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Kara shackles

 
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And!

External


Since: Jun 24, 2007
Posts: 22



(Msg. 1) Posted: Sat Jan 12, 2008 12:42 am
Post subject: Kara shackles
Archived from groups: alt>games>warcraft (more info?)

Does the spell hit play a factor in how well the shackle performs?

Thanks.
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JohnR

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Since: Oct 26, 2005
Posts: 696



(Msg. 2) Posted: Sat Jan 12, 2008 5:21 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"And!" <and!@example.com> wrote in message
news:foudnXYED9-TkBXanZ2dnUVZ8v-dnZ2d@giganews.com...
> Does the spell hit play a factor in how well the shackle performs?
>
quoted and edited...

The shackled mob makes a break check every tick (every 2 seconds). The
chance to break is the same as the chance to resist the initial cast. The
chance to break (resist) is the same at first cast, first tick, last tick
and every tick in between. Re-shackling does nothing to affect the mobs
chance to break (resist) shackle.

If you have no spell hit points on your gear, you have a 4% resist rate
against same level mobs. The chance is 4% that the mob will resist your cast
and 4% chance that the mob will break on each of the 22 ticks that happen in
the 45 seconds that the shackle will last. This means it is very likely that
the mob will break in 23 times a 4% chance. 92% chance to break (resist)
before full duration is reached.

Remember that all spells have a 99% hit cap so even at the Spell Hit cap the
shackle will always have a 1% chance to break on cast and at every tick.
This means that even with a capped spell hit rating the shackle has a chance
to break 23 times a 1% chance. 23% chance to break (resist) before full
duration is reached.
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mbgaski

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Since: Apr 30, 2007
Posts: 168



(Msg. 3) Posted: Mon Jan 14, 2008 6:21 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Interesting. I never even thought about that (my highest level priest
is only level 56 and I've never done an instance with her). It does
explain why Shadow Priest's shackles seem to hold for longer than the
healing priests though, since they are stacking some level of spell
hit gear.

Mike
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Orion Ryder

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Since: Nov 29, 2007
Posts: 219



(Msg. 4) Posted: Mon Jan 14, 2008 7:02 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 14, 9:21 am, "mbga...@gmail.com" <mbga....DeleteThis@gmail.com> wrote:
> Interesting.  I never even thought about that (my highest level priest
> is only level 56 and I've never done an instance with her).  It does
> explain why Shadow Priest's shackles seem to hold for longer than the
> healing priests though, since they are stacking some level of spell
> hit gear.
>
> Mike

Time to set aside some of my spell hit gear for that next trip to
Moroes dining hall.

Very useful advice.

I would expect even a roll call at the start of the fight where each
priest types out his spell hit rating so responsibilities can be
dished out as seen fit.

Orion
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ImmortalCG

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Since: Apr 24, 2007
Posts: 10



(Msg. 5) Posted: Mon Jan 14, 2008 9:12 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 14 Jan, 15:02, Orion Ryder <orionry... DeleteThis @hotmail.com> wrote:
> On Jan 14, 9:21 am, "mbga...@gmail.com" <mbga... DeleteThis @gmail.com> wrote:
>
> > Interesting.  I never even thought about that (my highest level priest
> > is only level 56 and I've never done an instance with her).  It does
> > explain why Shadow Priest's shackles seem to hold for longer than the
> > healing priests though, since they are stacking some level of spell
> > hit gear.
>
> > Mike
>
> Time to set aside some of my spell hit gear for that next trip to
> Moroes dining hall.
>
> Very useful advice.
>
> I would expect even a roll call at the start of the fight where each
> priest types out his spell hit rating so responsibilities can be
> dished out as seen fit.
>
> Orion

This raises a question.... what school does Schackle undead fall into?

Thottbot say Holy but this cant be true, since Shadow Priests can cast
it with out dropping shadowform.

Is it Disc?

Is it Shadow?

If it is shadow then it would stand to reason that it would benifit
from the talent Shadow Focus, which gives SPs a +10% chance to hit
with Shadow Skills (thats 126 Spell hit you would need in gear just to
get on even terms if you dont have this shadow talent)

CG
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mbgaski

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Since: Apr 30, 2007
Posts: 168



(Msg. 6) Posted: Mon Jan 14, 2008 1:16 pm
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 14, 12:12 pm, ImmortalCG <Immorta....DeleteThis@f2s.com> wrote:
> On 14 Jan, 15:02, Orion Ryder <orionry....DeleteThis@hotmail.com> wrote:
>
>
>
> > On Jan 14, 9:21 am, "mbga...@gmail.com" <mbga....DeleteThis@gmail.com> wrote:
>
> > > Interesting. I never even thought about that (my highest level priest
> > > is only level 56 and I've never done an instance with her). It does
> > > explain why Shadow Priest's shackles seem to hold for longer than the
> > > healing priests though, since they are stacking some level of spell
> > > hit gear.
>
> > > Mike
>
> > Time to set aside some of my spell hit gear for that next trip to
> > Moroes dining hall.
>
> > Very useful advice.
>
> > I would expect even a roll call at the start of the fight where each
> > priest types out his spell hit rating so responsibilities can be
> > dished out as seen fit.
>
> > Orion
>
> This raises a question.... what school does Schackle undead fall into?
>
> Thottbot say Holy but this cant be true, since Shadow Priests can cast
> it with out dropping shadowform.
>
> Is it Disc?
>
> Is it Shadow?
>
> If it is shadow then it would stand to reason that it would benifit
> from the talent Shadow Focus, which gives SPs a +10% chance to hit
> with Shadow Skills (thats 126 Spell hit you would need in gear just to
> get on even terms if you dont have this shadow talent)

Shackle Undead is a Discipline spell. Easiest way to tell these is to
just open up your spellbook and see which tab it falls under Wink.

The 10% boost to shadow spell hit is nice, but they do have that 6% to
still makeup through gear, which isn't hard, but knocking 6% off of
their initial 16% miss rate on Discipline spells is certainly
helpful. My (shadow) priest is also a Draenei which means that with
talents 11% to hit on Shadow spells, PLUS extra mana regen capacity
from Symbol of Hope. I really do see Draenei is the best shadow
priests Smile. I can't wait to get that toon up to 70 and get her into
some raids. I may end up with a new main Smile.

Mike

Mike
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Zil

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Since: Aug 18, 2005
Posts: 714



(Msg. 7) Posted: Wed Jan 16, 2008 10:20 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

mbgaski.TakeThisOut@gmail.com <mbgaski.TakeThisOut@gmail.com> wrote:
> > This raises a question.... what school does Schackle undead fall into?
> >
> > Thottbot say Holy but this cant be true, since Shadow Priests can cast
> > it with out dropping shadowform.
> >
> > Is it Disc?
> >
> > Is it Shadow?
> >
> Shackle Undead is a Discipline spell. Easiest way to tell these is to
> just open up your spellbook and see which tab it falls under Wink.


It's in the Discipline tree, but the Holy school.

Shadowform prevents you casting spells in the Holy tree (i.e. those
spells on the Holy tab in your spellbook), not those from the Holy school.

However Shackle Undead is still a Holy spell, so if a mob were to have
extra Holy resistance then it would apply to Shackle.

--
Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe
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JohnR

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Since: Oct 26, 2005
Posts: 696



(Msg. 8) Posted: Thu Jan 17, 2008 1:45 am
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Zil" <zen13097.RemoveThis@zen.co.uk> wrote in message
news:478dda5c$0$8411$db0fefd9@news.zen.co.uk...
> mbgaski.RemoveThis@gmail.com <mbgaski.RemoveThis@gmail.com> wrote:
>> > This raises a question.... what school does Schackle undead fall into?
>> >
>> > Thottbot say Holy but this cant be true, since Shadow Priests can cast
>> > it with out dropping shadowform.
>> >
>> > Is it Disc?
>> >
>> > Is it Shadow?
>> >
>> Shackle Undead is a Discipline spell. Easiest way to tell these is to
>> just open up your spellbook and see which tab it falls under Wink.
>
>
> It's in the Discipline tree, but the Holy school.
>
> Shadowform prevents you casting spells in the Holy tree (i.e. those
> spells on the Holy tab in your spellbook), not those from the Holy school.
>
> However Shackle Undead is still a Holy spell, so if a mob were to have
> extra Holy resistance then it would apply to Shackle.
>
There is no Holy Spell Resistance anywhere in the game.
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Urs Steiner

External


Since: Jan 03, 2006
Posts: 544



(Msg. 9) Posted: Tue Jan 22, 2008 4:56 pm
Post subject: Re: Kara shackles [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

mbgaski.TakeThisOut@gmail.com wrote:
> On Jan 14, 12:12 pm, ImmortalCG <Immorta....TakeThisOut@f2s.com> wrote:
>> If it is shadow then it would stand to reason that it would benifit
>> from the talent Shadow Focus, which gives SPs a +10% chance to hit
>> with Shadow Skills (thats 126 Spell hit you would need in gear just to
>> get on even terms if you dont have this shadow talent)

> Shackle Undead is a Discipline spell. Easiest way to tell these is to
> just open up your spellbook and see which tab it falls under Wink.

> The 10% boost to shadow spell hit is nice, but they do have that 6% to
> still makeup through gear, which isn't hard, but knocking 6% off of
> their initial 16% miss rate on Discipline spells is certainly

as most of the shackled mobs aren't level 73, the miss rate isn't 16%.

http://www.wowwiki.com/Spell_hit_rating

So ... the 6% are actually enough to hit every time for a level 72 even
(apart from the 1% miss which is built-in).

According to Wowwiki, the adds seem to be level 70, so you're good to go
anyway.

The further problem with shackle and other CCs is the fact that it
checks on each "tick" for a resistance against the spell, thus driving
up the chance for an early break the less spell hit you have.

Urs

--
Mano - Orc Shaman 70 - Mining & Jewelcrafter
Myno - Tauren Bear 70 - Skinning & Herbalism
Ratoma- Troll Rogue 28 - (Dis)Enchantress
Melony - Human Mage 16
and various others
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