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[F3 on X-box] Everyone in Megaton is dying!

 
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PLG

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Since: Mar 03, 2008
Posts: 44



(Msg. 1) Posted: Fri Nov 21, 2008 8:59 am
Post subject: [F3 on X-box] Everyone in Megaton is dying!
Archived from groups: alt>games>elder-scrolls, others (more info?)

I defused the bomb in Megaton, but everyone's dying just the same!
I've come across the bodies of Walter, Nathan, Jericho, Billy Creel,
and one or two others I think. Are they all accident-prone? If so,
maybe the programmers should think about regenerating uniques.

PLG
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T987654321

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Since: Aug 06, 2008
Posts: 9



(Msg. 2) Posted: Fri Nov 21, 2008 3:37 pm
Post subject: Re: Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

That's different. I defussed the bomb and everyone was alive the rest
of the game.

Did you do the Water Plant mission? Maybe it happens if you don't,
but I dout it.
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Carl

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Since: Apr 16, 2006
Posts: 422



(Msg. 3) Posted: Sat Nov 22, 2008 6:07 am
Post subject: Re: Everyone in Megaton is dying! [Login to view extended thread Info.]
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I never did the water plant mission, and the locals are alive and well.
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The Samurai

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Since: Nov 23, 2008
Posts: 1



(Msg. 4) Posted: Sun Nov 23, 2008 5:12 pm
Post subject: Re: Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 22, 5:07 pm, "Carl" <m....RemoveThis@theworld.universe> wrote:
> I never did the water plant mission, and the locals are alive and well.

yeah same here and i dont have the skill level to diffuse the bomb
yet...
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Odd Bob

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Since: Sep 24, 2003
Posts: 376



(Msg. 5) Posted: Mon Nov 24, 2008 5:59 am
Post subject: Re: Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Samurai <popadom12.DeleteThis@gmail.com> wrote in news:972d2f53-0df2-4caf-b2af-
6b6b75ead9ff.DeleteThis@i24g2000prf.googlegroups.com:

> On Nov 22, 5:07 pm, "Carl" <m....DeleteThis@theworld.universe> wrote:
>> I never did the water plant mission, and the locals are alive and well.
>
> yeah same here and i dont have the skill level to diffuse the bomb
> yet...
>

If you're close you can take a Mentat. That'll raise your skill level.

-- Bob

(Locals in Megaton committing suicide is a bug that the Bethesda people say
they're 'definitely looking into.')
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Bruce Stiles

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Since: Apr 28, 2008
Posts: 18



(Msg. 6) Posted: Tue Nov 25, 2008 10:18 am
Post subject: Re: [F3 on X-box] Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

PLG wrote:
> I defused the bomb in Megaton, but everyone's dying just the same!
> I've come across the bodies of Walter, Nathan, Jericho, Billy Creel,
> and one or two others I think. Are they all accident-prone? If so,
> maybe the programmers should think about regenerating uniques.
>
> PLG

Where is Megaton? What game is this? Is this a mod to Oblivion?
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Kendrick Kerwin Chua

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Since: Sep 12, 2006
Posts: 1928



(Msg. 7) Posted: Tue Nov 25, 2008 10:31 am
Post subject: Re: [F3 on X-box] Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <mxVWk.69105$rD2.17004@bignews4.bellsouth.net>,
Bruce Stiles <jbcbussoft.TakeThisOut@bellsouth.net> wrote:
>PLG wrote:
>> I defused the bomb in Megaton, but everyone's dying just the same!
>> I've come across the bodies of Walter, Nathan, Jericho, Billy Creel,
>> and one or two others I think. Are they all accident-prone? If so,
>> maybe the programmers should think about regenerating uniques.
>
>Where is Megaton? What game is this? Is this a mod to Oblivion?

The "F3" in the subject header refers to Fallout 3, which was developed by
Bethsoft using the Oblivion game engine. While it incorporates many new
combat and exploration mechanisms not seen in the Elder Scrolls games,
Fallout 3 is still described (affectionately or derisively) as "Oblivion
with guns," which is either a plus or a minus depending on how much you
liked the previous game.

Evaluating the proper use of the crossposting feature is left as an
exercise for the reader. Smile

-KKC, fighting the flu.
--
-- A class action lawsuit has been settled against | kendrick @
Paypal for $3.5 million. Read the full notification | io . com
at http://www.steelesettlement.com/ and submit your |
class membership claim by December 14. | http://www.io.com/~kkc
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Pro-Love Girl

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Since: Nov 26, 2008
Posts: 9



(Msg. 8) Posted: Wed Nov 26, 2008 3:33 am
Post subject: Re: Everyone in Megaton is dying! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 22, 7:07 pm, "Carl" <m... DeleteThis @theworld.universe> wrote:
> I never did the water plant mission, and the locals are alive and well.

I did do the water plant mission, but they died anyway. Their bodies
are lying all over Megaton. Sad

They seem to have problems with other objects or people they run into
as they walk about the place. They can't be both in the same place, so
one of them gets pushed and dies, falling over or falling off ledges.

The programmers are no longer using the grid paths of Morrowind and
Oblivion, they're using "meshes" which allows for more freedom of
movement to the NPCs, and more randomness in the paths they use, but
they're having problems with it as well. Maybe they should use the old
grid paths in the cities, or at least in Megaton, and use the meshes
only *outside* the town.

PLG
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