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LP warrior : The 9th Process

 
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sayembara

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Since: Sep 09, 2005
Posts: 16



(Msg. 1) Posted: Sat Nov 19, 2005 4:42 pm
Post subject: LP warrior : The 9th Process
Archived from groups: rec>games>corewar (more info?)

Below is a warrior based on onehop but with anti-imp. In the semi
final, I pspaced it with direct dat bombing. However, this is the
warrior that hovering on the hill before frecently being kicked off. I
assume more paper/stone on the hill right now. I also sent, just now,
this warrior with the second step increment (3039) but still strategy
overwhelmed the mini optimization I made.

Enjoy.

;redcode-lp quiet
;name ~~ The 9th Process v8 ~~
;author Zul Nadzri
;assert (CORESIZE == 8000) && (MAXPROCESSES==Cool
;strategy version 8
;password unique

incr equ 2891 ;3039

top add #incr, #switch+incr
check jmz.f -1, @-1
slt.b -2, #10
mov *switch, @top
jmz.a top, top-2
jmp life, }0
dat 0,0
dat 0,0
life jmp #0, <-2
jump jmp #1, {1
switch dat #jump, <0

end check
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