|
Next: The Art of Corewar
|
| Author |
Message |
External

Since: May 14, 2007 Posts: 8
|
(Msg. 1) Posted: Sun Nov 23, 2008 5:27 am
Post subject: White Moon (nano-hill) Archived from groups: rec>games>corewar (more info?)
|
|
|
Hi,
White Moon is a nano-warrior which already survived more than 1600
successful submissions to nano@SAL.
;redcode-nano verbose
;date Mon Jan 15 06:29:25 UTC 2007
;name White Moon
;author Fluffy
;strategy Watch the Moon!
;assert CORESIZE == 80
ORG start
start mov.i < 44, $ 70
spl.x # 40, } 66
mov.i @ 21, < 79
mov.i > 47, { 78
djn.i $ 78, @ 79
END
- Fluffy  |
|
| Back to top |
|
 |  |
External

Since: Mar 04, 2006 Posts: 19
|
(Msg. 2) Posted: Sun Nov 23, 2008 9:38 am
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Hi Fluffy,
White Moon has entered the infinite nano hill in 10th place. Nice
work.
Cheers,
John
On Nov 23, 1:27 pm, Fluffy <flu... RemoveThis @65536.org> wrote:
> Hi,
>
> White Moon is a nano-warrior which already survived more than 1600
> successful submissions to nano@SAL.
>
> ;redcode-nano verbose
> ;date Mon Jan 15 06:29:25 UTC 2007
> ;name White Moon
> ;author Fluffy
> ;strategy Watch the Moon!
> ;assert CORESIZE == 80
>
> ORG start
>
> start mov.i < 44, $ 70
> spl.x # 40, } 66
> mov.i @ 21, < 79
> mov.i > 47, { 78
> djn.i $ 78, @ 79
>
> END
>
> - Fluffy  |
|
| Back to top |
|
 |  |
External

Since: Nov 24, 2008 Posts: 2
|
(Msg. 3) Posted: Mon Nov 24, 2008 11:27 pm
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 23 Nov, 14:27, Fluffy <flu....RemoveThis@65536.org> wrote:
> Hi,
>
> White Moon is a nano-warrior which already survived more than 1600
> successful submissions to nano@SAL.
>
> ;redcode-nano verbose
> ;date Mon Jan 15 06:29:25 UTC 2007
> ;name White Moon
> ;author Fluffy
> ;strategy Watch the Moon!
> ;assert CORESIZE == 80
>
> ORG start
>
> start mov.i < 44, $ 70
> spl.x # 40, } 66
> mov.i @ 21, < 79
> mov.i > 47, { 78
> djn.i $ 78, @ 79
>
> END
>
> - Fluffy
Fluffy,
is this an evolved warrior?
If yes, the following idea could be real: evolved warriors are
generally stronger than hand-written ones.
Has anybody had the same sensation? |
|
| Back to top |
|
 |  |
External

Since: Dec 04, 2007 Posts: 22
|
(Msg. 4) Posted: Tue Nov 25, 2008 7:27 am
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
In the spirit of publishing new warriors, here is my new paper/clear.
I've experimented with different kinds of paper/clears, but this one
is the most effective (I've found).
;redcode-nano
;name Pacler Deux
;author Roy van Rijn
;assert 1
step equ 58
spl # 0 ,> 37
mov.i } -1 , }1
spl < step ,> 33
mov.i > 26 , < 74
djn.f -1 , < 45
end
And here is its predecessor with the 'new' type of paper (little twist
in copying, not more effective...):
;redcode-nano
;name pclr*pclr
;author Roy van Rijn
;strategy New type of paper/clear
;assert 1
step equ 19
spl #0 , }step
mov.i }-1 ,>-1
spl <-2 ,>-2
mov.i {54 , { 51
djn.f -1 , < 17
end
They are both optimized against the infinano, so I expect them to do
better on the infonano then on the current nano hill....
Roy |
|
| Back to top |
|
 |  |
External

Since: May 14, 2007 Posts: 8
|
(Msg. 5) Posted: Sun Nov 30, 2008 2:49 am
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Nov 25, 8:27 am, Cristian210273 <cristian210....RemoveThis@yahoo.it> wrote:
Hi,
> is this an evolved warrior?
yes, you can say so, but I have used something like a directed search
to get this warrior. It took about a day to create it.
> If yes, the following idea could be real: evolved warriors are
> generally stronger than hand-written ones.
> Has anybody had the same sensation?
For nano this might be true at the moment, but from time to time
there are hand-written warriors which rule the hill for a while.
For all larger hills it is really difficult to tell because of huge
computing power that you need to create a good warrior.
- Fluffy |
|
| Back to top |
|
 |  |
External

Since: Nov 24, 2008 Posts: 2
|
(Msg. 6) Posted: Mon Dec 01, 2008 11:09 pm
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
>
> yes, you can say so, but I have used something like a directed search
> to get this warrior. It took about a day to create it.
>
What do you mean by "direct search"? Perhaps an exhaustive search
in the solution space (i.e. the generation of all the possible
permutations)?
> > If yes, the following idea could be real: evolved warriors are
> > generally stronger than hand-written ones.
> > Has anybody had the same sensation?
>
> For nano this might be true at the moment, but from time to time
> there are hand-written warriors which rule the hill for a while.
>
Yes, but what I noticed is that evolved warrior has a life longer than
hand-written ones (you have to think to the uGP evolved warriors...).
Bye! |
|
| Back to top |
|
 |  |
External

Since: Dec 01, 2007 Posts: 50
|
(Msg. 7) Posted: Fri Jan 02, 2009 8:04 am
Post subject: Re: White Moon (nano-hill) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Nov 23 2008, 7:27 am, Fluffy <flu... RemoveThis @65536.org> wrote:
> start mov.i < 44, $ 70
> spl.x # 40, } 66
> mov.i @ 21, < 79
> mov.i > 47, { 78
> djn.i $ 78, @ 79
Seeing this makes me think a good protective measure would be to put a
DAT -5,-5 after your code. You don't want DAT 0,0 because those
decrement attacks can use it as a pointer to you. Avoiding low-number
operands in your working code might also be useful.
P. Kline |
|
| Back to top |
|
 |  |
| Related Topics: | nano hill - I'm just trying to get back onto the nano hill (it's a lot tougher than in used to be) and have been putting together a benchmark. there are only four published warriors out of the fifty on the nano hill )-: Bombus Sylvestris Shutting Down Evolver Now....
Optimizing for nano - Hi everybody, during the last two weeks I have tried to get onto the nano hill. While generating some warriors I have tested a simple method to optimize a given nano warrior. It works quite well. Stage 0 First I have tried several forms (as bvowk..
a few nano warriors - another imp type: ;redcode-nano ;assert 1 ;author hwm ;name proceed as normal ;strategy imp step equ 39 boot spl.ab # step-1, > 30 mov.i > -23, { boot mov.i # step, > -8 spl.i { 2, > 18 mov.i # -step, } 1 end and a (low scoring) ...
more nano warriors - -----BEGIN PGP PUBLIC KEY BLOCK----- Version: 2.6.1 mQCNA0ek+8gAAAEEAKqplATDeLlXG0YuL9B41VA8n+YAKChjw1WAgSpGu/eJVIT1 grxFzeC61vF90MaJF85i3mwED5sDM3BCuJ11iPRapcQ5TbjeupaXjCWCIEvaOFk1 Ld8yahvEoi6be7unCn7Dl6kEKMVpg49EIaRLeKEaGN5/GY8mKr5Bv2KywzvBAAUR..
new nano warriors - -----BEGIN PGP PUBLIC KEY BLOCK----- Version: 2.6.1 mQCNA0ek+8gAAAEEAKqplATDeLlXG0YuL9B41VA8n+YAKChjw1WAgSpGu/eJVIT1 grxFzeC61vF90MaJF85i3mwED5sDM3BCuJ11iPRapcQ5TbjeupaXjCWCIEvaOFk1 Ld8yahvEoi6be7unCn7Dl6kEKMVpg49EIaRLeKEaGN5/GY8mKr5Bv2KywzvBAAUR.. |
|
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|