On Feb 22, 6:46 am, "Morvak" <mor....RemoveThis@gmail.com> wrote:
> i dont know where these people come from.
They're newbies. Novices. They don't know better.
They don't know that "mana" means "please stop and
come back here while we restore our mana supplies".
Well, they'd know that if they stopped and pondered
what that single noun sentence meant, but they're
in the heat of the moment.
Also, the person may be a newbie in real life. Ie,
someone still in school. Not to rag on kids, some
of them are very mature and upstanding individuals.
But you have to admit, some of them are just plain
clueless when it comes to working as a team or
thinking about others, and quite a large number
of them are poor at self-restraint. (sadly, some
never improve, and grow up to become corporate
executives)
One alternative is to ignore the druid. Let him
get killed. Then resurrect him when you're all
rested up. The one feature of the low level instances
is that players will almost never slow down and wait.
They're still playing the single-player game in
their heads.
But and advantage of Ragefire Chasm is that it's
short enough and easy enough that a bad group will
still survive. I did this as my first instance
a few times, then I did Blackfathom Depths with
another character (2 good runs and 1 disaster).
So I sort of got the impression that things work
out well 75% of the time. Then I had some
characters do Deadmines, and I'm down to about
a 15-25% figure

Deadmines is just too long
and hard and has too many tricks for the typical
inexperienced players. Something like Ragefire
Chasm would be better on the alliance side as
the intro-to-instances.
(Did one Deadmines try yesterday, and everyone
scattered after a different enemy as we entered.
I was sure this was going to be "one of those times".
But after my paladin reluctantly decided to be the
tank, everyone seemed to pull together. The times
we wiped because of aggroing too many at once were
because of honest mistakes instead of the typical
problem of charging ahead. And people actually
slowed down and waited for mana to regen! Sadly,
one level 20 mage panicked and left the group
saying "I'm not going to make it in here, I'm
going to die", which left us too underpowered to
finish.)
--
Darin Johnson