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New STALKER patch in the works.

 
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Rob

External


Since: Aug 31, 2006
Posts: 564



(Msg. 1) Posted: Mon Apr 02, 2007 9:51 pm
Post subject: New STALKER patch in the works.
Archived from groups: comp>sys>ibm>pc>games>action (more info?)

I'm tempted to install this one because I really want to use the extra
buttons on my G5 laser mouse.


The good news is that the next patch will work with your current saved
games.

Link to post:
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&..._page=1



List of intended fixes:

//////////////////////////////////////////////////////////////////////////////////

"preliminary second patch changelist:

Added console command 'sv_listmaps' to view the list of maps queue

Fixed bugs with player's character health in Multi-player

Removed standing dead bodies upon connecting to the game

Fixed inventory items placing system (Free for all and Team play
modes)

Changed the enumeration of the game's version

Added the region detection to the auto-patch system

Fixed the crash in some localizations with using numpad

Fixed the crash upon making the screenshot to a saved game

Added the support for additional mouse buttons (now they can be binded
to certain actions)

[new] Fixed crash on level "Military warehouse".

[new] Fixed NPC spawning on player's eyes. Then you are fighting
"Freedom" on their base, there was NPC spawning near bridge.

[new] Decreased a-life reaction time. Now a-life will spawn new NPC
more seldom. Also NPC movement speed decreased, then NPC walk on
different level, then player.

The second patch will not erase your saves.

The third patch will, among other things, further improve the AI.

It is also possible that it will enable free play after game ending.

Problems with ATI's cards are being worked on."


///////////////////////////////////////////////////////////////////////////////////


--
Rob
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Lou

External


Since: Jun 12, 2005
Posts: 290



(Msg. 2) Posted: Mon Apr 02, 2007 9:51 pm
Post subject: Re: New STALKER patch in the works. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Rob" <noemailformethx DeleteThis @jsjsaiiowppw.com> wrote in message
news:m7u213pu9bckumh4uek6gd3378rkgrh7d8@4ax.com...
>
> I'm tempted to install this one because I really want to
> use the extra
> buttons on my G5 laser mouse.
>
>
> The good news is that the next patch will work with your
> current saved
> games.
>
> Link to post:
> http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&..._page=1
>
>
>
> List of intended fixes:
>
> //////////////////////////////////////////////////////////////////////////////////
>
> "preliminary second patch changelist:
>
> Added console command 'sv_listmaps' to view the list of
> maps queue
>
> Fixed bugs with player's character health in Multi-player
>
> Removed standing dead bodies upon connecting to the game
>
> Fixed inventory items placing system (Free for all and
> Team play
> modes)
>
> Changed the enumeration of the game's version
>
> Added the region detection to the auto-patch system
>
> Fixed the crash in some localizations with using numpad
>
> Fixed the crash upon making the screenshot to a saved game
>
> Added the support for additional mouse buttons (now they
> can be binded
> to certain actions)
>
> [new] Fixed crash on level "Military warehouse".
>
> [new] Fixed NPC spawning on player's eyes. Then you are
> fighting
> "Freedom" on their base, there was NPC spawning near
> bridge.
>
> [new] Decreased a-life reaction time. Now a-life will
> spawn new NPC
> more seldom. Also NPC movement speed decreased, then NPC
> walk on
> different level, then player.
>
> The second patch will not erase your saves.
>
> The third patch will, among other things, further improve
> the AI.
>
> It is also possible that it will enable free play after
> game ending.
>
> Problems with ATI's cards are being worked on."
>
>
> ///////////////////////////////////////////////////////////////////////////////////
>
>
> --
> Rob


Good news. I don't care about the multi-player patches
though. I have had a few CTD's so maybe this will help. Some
of the fixes are a little vague in the first patch and in
these, like further improve AI and problems with ATI cards.
What improvements to AI? Little bug fixes or making them
smarter?
"Enable free play after game ending" Does that mean that
when you complete all the main missions you can't keep
roaming around and exploring?
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NuQ

External


Since: Jan 28, 2007
Posts: 59



(Msg. 3) Posted: Mon Apr 02, 2007 10:01 pm
Post subject: Re: New STALKER patch in the works. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Rob wrote:
> I'm tempted to install this one because I really want to use the extra
> buttons on my G5 laser mouse.
>
>
> The good news is that the next patch will work with your current saved
> games.
>

I wonder if the previous patch a prerequisite?
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