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Wolfpack 4.3.2 Server Release

 
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Wolfpack

External


Since: Jul 21, 2005
Posts: 23



(Msg. 1) Posted: Fri Apr 28, 2006 9:00 pm
Post subject: Wolfpack 4.3.2 Server Release
Archived from groups: rec>games>empire (more info?)

We are happy to announce that Empire 4.3.2 is now available. You can
download it from

http://sourceforge.net/projects/empserver/

More information on Empire can be found on our home page

http://www.wolfpackempire.com


This release fixes abusable abusable bugs.

Deities are urged to use this release for new games. Upgrading
mid-game is normally not supported, but upgrading from 4.3.0 and 4.3.1
to 4.3.2 is.

There is no separate client release 4.3.2, as the client did not
change since 4.3.0.

Our pthreads code has known problems with shutdown. In particular,
the shutdown command may fail to terminate the server process. Note
that configure prefers LWP over pthreads when both are available, as
they are on most platforms.

Solaris /bin/sh has a broken test builtin. Try passing
SHELL=/usr/xpg4/bin/sh PATH=/usr/xpg4/bin:$PATH to make.


Change log:

Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
* Fix security units' raid at the update (broken in 4.0.0, fixed only
for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
increase. Make sure empty units don't kill anyone.
* Fix bug in player_init(), which was most likely fatal on 64 bit
hosts. Broken in 4.3.0.
* Fix xdump not to disclose other countries' realms (new in 4.3.0).
* The order in which sectors were visited for `*' arguments disclosed
the real origin, fix. Mapping commands used to work around this
bug, until 4.3.1 exposed it there as well.
* Code didn't compile on some systems.
* Fix edit plane not to truncate large values for keys 'a' and 'd'.


MD5 checksums:

4c9f2da288bbf8b406c909f136754007 empire-4.3.2.tar.gz
e06dae95d8ba699a5bc1dfd960fe8361 empire-info-html-4.3.2.tar.gz
4f173bda5a22d4a79209c7ecc709dcf4 empire-info-text-4.3.2.tar.gz


Wolfpack! Bringing you the latest and greatest in Empire development and
support, and, in our minds, the best multi-player game around.

Check out Empire at http://www.wolfpackempire.com wolfpack.DeleteThis@wolfpackempire.com
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rkoenderink

External


Since: Jul 21, 2005
Posts: 114



(Msg. 2) Posted: Sun Apr 30, 2006 1:57 pm
Post subject: Re: Wolfpack 4.3.2 Server Release [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Win32 Binaries for 4.3.2 are now available.

The new binaires use a different directory structure then 4.2.X
releases and as well as the 4.3.2 standard code. The new 4.3.2
directory structure is Unix/Linux using /usr/local as a base which does
not standardly exist in Windows.

The new base c:\empire.
The bin files are in c:\empire\bin.
The econfig is in c:\empire.
The data directory is in c:\empire\data.
The builtin files are in c:\empire\builtin.
The info files are in c:\empire\info.nr.

You can change the econfig location using the -e option.
You can change the rest using the econfig file.

If you what to use the new configurable unit files, copy the files from
builtin directory into another directory. Modify the files you want
and add then to the customtables entry in the econfig file.

Let me know if you have any problems or questions.

Ron K.
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