"-Andy-" <see2go4me.RemoveThis@spamworm.yahoop.calm> wrote in message
news:see2go4me-C6D23C.00380225052005@news.giganews.com
> In article <pan.2005.05.24.17.08.17.941925.RemoveThis@y.ou>,
> "dr. sarcasto" <laughing.RemoveThis@y.ou> wrote:
>
>> http://news.bbc.co.uk/2/hi/technology/4574839.stm
>
> Maybe I've been living in a cave too long... but wasn't Eidos to blame
> for some of the problems with AoD? I could have sworn that THEY were
> the ones that insisted it be released before it was really ready...
>
> And now they are blaming Core Design for everything that was wrong
> with it?
>
> Of course... aren't all of those guys now gone with the SCi
> buyout/purchase...? (One hopes anyway...)
>
> But what do I know...
>
> -Andy-
From the looks of it; Some folks say that Core really dragged their
feet on AoD. They had like 3 years to get it all together. Yes, Eidos
did push it really hard at the end, just to get it released in time for
the revenue it generated to put some cashflow on their books for the
closing of the fiscal year.
Personally, I think that Core might well have 'stonewalled' on AoD a lot
because of the publishers meddling with Core internally. It's apparent
there's been some enmity in Core about Eidos for a number of years. I
don't think for a moment they ever had a 'great' working relationship.
So I got to wonder why Core sold out to Eidos in the first place.
Eidos has been in deep doo doo for a long time. It got a lot deeper
during development of AoD. I think Core may have HOPED Eidos failed
and collapsed.
Wheeling and dealing talks of trading and buying and selling is a
constant with upper management and all boards of directors.
When AoD flopped mightily, Eidos goes ballistic publicly, trounces Core,
takes the Tombraider franchise from them and hands it over to Crystal
Dynamics. CD is owned by another Brit publisher, SCi. That's a very
interesting bit all by itself.
Eidos is on the bid for liquidation. SCi takes over Eidos. SCi's
wholly owned company, CD, already has a key title of Eidos....
interesting turns of events. So now SCi owns another publishing house,
which owns the TR game franchise, which is having another new TR title
developed by a company SCi already owns. Screwy huh? And awfully
convenient for SCi.
McG.