|
Next: WoW Soloist Page
|
| Author |
Message |
External

Since: Jun 12, 2007 Posts: 222
|
(Msg. 31) Posted: Thu Jan 31, 2008 7:29 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: alt>games>warcraft (more info?)
|
|
|
"Klaus G." <klaus_godt.TakeThisOut@hotmail.com> wrote in message
news:47a0e3b3$0$89168$157c6196@dreader1.cybercity.dk...
> Hey.
>
> I've been having some major problems with lag(high latency/ping) in WoW.
> All other online games have good ping, beside WoW,so I dont think its my
> connection/ISP. My Friends have good ping, so I dont think its the realm
> either.
>
> I've updated the firmware on my Modem and router, no good.
> I have high ingame FPS(never below 50, nomatter where I go), so its not
> that.
> No P2P programs running.
> Wireless is turned off on the Router.
> Nothing is shared on my computer.
>
> So now I ask, have u ever heard or expirenced that AddOn's might be the
> cause of high Latency/Ping. I usally have 400-800.
>
>
> --
> Klaus G. // Seth-Enoch
> www.seth-enoch.dk/gallery
>
Ive used addons that froz the screen intermittantly, but Ive never had one
which affected the ping meter.
Im not sure if its something an addon could affect. Im not sure it isnt
either. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 32) Posted: Thu Jan 31, 2008 11:07 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
<mbgaski.DeleteThis@gmail.com> wrote in message
news:f6fea79b-d8e0-4d3d-b739-f364bd35f175@k2g2000hse.googlegroups.com...
> On Jan 31, 8:06 am, Urs Steiner <inva....DeleteThis@darkstone.ch> wrote:
>> Most won't show you casting amp magic, but that's a 10min buff anyway,
>> isn't it?
>
> 10 minutes, and very situational. I can count all of 3 bosses that we
> use it on post expansion (Prince, Gruul, and Nalorakk).
>
It's useful on almost all actually but most nubs are scared of it without
thinking about it logically, the extra damage inflicted from spell damage is
minimal with level 70 raid gears and heavily outweighed by the healing buff
it provides on all but the absolute most intense magical damage fights. Same
thing with curse of wrecklessness, the buff to raid melee damage if
(plentiful) far outweighs the slight healing burden it imposes. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 33) Posted: Thu Jan 31, 2008 11:10 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"zeeta6" <bilalnadeem.DeleteThis@gmail.com> wrote in message
news:e81d25a5-fc22-472a-a84b-b2e5c09ed26a@j78g2000hsd.googlegroups.com...
> On Jan 31, 3:46 am, "JohnR" <repro....DeleteThis@hotmail.com> wrote:
>> "PV" <pv+use...@pobox.com> wrote in message
>>
>> news:13q1q0obni8haa9@news.supernews.com...> "Klaus G."
>> <klaus_g....DeleteThis@hotmail.com> writes:
>> >>So now I ask, have u ever heard or expirenced that AddOn's might be the
>> >>cause of high Latency/Ping. I usally have 400-800.
>>
>> > It's certainly possible. KTM Threatmeter was infamous for being a
>> > resource
>> > hog and lag source, and I've heard the same thing about some of the
>> > damagemeters too. *
>>
>> I've stopped using damage meters now partly for that reason - they also
>> do
>> nothing but distract me and I log combat for parsing in WWS so they serve
>> little useful purpose really other that for people who like to wank their
>> epeen.
>
> I actually thought the same when I was on my warrior. But on my dps
> characters - mage, rogue - there is nothing else that I look forward
> too. Also these damage meters do tell me how I'm doing and how other
> specs compare with each other. In my case, it has nothing to do with
> epeen
>
use WWS then for a far more accurate and detailed picture, on-the-fly meters
are peen and very little else. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 34) Posted: Thu Jan 31, 2008 11:32 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
<mbgaski.RemoveThis@gmail.com> wrote in message
news:73b27ce2-b136-4e5b-b4d7-71f5138cfd1b@f47g2000hsd.googlegroups.com...
> On Jan 31, 9:49 am, lcpltom <lcpl....RemoveThis@yahoo.com> wrote:
>> 3-4s diversion on one fight doesn't make a huge impact in 1 fight.
>> 3-4s in every fight through a whole instance or raid can add up to a
>> lot of lost DPS for that one person.
>
> Not as much as you'd think, and aside from that, most people using
> damage meters in a useful way reset them on every boss attempt
> (because performance in trash is not important), or in the case of WWS
> (and I think Recount but I've not tried it before), you can simply
> narrow the results down to single boss attempts anyways. It's quite
> often that the people who top the meters on boss attempts (where it
> matters) are NOT on top for the whole raid.
>
Tell me about it. This is why I make the effort to log and sync the
wowcombatlog with others for a rolled WWS report. It also helps establish
who died when and why which is sometimes good for looking at who the slow
pokes are and failings of the raid on wipes. Those who suffer tunnel vision
and can't manage their agro on trash or even bosses at times while going for
meter glory too although that particular idiocy doesn't need a meter of any
sort to observe. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 35) Posted: Thu Jan 31, 2008 11:36 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
<mbgaski RemoveThis @gmail.com> wrote in message
news:3fae6aeb-88cc-464c-a86e-648b4d0ee52b@v67g2000hse.googlegroups.com...
> On Jan 31, 9:51 am, lcpltom <lcpl... RemoveThis @yahoo.com> wrote:
>> They can increase network traffic though, such as threat meters which
>> are sharing information among other members of the group. Larger
>> groups such as raids will further increase the network traffic, as
>> there is more incoming information, and more people to output
>> information to.
>
> On Jan 31, 9:51 am, lcpltom <lcpl... RemoveThis @yahoo.com> wrote:
>> They can increase network traffic though, such as threat meters which
>> are sharing information among other members of the group. Larger
>> groups such as raids will further increase the network traffic, as
>> there is more incoming information, and more people to output
>> information to.
>
> Hadn't thought of that, but it is certainly true. Still, that's
> generally a trivial ammount of information to send, even in a large
> raid. If the addon was buggy and/or broken though it could send far
> more data than it needs to and cause problems.
>
> Having said that, I use Omen, X-Perl, Cartographer, Recount, and oRA2
> (all of which send network information, along with countless more
> addons which don't sent it), and my average ping is 100-150ms (though
> I've recently been seeing it as low as 70-ish ms).
>
I also read the blink of an eye is 100ms so that puts these things in
perspective somewhat. Latency is often blamed for what is actually poor FPS
and/or PC issues. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 36) Posted: Thu Jan 31, 2008 11:47 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"gerryq" <gerryq.RemoveThis@indigo.ie> wrote in message
news:6ca24923-bd05-4f01-8a05-ba9bf6f40931@i7g2000prf.googlegroups.com...
On Jan 31, 3:24 pm, "mbga...@gmail.com" <mbga....RemoveThis@gmail.com> wrote:
> On Jan 31, 9:49 am, lcpltom <lcpl....RemoveThis@yahoo.com> wrote:
>
> > 3-4s diversion on one fight doesn't make a huge impact in 1 fight.
> > 3-4s in every fight through a whole instance or raid can add up to a
> > lot of lost DPS for that one person.
If sheeping is costing you 3-4s of DPS, it's just as well you are
sheeping! By and large a mage shouldn't be DPSing at all during the
few seconds when sheep is normally done, unless he wants to draw
aggro.
Sure, a refresher will take a couple of seconds at some point, and you
may have to spend a few seconds moving into optimal position. But
it's not a great strain on a mage - much less work than a CC-ing
hunter has to do.
-------------- reply below ---------------
Well that depends on the trash and also the hunter. Hunters don't have to
stand still like bollards to produce good DPS.
The TK trash at the start often requires polymorph spam until the damned
paladin is dealt with. Add to that the wild melee misclicking from players
trying to top the meter and that's a lot of CC needed and last I checked
sheep do sweet FA for my DPS. Then there are all the spell reflecting trash
mobs in SSC, etc. |
|
| Back to top |
|
 |  |
External

Since: Oct 26, 2005 Posts: 696
|
(Msg. 37) Posted: Thu Jan 31, 2008 11:59 pm
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"lcpltom" <lcpltom RemoveThis @yahoo.com> wrote in message
news:617fb3b4-54ac-4a76-bfea-a1a8855fe294@j78g2000hsd.googlegroups.com...
> On Jan 31, 5:00 am, "JohnR" <repro... RemoveThis @hotmail.com> wrote:
>> "Shammy" <n... RemoveThis @nothing.com> wrote in message
>>
>> news:fns3ir$7gl$1@localhost.localdomain...>J> so they serve little
>> useful purpose really other that for people who
>> > J> like to wank their epeen.
>>
>> > Some type of dmgmeter is a MUST for all raid leaders and class leaders
>> > who
>> > need to know who is slacking.
>>
>> It isn't a must at all, that's a gross exaggeration. It provides them
>> some
>> information who is wanking hardest and then that doesn't account for
>> decursing or other time spent for example refreshing amp magic on tanks
>> and
>> such. No epeen meter will show that information easily and raid leaders
>> don't spend time studying it during raids.
>
> Thats why it takes someone who knows the classes and knows the fight
> involved and who was doing what to really make sense of what a damage
> meter is saying. If the person looking at a damage meter sees a
> shadow priest with low DPS but knows that priest shifted to healing
> partway through the fight, the lack of DPS was for an obvious reason.
> If however that shadow priest had no responsiblity other than to DPS
> through the fight and still came out much lower than everyone else,
> there might be a problem there. Interpretation of damage meter data
> can't be done by numbers alone.
>
Raid leaders have more than enough to do without analysing combat logs
during them. |
|
| Back to top |
|
 |  |
External

Since: Aug 18, 2005 Posts: 714
|
(Msg. 38) Posted: Fri Feb 01, 2008 8:06 am
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
JohnR <repro007 DeleteThis @hotmail.com> wrote:
> I've stopped using damage meters now partly for that reason - they also do
> nothing but distract me and I log combat for parsing in WWS so they serve
> little useful purpose really other that for people who like to wank their
> epeen.
The main reason I love Recount is for the Deaths page - at the click of a
button I can find out *why* someone died, and see the last 10 seconds or so
of their life.
As healing leader, this is extremely valuable information for me when we're
learning a new boss.
Yes, I can find out the same thing from WWS, but I get the Recount info
instantly, not 2 hours later when the raid's finished.
--
Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe |
|
| Back to top |
|
 |  |
External

Since: Dec 22, 2005 Posts: 4219
|
(Msg. 39) Posted: Fri Feb 01, 2008 8:25 am
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 01 Feb 2008 08:06:43 GMT, Zil <zen13097.TakeThisOut@zen.co.uk> wrote:
>JohnR <repro007.TakeThisOut@hotmail.com> wrote:
>> I've stopped using damage meters now partly for that reason - they also do
>> nothing but distract me and I log combat for parsing in WWS so they serve
>> little useful purpose really other that for people who like to wank their
>> epeen.
>
>The main reason I love Recount is for the Deaths page - at the click of a
>button I can find out *why* someone died, and see the last 10 seconds or so
>of their life.
I love that feature as well, I think there might be some addons which do
that separately, if so I'm going to look them up as I missed that when I
had to drop it. Or I may say "sod it" and buy a new computer instead so I
can just run Recount
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30) |
|
| Back to top |
|
 |  |
External

Since: Aug 18, 2005 Posts: 714
|
(Msg. 40) Posted: Fri Feb 01, 2008 9:50 am
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Catriona R <catrionarNOSPAM.DeleteThis@totalise.co.uk> wrote:
> On 01 Feb 2008 08:06:43 GMT, Zil <zen13097.DeleteThis@zen.co.uk> wrote:
>
> >JohnR <repro007.DeleteThis@hotmail.com> wrote:
> >> I've stopped using damage meters now partly for that reason - they also do
> >> nothing but distract me and I log combat for parsing in WWS so they serve
> >> little useful purpose really other that for people who like to wank their
> >> epeen.
> >
> >The main reason I love Recount is for the Deaths page - at the click of a
> >button I can find out *why* someone died, and see the last 10 seconds or so
> >of their life.
>
> I love that feature as well, I think there might be some addons which do
> that separately, if so I'm going to look them up as I missed that when I
> had to drop it.
If you find one, let me know!
> Or I may say "sod it" and buy a new computer instead so I
> can just run Recount
I wouldn't count on it.. I've been experiency some jerkiness lately. Usually
it's either when corpse-running during a raid wipe. I also seem to get a pause
of about 1 second wheever I die, and I have a modern 2.4GHz quad-core PC with
3GB RAM and an 8800GTX...
I'm starting to suspect Recount - I must disable it and see if it really is
the culprit.
--
Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe |
|
| Back to top |
|
 |  |
External

Since: Dec 22, 2005 Posts: 4219
|
(Msg. 41) Posted: Fri Feb 01, 2008 10:29 am
Post subject: Re: Can addon make lag? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 01 Feb 2008 09:50:09 GMT, Zil <zen13097 DeleteThis @zen.co.uk> wrote:
>Catriona R <catrionarNOSPAM DeleteThis @totalise.co.uk> wrote:
>> On 01 Feb 2008 08:06:43 GMT, Zil <zen13097 DeleteThis @zen.co.uk> wrote:
>>
>> >JohnR <repro007 DeleteThis @hotmail.com> wrote:
>> >> I've stopped using damage meters now partly for that reason - they also do
>> >> nothing but distract me and I log combat for parsing in WWS so they serve
>> >> little useful purpose really other that for people who like to wank their
>> >> epeen.
>> >
>> >The main reason I love Recount is for the Deaths page - at the click of a
>> >button I can find out *why* someone died, and see the last 10 seconds or so
>> >of their life.
>>
>> I love that feature as well, I think there might be some addons which do
>> that separately, if so I'm going to look them up as I missed that when I
>> had to drop it.
>
>If you find one, let me know!
Will do, I know I saw one mentioned recently, it may even have been on this
group - it could take some time to track down though
>> Or I may say "sod it" and buy a new computer instead so I
>> can just run Recount
>
>I wouldn't count on it.. I've been experiency some jerkiness lately. Usually
>it's either when corpse-running during a raid wipe. I also seem to get a pause
>of about 1 second wheever I die, and I have a modern 2.4GHz quad-core PC with
>3GB RAM and an 8800GTX...
>
>I'm starting to suspect Recount - I must disable it and see if it really is
>the culprit.
Ouch, sounds a pain. With me Recount was just causing me to get really bad
fps drops in big fights, the more aoe and stuff was going on, the worse it
got - AV was like a slideshow when you had 30v30 or more in a small place,
and ZA gave me some trouble as well, especially the dragonhawk boss. Part
of it will be spell effects, as I still get lesser fps drops now, but it
certainly wasn't as bad after I got rid of Recount.
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30) |
|
| Back to top |
|
 |  |
| Related Topics: | Addon help - I have seen in a few vids an addon that makes your character portrait 3D what is the name of this addon. Thanks Hellsanimus Dragonblight(EU)
Looking for an addon... - Anyone know if there's a nice simple addon that can be set up to give a display of who is missing a particular buff in a raid? I'm just switching to Grid from CTRA, it's great for most stuff but I had CTRA set up to always display the priest buffs and I'...
Which addon is it? - Which addon is it that shows you information about stuff in your bags when you put the cursor on the item? That has quit working for me and I need it badly.
Quest addon? - Is there an addon that tells you what quests you have completed?
Armor addon? - Is there an addon that will give you a print out of the stuff your toon is equiped with? I go to the Armory and it says there is no better armor for my lvl 38 mage but if I go to the auction house and search for cloth armor for lvl 38 bunches of stuf... |
|
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|