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Help with Sega CD emulator please.

 
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BelPowerslave

External


Since: Dec 12, 2006
Posts: 404



(Msg. 16) Posted: Thu Dec 04, 2008 9:24 pm
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: rec>games>video>sega (more info?)

>> I've not reviewed that one. Star Control is pretty hip though: It's
>> basically a one on one space flight sim/deathmatch game. You pick a race
>> to use, they send you out there against another race, you use your
>> special attacks, he uses his, someone wins, you move to the next race.
>> It's actually a lot more fun that it sounds, if for nothing else other
>> than the awesome sound effects. You will, literally, have fun just
>> sitting there hitting buttons and listening to the things they say, and
>> the sounds their ships make.
>>
>
>
> I have to say you're right on the money there. Wonderful sound
> effects for the game. I just wish I had some control over my ship. I'm
> getting beat up! I've lost every fight Sad

It's very Sub-terrania-ish in its "simulation" of space flight. You get
used to it after a while, it just takes a little bit of time. It's much
easier with two people playing, as not either of you will know what
you're doing, so you'll learn together...instead of just having to fend
off the AI while attempting to learn the controls. Maybe try plugging in
another controller, for some faux-two player action, just so you can get
the hang of it. Smile

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"I am Andrew Ryan, and I'm here to ask you a question. Is a man not
entitled to the sweat of his brow? 'No!' says the man in Washington, 'It
belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to
God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected
those answers; instead, I chose something different."
- Andrew Ryan, BioShock
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dos-man 64

External


Since: Apr 26, 2007
Posts: 179



(Msg. 17) Posted: Thu Dec 04, 2008 9:31 pm
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 4, 10:24 pm, BelPowerslave <b... DeleteThis @whipassgaming.com> wrote:
> >> I've not reviewed that one. Star Control is pretty hip though: It's
> >> basically a one on one space flight sim/deathmatch game. You pick a race
> >> to use, they send you out there against another race, you use your
> >> special attacks, he uses his, someone wins, you move to the next race.
> >> It's actually a lot more fun that it sounds, if for nothing else other
> >> than the awesome sound effects. You will, literally, have fun just
> >> sitting there hitting buttons and listening to the things they say, and
> >> the sounds their ships make.
>
> > I have to say you're right on the money there. Wonderful sound
> > effects for the game. I just wish I had some control over my ship. I'm
> > getting beat up! I've lost every fight Sad
>
> It's very Sub-terrania-ish in its "simulation" of space flight. You get
> used to it after a while, it just takes a little bit of time. It's much
> easier with two people playing, as not either of you will know what
> you're doing, so you'll learn together...instead of just having to fend
> off the AI while attempting to learn the controls. Maybe try plugging in
> another controller, for some faux-two player action, just so you can get
> the hang of it. Smile
>
> Bel
> --
> Whip Ass Gaming:http://www.whipassgaming.com/
>
> "I am Andrew Ryan, and I'm here to ask you a question. Is a man not
> entitled to the sweat of his brow? 'No!' says the man in Washington, 'It
> belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to
> God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected
> those answers; instead, I chose something different."
> - Andrew Ryan, BioShock

Damn good idea! I'm just trying to figure out how to move around, and
the computer's ships are relentless.
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Scott H

External


Since: Nov 30, 2005
Posts: 611



(Msg. 18) Posted: Fri Dec 05, 2008 9:44 am
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

dos-man 64 wrote:
> On Dec 4, 10:30 am, Scott H <weaponx....RemoveThis@yahoo.com> wrote:
>> dos-man 64 wrote:
>>> On Dec 3, 10:41 am, Scott H <weaponx....RemoveThis@yahoo.com> wrote:
>>>> dos-man 64 wrote:
>>>> Scottwww.gamepilgrimage.com
>>> I'll check out your list this weekend. I'm on fourteen hour shifts
>>> right now. Doesn't leave much time for much else.
>>> I always had several problems with the Saturn. First, Sega was
>>> promoted it as THE 3-D gaming platform. I don't recall seeing too
>>> many 3D adventure Super Mario type games for it at the store. 3D
>>> adventure gaming at that time was all the rage at that time, but it
>>> was really a bit of a farce. Seemed to be mostly Genesis/32x
>>> graphics and a lot of obscure fighting games. Second, there was not a
>>> lot of arcade ports for it. Doesn't really matter now with MAME and
>>> whatnot, but it mattered back then!! Third, I was just disappointed
>>> that it was CD-based. The Genesis was a really kick butt cart system,
>>> and we loved it. We always envisioned a faster and more powerful
>>> Genesis. It never materialized Smile
>>> dos-man
>> In addition to what KKC just said, when you're looking at the list, see
>> how many 3D platformers and shooters and whatnot were released on the
>> PS1 during the same time. 3D adventures were stuff like Croc, Bug,
>> Pandemonium and NiGHTs until Mario 64. Shooters were Doom, Duke,
>> Powerslave, Quake, and more obscure titles like Robotica, Alien Trilogy,
>> Ghen War and the like until Golden Eye came out in what, '98? I think
>> it's worth mentioning that the so called 3D revolution took well into
>> '99 to solidify in sheer volume of like games on the market. It was a
>> highly experimental era.
>>
>> --
>>
>> -
>> Scottwww.gamepilgrimage.com
>
> Everyone at that time (including unfortunately Sega, I think....) was
> treating 2-D as a 4 letter word. If a game wasn't 3D, it couldn't have
> been any good. As an old-school diehard, I wasn't onboard with that

It's really funny you would say that, because whenever the media
does a supposed history on the era they say the opposite. Sega,
according to the media, was so far behind the times that they thought
the next gen consoles would be all 2D with a smattering of 3D games here
and there. Oddly enough, I've always found early PS1 games to be more
2D in gameplay than most Saturn games.

> line of thinking at all. Sure, a well done 3D game is a software
> wonder to behold, but not every game can be a 3D project. It's not a
> realistic expectation. Nor does every game need to be one in order to
> be great. And some 3D beauties are really not all that much fun to
> actually play (as impressive as the programming is.) I must say, it
> does seem like 3D "adventuring" is not Sega's strongest area. It has
> always seemed to me that Sega was at their best with 2D sidescrollers
> like Golden Axe, Ghouls n ghosts, altered beast and the SOR series
> (that was Sega wasn't it???)

Sega launched with Daytana, Panzer Dragoon, Clockwork Knight, and Virtua
Fighter. They had Time Warner remake Virtua Racing and gave every early
adopter a copy of Virtua Fighter Remix for free. Then their first
Christmas lineup was some of the best 3D gaming of that generation. 3D
adventures did not exist until Tomb Raider (originally designed for
Saturn) as I recall.

> Honestly, I was one of the last people on Earth to buy a PS1. It's a
> nice system with a ton of games. They were generally very
> affordable. But, I was big on Sega and Nintendo. Eventually I just
> basically dropped Sega and was Nintendo only for a long while.
> Nothing wrong with the PS1 (like the Xbox now), it was just a matter
> of limited funds.
>
> dos-man

I picked up a PS1 in 1997, played it until early 1999, sold it, and
picked up a PS2 in 2001 and sold it by 2004. I've never gotten the
craze. They're just game consoles, but their libraries really don't
cater to the action crowd like Sega consoles did.

--

-
Scott
www.gamepilgrimage.com
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BelPowerslave

External


Since: Dec 12, 2006
Posts: 404



(Msg. 19) Posted: Fri Dec 05, 2008 2:26 pm
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> Damn good idea! I'm just trying to figure out how to move around, and
> the computer's ships are relentless.

Yeah, just give it a shot with an unmanned controller and you'll start
to get the hang of it. I really wish more of the series would have hit
the Sega systems...

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"...a sea-monkey has my money..."
- Dory, Finding Nemo
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dos-man 64

External


Since: Apr 26, 2007
Posts: 179



(Msg. 20) Posted: Fri Dec 05, 2008 6:17 pm
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 5, 10:44 am, Scott H <weaponx....DeleteThis@yahoo.com> wrote:
> dos-man 64 wrote:
> > On Dec 4, 10:30 am, Scott H <weaponx....DeleteThis@yahoo.com> wrote:
> >> dos-man 64 wrote:
> >>> On Dec 3, 10:41 am, Scott H <weaponx....DeleteThis@yahoo.com> wrote:
> >>>> dos-man 64 wrote:
> >>>> Scottwww.gamepilgrimage.com
> >>> I'll check out your list this weekend. I'm on fourteen hour shifts
> >>> right now. Doesn't leave much time for much else.
> >>> I always had several problems with the Saturn. First, Sega was
> >>> promoted it as THE 3-D gaming platform. I don't recall seeing too
> >>> many 3D adventure Super Mario type games for it at the store. 3D
> >>> adventure gaming at that time was all the rage at that time, but it
> >>> was really a bit of a farce. Seemed to be mostly Genesis/32x
> >>> graphics and a lot of obscure fighting games. Second, there was not a
> >>> lot of arcade ports for it. Doesn't really matter now with MAME and
> >>> whatnot, but it mattered back then!! Third, I was just disappointed
> >>> that it was CD-based. The Genesis was a really kick butt cart system,
> >>> and we loved it. We always envisioned a faster and more powerful
> >>> Genesis. It never materialized Smile
> >>> dos-man
> >> In addition to what KKC just said, when you're looking at the list, see
> >> how many 3D platformers and shooters and whatnot were released on the
> >> PS1 during the same time. 3D adventures were stuff like Croc, Bug,
> >> Pandemonium and NiGHTs until Mario 64. Shooters were Doom, Duke,
> >> Powerslave, Quake, and more obscure titles like Robotica, Alien Trilogy,
> >> Ghen War and the like until Golden Eye came out in what, '98? I think
> >> it's worth mentioning that the so called 3D revolution took well into
> >> '99 to solidify in sheer volume of like games on the market. It was a
> >> highly experimental era.
>
> >> --
>
> >> -
> >> Scottwww.gamepilgrimage.com
>
> > Everyone at that time (including unfortunately Sega, I think....) was
> > treating 2-D as a 4 letter word. If a game wasn't 3D, it couldn't have
> > been any good. As an old-school diehard, I wasn't onboard with that
>
> It's really funny you would say that, because whenever the media
> does a supposed history on the era they say the opposite. Sega,
> according to the media, was so far behind the times that they thought
> the next gen consoles would be all 2D with a smattering of 3D games here
> and there. Oddly enough, I've always found early PS1 games to be more
> 2D in gameplay than most Saturn games.
>

They also claim that the Genesis overtook the SNES due to Sonic
becoming a more popular and beloved character than Mario (or perhaps
even link and dk.) Right Smile Somebody needs to offer up some type of
proof to support that claim. I simply consider the Genesis to be a
better system than the SNES was.

> > line of thinking at all. Sure, a well done 3D game is a software
> > wonder to behold, but not every game can be a 3D project. It's not a
> > realistic expectation. Nor does every game need to be one in order to
> > be great. And some 3D beauties are really not all that much fun to
> > actually play (as impressive as the programming is.) I must say, it
> > does seem like 3D "adventuring" is not Sega's strongest area. It has
> > always seemed to me that Sega was at their best with 2D sidescrollers
> > like Golden Axe, Ghouls n ghosts, altered beast and the SOR series
> > (that was Sega wasn't it???)
>
> Sega launched with Daytana, Panzer Dragoon, Clockwork Knight, and Virtua
> Fighter. They had Time Warner remake Virtua Racing and gave every early
> adopter a copy of Virtua Fighter Remix for free. Then their first
> Christmas lineup was some of the best 3D gaming of that generation. 3D
> adventures did not exist until Tomb Raider (originally designed for
> Saturn) as I recall.
>
> > Honestly, I was one of the last people on Earth to buy a PS1. It's a
> > nice system with a ton of games. They were generally very
> > affordable. But, I was big on Sega and Nintendo. Eventually I just
> > basically dropped Sega and was Nintendo only for a long while.
> > Nothing wrong with the PS1 (like the Xbox now), it was just a matter
> > of limited funds.
>
> > dos-man
>
> I picked up a PS1 in 1997, played it until early 1999, sold it, and
> picked up a PS2 in 2001 and sold it by 2004. I've never gotten the
> craze. They're just game consoles, but their libraries really don't
> cater to the action crowd like Sega consoles did.
>
> --
>
> -
> Scottwww.gamepilgrimage.com

I can't speak for anybody else but myself. What I mostly like about
the Playstation consoles are the arcade packs, the pinball games, and
the console packs for systems like the Genesis; the Atari; and the
Intellivision. My playstation collection is quite small, but it's
good stuff. I highly value it.

dos-man
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dos-man 64

External


Since: Apr 26, 2007
Posts: 179



(Msg. 21) Posted: Sat Dec 06, 2008 9:14 am
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 6, 10:37 am, Scott H <weaponx....RemoveThis@yahoo.com> wrote:
> dos-man 64 wrote:
>
> > They also claim that the Genesis overtook the SNES due to Sonic
> > becoming a more popular and beloved character than Mario (or perhaps
> > even link and dk.) Right Smile Somebody needs to offer up some type of
> > proof to support that claim. I simply consider the Genesis to be a
> > better system than the SNES was.
>
> They don't have to substantiate anything, they just have to make sure no
> other magazines contradict them. Since they've all been spouting the
> same story of Sega's "colossal failure" since 2001 I doubt the public
> will ever have a more nuanced view.
>
>

Something that gets lost in the shuffle all the time is the fact that
the second Zelda for the NES was a bigtime bust. They botched the
proverbial sure thing by messing with the formula, and the public
would have none of it. All momentum that Nintendo had accumulated
from the first game was lost. It wasn't until Ocarina of Time on the
64 that the series really revived and started bringing back the masses
again. At least that's how I see it.

It's kind of cool having lived through the entire life cycle of
gaming. No one wants to be "old", but I have a lot of great memories
from ancient days gone by. I wouldn't trade them for anything. I can
still remember playing the original donkey kong arcade machine for the
first time. Or when the Tron machine hit the arcades, etc. And
Playing a wizard of wor sitdown machine. You had to play from a
sideways vantage point, it was almost impossible. I consider it to be
have been quite an honor to have been able to play so many of those
antique machines. I was very lucky.

dos-man
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Scott H

External


Since: Nov 30, 2005
Posts: 611



(Msg. 22) Posted: Sat Dec 06, 2008 9:37 am
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

dos-man 64 wrote:
>
> They also claim that the Genesis overtook the SNES due to Sonic
> becoming a more popular and beloved character than Mario (or perhaps
> even link and dk.) Right Smile Somebody needs to offer up some type of
> proof to support that claim. I simply consider the Genesis to be a
> better system than the SNES was.

They don't have to substantiate anything, they just have to make sure no
other magazines contradict them. Since they've all been spouting the
same story of Sega's "colossal failure" since 2001 I doubt the public
will ever have a more nuanced view.

>
> I can't speak for anybody else but myself. What I mostly like about
> the Playstation consoles are the arcade packs, the pinball games, and
> the console packs for systems like the Genesis; the Atari; and the
> Intellivision. My playstation collection is quite small, but it's
> good stuff. I highly value it.
>
> dos-man

Yeah, the Namco Museum games were PS1 exclusives and started coming out
in summer of 1996. The Midway/Williams Arcade discs came out on both
Saturn and PS1. Nobody got any 16-bit Console Compilation discs until
near the end of last generation. Strider 2 had arcade Strider, the
Capcom CDs had some of their better arcade games, as did the Sega Ages
disc(s). Ultimately you're talking about games that came out after the
Saturn was discontinued by our dearest pal Bernie Stolar.

http://www.gamepilgrimage.com/SatvPS12006/BernieStolarSaturn.mp3

I suspect that between Stolar being president of SOA at the time of the
Saturn's discontinuation, Vic Ireland's campaigning against Sega in
'99-'00, and the odd developer interview complaining about the relative
complexity of *programming for* the Saturn, the media is content to hear
"bad, bad, and bad" and that's the end of the discussion.

--

-
Scott
www.gamepilgrimage.com
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Scott H

External


Since: Nov 30, 2005
Posts: 611



(Msg. 23) Posted: Sat Dec 06, 2008 11:24 am
Post subject: Re: Help with Sega CD emulator please. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

dos-man 64 wrote:
> On Dec 6, 10:37 am, Scott H <weaponx....TakeThisOut@yahoo.com> wrote:
>> dos-man 64 wrote:
>>
>>> They also claim that the Genesis overtook the SNES due to Sonic
>>> becoming a more popular and beloved character than Mario (or perhaps
>>> even link and dk.) Right Smile Somebody needs to offer up some type of
>>> proof to support that claim. I simply consider the Genesis to be a
>>> better system than the SNES was.
>> They don't have to substantiate anything, they just have to make sure no
>> other magazines contradict them. Since they've all been spouting the
>> same story of Sega's "colossal failure" since 2001 I doubt the public
>> will ever have a more nuanced view.
>>
>>
>
> Something that gets lost in the shuffle all the time is the fact that
> the second Zelda for the NES was a bigtime bust. They botched the
> proverbial sure thing by messing with the formula, and the public
> would have none of it. All momentum that Nintendo had accumulated
> from the first game was lost. It wasn't until Ocarina of Time on the
> 64 that the series really revived and started bringing back the masses
> again. At least that's how I see it.

Heh, Zelda 2 is the only Zelda game I can play without falling asleep.
I love that side scrolling combat in the castles especially. From my
retail experience, I can say that A link to the Past on the SNES was and
is extremely popular. Zelda 64 defined the 3D adventure genre though,
and nearly everything since then has either been a clone of it or of FPS
gameplay unfortunately. I should really play Gunvalkyrie.

> It's kind of cool having lived through the entire life cycle of
> gaming. No one wants to be "old", but I have a lot of great memories
> from ancient days gone by. I wouldn't trade them for anything. I can
> still remember playing the original donkey kong arcade machine for the
> first time. Or when the Tron machine hit the arcades, etc. And
> Playing a wizard of wor sitdown machine. You had to play from a
> sideways vantage point, it was almost impossible. I consider it to be
> have been quite an honor to have been able to play so many of those
> antique machines. I was very lucky.
>
> dos-man

I really hate the early stuff. I didn't start wanting to play games
until Bad Dudes, Double Dragon, Shinobi, Space Harrier and Afterburner
came out in the arcades. Before that I just didn't really care, my
friends all had NESs by the time I started going to arcades and whenever
I looked back I was disappointed. I played the heck out of Joust,
Qbert, Frogger, Empire Strikes Back (2600), Star Wars (vector arcade)
and Donkey Kong, but they were just a diversion, later 80s action games
really excited me. They still do actually

--

-
Scott
www.gamepilgrimage.com
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