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Since: May 12, 2008 Posts: 4
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(Msg. 1) Posted: Sat Jul 05, 2008 11:57 pm
Post subject: GTA IV Out of Commission Imported from groups: alt>games>grand-theft-auto (more info?)
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Since: Dec 20, 2004 Posts: 3367
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(Msg. 2) Posted: Sun Jul 06, 2008 9:01 am
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Werner Peter wrote:
>
> Hi,
>
> LOL: I put two cars in the way of Pegorino, so he cant run away after he
> climb down the ladder. Usually he runs to the right to his boat, but this
> time he have run to the left. And then... he stops running. Because the
> game doesn't know where to run. ROTFL
>
> But he is immortal and you can't kill him.
>
> Werner
:O)
--
Paul (We won't die of devotion)
-------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/ |
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Since: Oct 26, 2004 Posts: 14
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(Msg. 3) Posted: Tue Jul 08, 2008 12:07 pm
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jul 6, 5:01 am, Paul Heslop <paul.hes....TakeThisOut@blueyonder.co.uk> wrote:
> Werner Peter wrote:
>
> > Hi,
>
> > LOL: I put two cars in the way of Pegorino, so he cant run away after he
> > climb down the ladder. Usually he runs to the right to his boat, but this
> > time he have run to the left. And then... he stops running. Because the
> > game doesn't know where to run. ROTFL
>
> > But he is immortal and you can't kill him.
>
> > Werner
>
> :O)
That's what I expected, but I never tried it. It might be worse if
you could kill him, probably the game would crash or at best the
mission would never end.  |
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Since: Dec 20, 2004 Posts: 3367
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(Msg. 4) Posted: Tue Jul 08, 2008 8:59 pm
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Daniel L. Bateman" wrote:
>
> On Jul 6, 5:01 am, Paul Heslop <paul.hes....RemoveThis@blueyonder.co.uk> wrote:
> > Werner Peter wrote:
> >
> > > Hi,
> >
> > > LOL: I put two cars in the way of Pegorino, so he cant run away after he
> > > climb down the ladder. Usually he runs to the right to his boat, but this
> > > time he have run to the left. And then... he stops running. Because the
> > > game doesn't know where to run. ROTFL
> >
> > > But he is immortal and you can't kill him.
> >
> > > Werner
> >
> > :O)
>
> That's what I expected, but I never tried it. It might be worse if
> you could kill him, probably the game would crash or at best the
> mission would never end.
boy, is that anyone's idea of hell? (raises hands)
--
Paul (We won't die of devotion)
-------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/ |
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Since: May 12, 2008 Posts: 4
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(Msg. 5) Posted: Tue Jul 08, 2008 11:56 pm
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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Since: Oct 26, 2004 Posts: 14
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(Msg. 6) Posted: Wed Jul 09, 2008 8:13 am
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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This sort of reminds me of the PC game Operation Flashpoint. It's a
FPS squad combat simulator, with a very large playing area.
During one mission you're supposed to wait for an officer to arrive
and give you further orders. I waited and waited, he never showed
up. I knew the direction he should be coming from so I started
walking up the road, and found his jeep had crashed, him and the
driver were dead. That's realism! |
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Since: Sep 24, 2003 Posts: 326
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(Msg. 7) Posted: Wed Jul 09, 2008 12:06 pm
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Daniel L. Bateman" <dbateman RemoveThis @gmail.com> wrote in news:84f36662-c526-45d8-af11-44ac906be7be@
2g2000hsn.googlegroups.com:
> This sort of reminds me of the PC game Operation Flashpoint. It's a
> FPS squad combat simulator, with a very large playing area.
>
> During one mission you're supposed to wait for an officer to arrive
> and give you further orders. I waited and waited, he never showed
> up. I knew the direction he should be coming from so I started
> walking up the road, and found his jeep had crashed, him and the
> driver were dead. That's realism!
>
>
That sounds scripted. If that was random and not supposed to happen, I'd be impressed. Were you still
able to do the mission somehow?
-- Bob |
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Since: May 12, 2008 Posts: 4
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(Msg. 8) Posted: Wed Jul 09, 2008 10:01 pm
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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Since: Feb 15, 2007 Posts: 183
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(Msg. 9) Posted: Thu Jul 10, 2008 12:01 am
Post subject: Re: GTA IV Out of Commission [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Werner Peter <wp3.RemoveThis@justmail.de> pronounced this:
>
> This mission is really scripted.
Of course it's really scripted. Otherwise you could kill him once everyone
outside has been killed, since he's waiting behind a door that's easily
accessed by ladder. You can get a foot away from him but can't touch him,
since the door is rocket and grenade-proof. That said, I really don't like
these type of missions where most of the freedom has been taken away due
to the scripting. |
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