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Have you ever moved a pin from one room to another an then..

 
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pinball_tom

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Since: Sep 12, 2009
Posts: 8



(Msg. 1) Posted: Fri Nov 06, 2009 3:30 pm
Post subject: Have you ever moved a pin from one room to another an then have
Archived from groups: rec>games>pinball (more info?)

I moved Pinbot about 25 feet.He was 100 percent trouble free.Now he
has problems.Has this ever happened to you?www.pinballcountry.com
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beachcomber

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Since: Sep 06, 2009
Posts: 6



(Msg. 2) Posted: Fri Nov 06, 2009 3:36 pm
Post subject: Re: Have you ever moved a pin from one room to another an then have [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 6, 6:30 pm, pinball_tom <tallman2isb... DeleteThis @yahoo.com> wrote:
> I moved Pinbot about 25 feet.He was 100 percent trouble free.Now he
> has problems.Has this ever happened to you?www.pinballcountry.com

You might try reseating all connectors in the backbox. Something
might have come loose during the move, althought short move that it
was. I have trouble with a BSD, reseated all connectors and was good
to go.
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jammer74

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Since: Aug 19, 2009
Posts: 15



(Msg. 3) Posted: Fri Nov 06, 2009 3:36 pm
Post subject: Re: Have you ever moved a pin from one room to another an then have [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 6, 7:30 pm, pinball_tom <tallman2isb....RemoveThis@yahoo.com> wrote:
> I moved Pinbot about 25 feet.He was 100 percent trouble free.Now he
> has problems.Has this ever happened to you?www.pinballcountry.com

Ive been here just over 1 year and there is no replacement for rgp.
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Dan L.

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Since: Nov 06, 2009
Posts: 3



(Msg. 4) Posted: Fri Nov 06, 2009 3:50 pm
Post subject: Re: Have you ever moved a pin from one room to another an then have [Login to view extended thread Info.]
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On Nov 6, 3:36 pm, jammer74 <pband... RemoveThis @yahoo.com> wrote:
> On Nov 6, 7:30 pm, pinball_tom <tallman2isb... RemoveThis @yahoo.com> wrote:
>
> > I moved Pinbot about 25 feet.He was 100 percent trouble free.Now he
> > has problems.Has this ever happened to you?www.pinballcountry.com
>
> Ive been here just over 1 year and there is no replacement for rgp.

I just moved 3 of my machines. 2 had problems after the move (both
EM). 1 I had the connectors on wrong (duh), one had a stuck switch (I
dunno why, one I played with it it worked and contiues to work).

Dan L.
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heckheck

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Since: Jul 21, 2009
Posts: 10



(Msg. 5) Posted: Sat Nov 07, 2009 4:28 am
Post subject: Re: Have you ever moved a pin from one room to another an then have [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I moved a STTNG that then had problems. I played several games on it
at the guy's house and it was error free. Got it home and tried to
boot it and the game went into continuous reset and the display was
all weird. Turned out to be corrosion in the MPU socket. The board
was clean, just someone had probably replaced the MPU from a board
that had acid damage. Guess the move bumped things around just enough
to make some pin short in the chip socket. Clive had me back up and
running for about $100. He said it was one of the weirder cases he
had seen.

h_h
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barnhart_pinball

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Since: Jul 24, 2009
Posts: 17



(Msg. 6) Posted: Sat Nov 07, 2009 1:26 pm
Post subject: Re: Have you ever moved a pin from one room to another an then have problems with it? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

pinball_tom <tallman2isback RemoveThis @yahoo.com> wrote in news:fa8013ba-0d62-40b3-
89c8-3ebdcc2f0836 RemoveThis @k19g2000yqc.googlegroups.com:

> I moved Pinbot about 25 feet.He was 100 percent trouble free.Now he
> has problems.Has this ever happened to you?www.pinballcountry.com

Yep. Moved Time Machine from my front room to the back bedroom...turned
it on, powered up, said "Time Machine" - then proceeded to stare at me.
Turned out one of the rom chips came loose. Reseated them and no problems
since.

Pinball machines are sensitive creatures, I think.

Mitch Smile

--
Looking for DE Time Machine slings, project or decent Gottlieb Car Hop
pinball.
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