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New FPS from Gearbox in the works

 
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Rob

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Since: Aug 31, 2006
Posts: 564



(Msg. 1) Posted: Wed Aug 15, 2007 6:11 pm
Post subject: New FPS from Gearbox in the works
Archived from groups: comp>sys>ibm>pc>games>action (more info?)

Gearbox is working on a new shooter called "Borderlands". Billed as an
RPG/Shooter hybrid, the game is based on Co-operative play between 4
people.

Sounds very interesting.

http://www.gameinformer.com/News/Story/200708/N07.0814.1539.08013.htm

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Rob
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Werner Spahl

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Since: Jun 13, 2005
Posts: 1702



(Msg. 2) Posted: Thu Aug 16, 2007 10:08 am
Post subject: Re: New FPS from Gearbox in the works [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 15 Aug 2007, Rob wrote:

> Gearbox is working on a new shooter called "Borderlands". Billed as an
> RPG/Shooter hybrid, the game is based on Co-operative play between 4
> people.

Any infos on the engine they use? Is it reasonable to assume they use
Unreal 3 as they made all their other recent games with Unreal 2? Will
there be a way to play the game alone with bots coop? Is that possible
with Left 4 Dead?

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Werner Spahl (spahl@cup.uni-muenchen.de) Freedom for
"The meaning of my life is to make me crazy" Vorlonships
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Rob

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Since: Aug 31, 2006
Posts: 564



(Msg. 3) Posted: Thu Aug 16, 2007 4:43 pm
Post subject: Re: New FPS from Gearbox in the works [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 16 Aug 2007 10:08:56 +0200, Werner Spahl
<spahl RemoveThis @cup.uni-muenchen.de> wrote:

>On Wed, 15 Aug 2007, Rob wrote:
>
>> Gearbox is working on a new shooter called "Borderlands". Billed as an
>> RPG/Shooter hybrid, the game is based on Co-operative play between 4
>> people.
>
>Any infos on the engine they use? Is it reasonable to assume they use
>Unreal 3 as they made all their other recent games with Unreal 2? Will
>there be a way to play the game alone with bots coop? Is that possible
>with Left 4 Dead?


I can only find speculation about what engine is to be used. Some
people think it will be utilising Tech5 but I think the smart money is
on Unreal Engine 3.

There is more on Borderlands at Blue's News again today. The latest
article has the Publishers, 2K Games, stating that the revolutionary
technology being applied by Gearbox will allow for thousands of
randomly generated missions to be created.

It is claimed the game will be "Mad Max meets Diablo".

http://bluesnews.com/

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Rob
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Werner Spahl

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Since: Jun 13, 2005
Posts: 1702



(Msg. 4) Posted: Fri Aug 17, 2007 11:29 am
Post subject: Re: New FPS from Gearbox in the works [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 16 Aug 2007, Rob wrote:

> There is more on Borderlands at Blue's News again today. The latest
> article has the Publishers, 2K Games, stating that the revolutionary
> technology being applied by Gearbox will allow for thousands of randomly
> generated missions to be created.

I don't see how random missions fit together with "incredible layers of
gameplay depth". I'm still curious how Hellgate London will handle it and
if one thing bothers me about Precursors it's the huge mission number even
if they are not randomly created.

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Werner Spahl (spahl@cup.uni-muenchen.de) Freedom for
"The meaning of my life is to make me crazy" Vorlonships
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