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Since: Sep 20, 2005 Posts: 4804
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(Msg. 1) Posted: Thu Feb 08, 2007 3:07 am
Post subject: Supremacy at Sea - nearly there Archived from groups: comp>sys>ibm>pc>games>war-historical (more info?)
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Hi,
Chris Dean has posted this news flash :
"Supremacy at Sea is being prepared for preorder this coming weekend
along with a web browser readable screenshot demonstration pack.
Very soon there will be a whole new way to wage war at sea covering
the WW2 time frame on an operational scale that will allow you to
build a massive array of warships based on historical or customized
attributes across six navies with realistic tactical combat results.
http://forums.navalwarfare.org/showthread.php?t=1467"
A copy & paste from that url :
- -
Overview
Turn-based WW2 naval strategy wargame.
With loads of tactical feel and realism.
2 Player or play against the computer.
Command the navy of any of the major naval powers of the era - US, UK,
Japan, Germany, Italy, France.
Accept historical strengths and weaknesses or play with history by
varying technology, resources, intelligence and more. Change the odds
to make the game as easy or as hard as you like.
Select maps for theatres as small as the Mediterranean through to as
big as the Pacific.
Face computer opponents who play aggressively or cautiously, like
Yamamoto or Nagumo, Doenitz or Cunningham, Darlan or Iachino.
Fight with Carriers, Battleships, Cruisers, Destroyers, Escorts and
Submarines; run convoys of Merchants ships.
Choose from 160 historical ship classes or design your own - up to
130,000 tonnes! - nearly twice the size of the Yamato!
Plan convoys, raiding and reconnaissance missions, major fleet
sorties, bombardment missions, minelaying.
Make all decisions or just those you want to, delegating the rest to
your 2-I-C. The 2-I-C mode makes learning a snap and playing a
campaign can be done in an evening.
Replay fleet movements hour-by-hour, surface battles shell-by-shell.
Develop your technology in 10 key areas; gain superiority in radar,
ASW, submarine propulsion and many more.
Win the economic war by maximising convoy trade and economic
production at minimal cost.
Control the sealanes; gain Supremacy at Sea and retire as the greatest
Admiral of all!
You are the Supreme Naval Commander. Now, prove it!
- -
Greetz,
Eddy Sterckx |
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Since: Sep 20, 2005 Posts: 4804
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(Msg. 2) Posted: Thu Feb 08, 2007 3:58 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 8 feb, 12:39, "Vincenzo Beretta" <reck... RemoveThis @hotmail.com> wrote:
>
> Hmmm... I hope that we will have the opportunity to play some historical
> scenarios, too - like the Italian Fleet vs. the English one in the Med. Lot
> of opportunities for strategic and operational thinking there.
Ah, La Regia Marina, all those beautiful ships in the hands of
admirals who couldn't find their own lower backsides if you gave them
3 tries. If someone thinks Italian generals were bad, just read up on
the admirals and weep.
Greetz,
Eddy Sterckx |
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Since: Sep 20, 2005 Posts: 4804
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(Msg. 3) Posted: Thu Feb 08, 2007 4:35 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 8 feb, 13:15, Giftzwerg <giftzwerg....RemoveThis@NOSPAMZ.hotmail.com> wrote:
> In article <1170935881.791686.325....RemoveThis@q2g2000cwa.googlegroups.com>,
> eddyster....RemoveThis@hotmail.com says...
>
> > > Hmmm... I hope that we will have the opportunity to play some historical
> > > scenarios, too - like the Italian Fleet vs. the English one in the Med. Lot
> > > of opportunities for strategic and operational thinking there.
>
> > Ah, La Regia Marina, all those beautiful ships in the hands of
> > admirals who couldn't find their own lower backsides if you gave them
> > 3 tries. If someone thinks Italian generals were bad, just read up on
> > the admirals and weep.
>
> He's got a point, though, in that it hardly makes sense to cobble
> together an "Italy vs. Japan" scenario. Forgetting that they were
> nominally on the same side, which fleet is assumed to have made the
> 12,000 mile voyage to an ocean where they haven't a single base or
> friend?
The stupidest ?
So with this established it's with 100% accuracy that I can predict
you'll see Italian ships in the South China seas
Greetz,
Eddy Sterckx |
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Since: Sep 20, 2005 Posts: 4804
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(Msg. 4) Posted: Thu Feb 08, 2007 5:40 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 8 feb, 13:41, "Vincenzo Beretta" <reck... DeleteThis @hotmail.com> wrote:
> > Ah, La Regia Marina, all those beautiful ships in the hands of
> > admirals who couldn't find their own lower backsides if you gave them
> > 3 tries.
>
> Yeah, this is what makes the Med in WWII such an interesting theatre: Italy
> wasted so many opportunities in the only area where they had a real
> superiority (except for the radar technology) that anything could really
> happen if you get a bold Italian player in a good operational/strategic
> simulation. And if you play as the English the average AI will do a better
> job of the historical counterpart anyway )
I could program that AI in 5 lines
Case year of
1940 : Sit_in_Port_Waiting
1941 : Sit_in_Port_Waiting
1942 : Sit_in_Port_Waiting
1943 : Sit_in_Port_Waiting
Greetz,
Eddy Sterckx |
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Since: Sep 20, 2005 Posts: 4804
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(Msg. 5) Posted: Thu Feb 08, 2007 6:44 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 8 feb, 15:30, "Vincenzo Beretta" <reck....DeleteThis@hotmail.com> wrote:
> > I could program that AI in 5 lines
>
> > Case year of
> > 1940 : Sit_in_Port_Waiting
> > 1941 : Sit_in_Port_Waiting
> > 1942 : Sit_in_Port_Waiting
> > 1943 : Sit_in_Port_Waiting
>
> Uhm, no, that would not allow for disasters like Cape Matapan to happen.
Ok - I'll need 10 lines
> Also, the English flees suffered a lot during their attempts to supply Malta
> in 1942 at the hands of Italian small units (like submarines and torpedo
> boats). When incompetence was out of the way, the Italians were able to give
> a challenge on the sea - but since it was a rare occourrence a lot of
> opportunities were wasted.
I know, but in a game where the "stupidity factor" is removed it's a
theater with lot's of what-if possibilities.
> The Italian fleet in WWI - now, *that* is a good example of a first-rate
> fleet sitting in port to rot. Many first rate modern units doing nothing.
> Again, it was the "small units" branch of the fleet that inflicted the major
> losses to the Austro-Hungarians, while the battleships didn't went beyond
> some drills.
Well, they couldn't do much more IRL - the Austro/Hungarian submarines
were too effective for that. The strategic situation being that since
the combined French / Italian fleet largely outclassed the Austro/
Hungarians the latter kept their battleships safely in port while
sending out fast raiders to bombard the Italian coast/installations.
Lurking behind the raiders was a screen of submarines just waiting for
the Italians to pursue the raiders after their hit&run.
Greetz,
Eddy Sterckx |
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Since: Oct 23, 2006 Posts: 2096
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(Msg. 6) Posted: Thu Feb 08, 2007 7:15 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1170935881.791686.325960.DeleteThis@q2g2000cwa.googlegroups.com>,
eddysterckx.DeleteThis@hotmail.com says...
> > Hmmm... I hope that we will have the opportunity to play some historical
> > scenarios, too - like the Italian Fleet vs. the English one in the Med. Lot
> > of opportunities for strategic and operational thinking there.
>
> Ah, La Regia Marina, all those beautiful ships in the hands of
> admirals who couldn't find their own lower backsides if you gave them
> 3 tries. If someone thinks Italian generals were bad, just read up on
> the admirals and weep.
He's got a point, though, in that it hardly makes sense to cobble
together an "Italy vs. Japan" scenario. Forgetting that they were
nominally on the same side, which fleet is assumed to have made the
12,000 mile voyage to an ocean where they haven't a single base or
friend?
--
Giftzwerg
***
"Myst, the most pompous and boring videogame of all time, a plodding,
dismal 'adventure' in which you wandered around solving tedious puzzles
in a rubbish magic kingdom apparently modelled on pretentious album
covers, originated on the Mac in 1993. That same year, the first
shoot-'em-up game, Doom, was released on the PC. This tells you all you
will ever need to know about the Mac's relationship with 'fun'."
- Charlie Brooker |
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Since: Sep 20, 2005 Posts: 4804
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(Msg. 7) Posted: Thu Feb 08, 2007 8:15 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 8 feb, 16:30, "Robert S. Solow" <rso....RemoveThis@Comcast.Net> wrote:
> Where can I find some screenshots?
See OP
Greetz,
Eddy Sterckx |
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Since: Dec 30, 2005 Posts: 268
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(Msg. 8) Posted: Thu Feb 08, 2007 8:26 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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<eddysterckx DeleteThis @hotmail.com> wrote in message
news:1170942045.572173.236270@a34g2000cwb.googlegroups.com...
> On 8 feb, 13:41, "Vincenzo Beretta" <reck... DeleteThis @hotmail.com> wrote:
> > > Ah, La Regia Marina, all those beautiful ships in the hands of
> > > admirals who couldn't find their own lower backsides if you gave them
> > > 3 tries.
> >
> > Yeah, this is what makes the Med in WWII such an interesting theatre:
Italy
> > wasted so many opportunities in the only area where they had a real
> > superiority (except for the radar technology) that anything could really
> > happen if you get a bold Italian player in a good operational/strategic
> > simulation. And if you play as the English the average AI will do a
better
> > job of the historical counterpart anyway )
>
> I could program that AI in 5 lines
>
> Case year of
> 1940 : Sit_in_Port_Waiting
> 1941 : Sit_in_Port_Waiting
> 1942 : Sit_in_Port_Waiting
> 1943 : Sit_in_Port_Waiting
>
> Greetz,
>
> Eddy Sterckx
You'd need another line of code, at least for the capital ships; Leave
port and get sunk by U-boat. |
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Since: Jan 22, 2007 Posts: 3
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(Msg. 9) Posted: Thu Feb 08, 2007 10:30 am
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Where can I find some screenshots? |
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Since: Oct 05, 2005 Posts: 1306
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(Msg. 10) Posted: Thu Feb 08, 2007 12:39 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> http://forums.navalwarfare.org/showthread.php?t=1467"
I like a lot what I read, except for this:
"6 Nationalities
The six great naval powers of the 1940s are represented - the United States,
Japan, Great Britain, Germany, Italy and France.
You can play for any of these, against any other. In Supremacy at Sea, some
historical and geographic liberty has been taken - it is 1941, and all six
countries are bitter maritime rivals, on the brink of war with each other.
Germany has held back from invading France on land. Pearl Harbour is still
just a plan. Old alliances, such as between Britain and the United States,
count for nought. New enemies are everywhere. All countries face each other
across hostile seas. All are dependant on maritime trade with a neutral
power."
Hmmm... I hope that we will have the opportunity to play some historical
scenarios, too - like the Italian Fleet vs. the English one in the Med. Lot
of opportunities for strategic and operational thinking there. |
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External

Since: Dec 30, 2005 Posts: 268
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(Msg. 11) Posted: Thu Feb 08, 2007 12:39 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Vincenzo Beretta" <reckall.TakeThisOut@hotmail.com> wrote in message
news:DZDyh.16360$wO2.14466@tornado.fastwebnet.it...
> > http://forums.navalwarfare.org/showthread.php?t=1467"
>
> I like a lot what I read, except for this:
>
> "6 Nationalities
>
> The six great naval powers of the 1940s are represented - the United
States,
> Japan, Great Britain, Germany, Italy and France.
>
> You can play for any of these, against any other. In Supremacy at Sea,
some
> historical and geographic liberty has been taken - it is 1941, and all six
> countries are bitter maritime rivals, on the brink of war with each other.
> Germany has held back from invading France on land. Pearl Harbour is still
> just a plan. Old alliances, such as between Britain and the United States,
> count for nought. New enemies are everywhere. All countries face each
other
> across hostile seas. All are dependant on maritime trade with a neutral
> power."
>
> Hmmm... I hope that we will have the opportunity to play some historical
> scenarios, too - like the Italian Fleet vs. the English one in the Med.
Lot
> of opportunities for strategic and operational thinking there.
>
Agreed. Including your example; I've always thought such a scenario or
game would be a hoot. Say what you will about the Italian WW2 performance,
but the Italian Fleet was way cool
Throw in some Italian subs, and off I'd go. |
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Since: Oct 05, 2005 Posts: 1306
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(Msg. 12) Posted: Thu Feb 08, 2007 1:41 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> Ah, La Regia Marina, all those beautiful ships in the hands of
> admirals who couldn't find their own lower backsides if you gave them
> 3 tries.
Yeah, this is what makes the Med in WWII such an interesting theatre: Italy
wasted so many opportunities in the only area where they had a real
superiority (except for the radar technology) that anything could really
happen if you get a bold Italian player in a good operational/strategic
simulation. And if you play as the English the average AI will do a better
job of the historical counterpart anyway  ) |
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| Back to top |
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External

Since: Oct 05, 2005 Posts: 1306
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(Msg. 13) Posted: Thu Feb 08, 2007 1:45 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> So with this established it's with 100% accuracy that I can predict
> you'll see Italian ships in the South China seas
It is not widely known (well, it was not by me, so it must be so...) but
Japanese warships operated in the Med during WWI fightning alongside the
Allies. Fourteen destroyers, IIRC. |
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Since: Oct 23, 2006 Posts: 2096
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(Msg. 14) Posted: Thu Feb 08, 2007 1:45 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <bXEyh.16461$wO2.8808@tornado.fastwebnet.it>,
reckall.DeleteThis@hotmail.com says...
> > So with this established it's with 100% accuracy that I can predict
> > you'll see Italian ships in the South China seas
>
> It is not widely known (well, it was not by me, so it must be so...) but
> Japanese warships operated in the Med during WWI fightning alongside the
> Allies. Fourteen destroyers, IIRC.
The question is, whose Mediterranean bases were they going to use in
1942 if they were fighting against Italy.
--
Giftzwerg
***
"To see how liberal history is created, you need to tune into the nut
cable stations and watch their coverage of the Scooter Libby trial. On
MSNBC they're covering the trial like it's the Normandy Invasion,
starring Elvis Presley, as told by Joseph Goebbels. MSNBC's
'reportage' consists of endless repetition of arbitrary assertions,
half-truths and thoroughly debunked canards. No one else cares about the
trial - except presumably Scooter Libby - so the passionate left is
allowed to invent a liberal fable without correction."
- Ann Coulter |
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Since: Oct 05, 2005 Posts: 1306
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(Msg. 15) Posted: Thu Feb 08, 2007 3:30 pm
Post subject: Re: Supremacy at Sea - nearly there [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> I could program that AI in 5 lines
>
> Case year of
> 1940 : Sit_in_Port_Waiting
> 1941 : Sit_in_Port_Waiting
> 1942 : Sit_in_Port_Waiting
> 1943 : Sit_in_Port_Waiting
Uhm, no, that would not allow for disasters like Cape Matapan to happen.
Also, the English flees suffered a lot during their attempts to supply Malta
in 1942 at the hands of Italian small units (like submarines and torpedo
boats). When incompetence was out of the way, the Italians were able to give
a challenge on the sea - but since it was a rare occourrence a lot of
opportunities were wasted.
The Italian fleet in WWI - now, *that* is a good example of a first-rate
fleet sitting in port to rot. Many first rate modern units doing nothing.
Again, it was the "small units" branch of the fleet that inflicted the major
losses to the Austro-Hungarians, while the battleships didn't went beyond
some drills.
I would really be happy with an operational simulation of naval warfare in
the Med 1914-1945: it is, IMHO, the most interesting naval theatre after the
Pacific, even if the true "cool action" was expected in the North Sea.
An interesting coincidence: while I was typing this message, the local
Military Library called to inform me that the book I ordered on the Italian
Navy during the Italo-Turkish war of 1912 is available  ) |
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