 8:50 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Memnoch wrote:
> On Wed, 6 Aug 2008 10:08:54 -0700 (PDT), Morvak <meatnub DeleteThis @gmail.com> wrote:
>
>> Tell us what you're favorite gaming memories are, no matter how old or
>> recent!
>
> Spectrum
>
> Skool Daze
> Ant Attack
> Chucky Egg
> Sabre Wulf
> Underwurld
>
> C64
>
> Summer Games
> Winter Games
> Ghostbusters
> Wizball
> Commando
> Rambo
>
> Amiga
>
> Bards Tale Series
> Defender of the Crown, in fact most Cinemaware titles like It Came from the
> Desert
> Cannon Fodder
> Dungeon Master
> Sensible Soccer
> Paradroid
> UFO
> F-18 Interceptor
> Laser Squad
> Turrican 1 & 2
> Stunt Car Racer
>
> So many other Amiga games too and to be honest it was my favourite 16 bit
> gaming platform. In fact a friend of mine who had an Atari ST both had Stunt
> Car Racer and with the help of a Null Modem cable we could link the two games
> together and race head to head. You just don't hear of cross platform
> compatibilty like that these days which is a shame as there is no reason I can
> think of that it couldn't be done, unless of course the PC version is so
> different from say the console versions.

I basically agree with all your games listed, except I had an Amstrad
CPC464 and colour monitor. Although my mate had the c64.

For the Amiga (I didn't have a PC till 97/9Cool I would also add:
Carrier Command
Armourgeddon
Birds of Prey
F19
F29
F15 Strike Eagle 2
Falcon
A10
Gunship 2000
Tornado
M1 Tank Platoon
Team Yankee
Epic


(Can you guess what type of game I prefered back then? Wink)

I wish the sims of today had some of the pick up and play virtues of
those above, even with 1000page instruction books. I never used them as
nearly all the old games used the same keys, much like modern fps games
and the euroid keyboard Wink


--
Les

Chuck Norris can slam a revolving door.
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Raymond Martineau

External


Since: Jun 30, 2008
Posts: 59



(Msg. 11) Posted: Wed Aug 06, 2008 10:36 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 6 Aug 2008 10:08:54 -0700 (PDT), Morvak <meatnub DeleteThis @gmail.com>
wrote:

>Tell us what you're favorite gaming memories are, no matter how old or
>recent!
>

The very old ones:

- Gyruss
- Impossible Mission
- Jumpman + Junior
- Matrix (a.k.a. Attack of the Mutant Camels, unless you played the
other AMC)
- P.O.D. (Proof of Destruction)
- Puzzle Panic
- Space Taxi
- Zepplin

All for the Commodore 64. I only understood what to do if the game
was "obvious" - something like Impossible Misison was fun to play, but
I never knew why there were these squares that could be coloured,
turned, flipped, etc until much later.

Of course, since the games are that old, there's a few that I remember
but don't know the title or how to get them. Basically, I'm looking
for:
- The game which I forgot the title, and can only really describe the
actual gameplay itself...
- A Q-Bopper compliation pack released by Accelerated Software (not
exactly Q-Bopper, but contains many subgames using the same engine.)


>Another World aka Out of This World
>----------------------------
>Another C64 game and one of the best I ever played. The graphics and
>story were simply amazing for their time. Still revisit it today.

There's an official remake, with a better framerate and resolution.
(The download is a demo version, you have to purchase the full
version.)
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Dombo

External


Since: Aug 06, 2008
Posts: 1



(Msg. 12) Posted: Wed Aug 06, 2008 11:31 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

johns schreef:
> Sinclair ZX-81 with the extended ram ( 16 meg )

Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.
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John Lewis

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Since: Nov 08, 2003
Posts: 2742



(Msg. 13) Posted: Wed Aug 06, 2008 11:31 pm
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 06 Aug 2008 23:31:45 +0200, Dombo <dombo RemoveThis @disposable.invalid>
wrote:

>johns schreef:
>> Sinclair ZX-81 with the extended ram ( 16 meg )
>
>Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.


Yep, johns with his delusions of grandeur ( see the post to which you
have replied ) tends to amplify his successes by a factor of 1000 and
diminsh his failures by the same factor.

John Lewis
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Kyle Haight

External


Since: Oct 12, 2005
Posts: 174



(Msg. 14) Posted: Thu Aug 07, 2008 12:45 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <c53fe4e0-a4b5-4aa7-ba2d-7dc3392f6504 DeleteThis @34g2000hsh.googlegroups.com>,
Morvak <meatnub DeleteThis @gmail.com> wrote:
>
>Tell us what your favorite gaming memories are, no matter how old or
>recent!

A few random ones:

- Playing Wizardry I on the Apple 2 with a friend. We reached the
wizard at the end of the game, only to be told "You meet a friendly
Werdna. F)ight or L)eave?" Naturally, we left, which we thought
was hilarious until we discovered we were stuck at the bottom of
the dungeon with no way out. D'oh! I think that's the first
quest bug I ever encountered in a computer game.

- Finishing Ultima IV the day before an Ultima panel at a local
science-fiction convention, only to discover that I was the
only person in the room (including the panelists) who had finished
the game. Much advice was given.

- Ultima V. When I found out how Blackthorn had perverted the virtues
and oppressed the citizens of Britannia, I got *angry*. That was
the first time a computer game's storyline evoked a significant emotional
reaction in me. In those days, Origin's slogan ("We Create Worlds")
wasn't just marketing hype. (Their game Autoduel deserves an
honorable mention. Getting as close as they did to a Car Wars computer
game, with the technology they had at their disposal, was an act of
genius.)

- Finishing the original Quest For Glory with a different friend at
college. The ending of that game, which showed you the impact your
choices in the game had on various NPCs and the world, was one of
the best I've ever seen. The personalization made it far more
satisfying than any pre-rendered cutscene ending I can recall, even
though the graphics were primitive.

- System Shock. Someone else has already mentioned the way Shodan
left the music playing in the elevators -- that's the moment I knew
she was truly *evil*. But really the whole game is one entire favorite
gaming memory. I wish there were a way to play it again for the first
time.

- Lemmings. The way the game ratcheted up the difficulty was seductive
and brilliant. You'd do a level using all the lemmings they gave you
and swear that it couldn't be done with any fewer. Then you'd get the
same level with fewer lemmings, and swear, and experiment for hours,
and figure it out, and feel really clever for the next several levels
until they gave you that level *again* with even *fewer* lemmings.
And they repeated this cycle far longer than you'd think possible.
I still have the theme song stuck in my brain almost two decades
later.

- Getting stuck at the very beginning of Sorceror, figuring out the
puzzle on Friday afternoon and then solving the whole adventure in
a single 12-hour marathon gaming session.

- Solving the infamous "Babel fish" puzzle from Hitchiker's Guide To
The Galaxy.

- Writing a character and item editor for the original Bard's Tale,
just because I could.

- Boot-trace cracking the original Might & Magic. (Not something I
would do today, but I was much younger then and my grasp of property
rights was shaky to say the least. It's still a fond memory because
the technical problem was interesting and my 'crack' required changing
literally a single bit of the code. That's elegant.)

- Having my roommate ask me for help in a combat in Ultima Underworld
II. As I recall, the conversation went something like this:

Roommate: "Hey, Kyle. I'm having trouble kicking Dorstag's ass.
Any advice?"

Me: "Sure. It's a simple two-step process. You go up to him,
and you kick his ass."

To this day, I find the "simple two-step process" a useful locution
for giving useless advice.

- "Ward Bwitish? I have a cwose personal fwiend, a wuler fwom Bwitannia
named Ward Bwitish." (This will probably only be funny to people who
have detailed memories of both Ultima VII: Serpent Isle *and* Monty
Python's LIFE OF BRIAN, but at the time it was hilarious.)

- More recently, the interactive cutscenes in Mass Effect. Sometimes
I fire the game up just to give alternative versions of the "pep
speech" prior to taking command of the Normandy, because I love the
cinematic nature of the experience so much.

- The entirety of Deus Ex and Baldur's Gate 2. As with Portal, the
only complaint I have about those games is that they ended.

Wow, that was more than a few. Apparently I have quite a few fond
gaming memories. Thanks for giving me an excuse to dig some of them
up and dust them off; occasionally it's nice to remind myself why I
love this hobby. I just wish I could find more games these days that
were capable of generating those kinds of memories.

--
Kyle Haight
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Colin B.

External


Since: Aug 03, 2008
Posts: 9



(Msg. 15) Posted: Thu Aug 07, 2008 1:56 am
Post subject: Re: Let's take a stroll down memory lane! : ) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In comp.sys.ibm.pc.games.adventure John Lewis <john.dsl RemoveThis @verizon.net> wrote:
> On Wed, 06 Aug 2008 23:31:45 +0200, Dombo <dombo RemoveThis @disposable.invalid>
> wrote:
>
>>johns schreef:
>>> Sinclair ZX-81 with the extended ram ( 16 meg )
>>
>>Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.
>
>
> Yep, johns with his delusions of grandeur ( see the post to which you
> have replied ) tends to amplify his successes by a factor of 1000 and
> diminsh his failures by the same factor.

A factor of 1024, in fact. :->
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