From:
http://www.cityofheroes.com/feature_update_issue_13a.html
Issue 13: Designing Day Jobs
By Game Designer Phil Zeleski
Day Jobs, a new feature for City of Heroes, rewards players even when
they aren't playing the game. It's called offline character
progression and while other games have done this before, City of
Heroes takes it to a whole new level. Simply put, Day Jobs reward
players with additional powers and benefits when they log back in.
This also gives characters greater depth by allowing them to flesh out
their identities and back-stories. Our goal was to create a robust
system that benefits players now as much as possible while also
allowing the system to grow with future content updates.
Day Jobs and Badges
The Day Job system allows players to log out from a specific location
(like a hospital or vault) and when they return to play, after an
extended log out period, they will gain a temporary power or some
other benefit. All of the benefits granted from Day Jobs, other than
badges and accolades (see below) are temporary or have a certain
number of uses before they expire. However, each time a character logs
out from the same area, the corresponding benefits are replenished.
Most rewards take 10 days of logged out time to reach the maximum
benefit.
When characters are logged out from a designated location
(consecutively or non-consecutively) for a total of 30 days they will
earn a badge associated with the corresponding Day Job. This will
result in additional benefits. Once a badge is earned, the rate at
which characters accumulate benefits, and even the potency of them
increase!
Below is a list of most, but not all, of the Day Jobs available in
Issue 13: Power and Responsibility:
Hero Day Jobs
Day Job Name
Log Out Location
Benefit
City Official
City Hall (Atlas Park)
Influence Bonus upon mission complete.
Law Enforcer
Police Stations
Experience Bonus upon mission complete
Commuter
Train Stations
Travel speed bonus.
Shop Keeper
Store Lobbies
Enhancement drop on mission complete.
Intern
Portal Corp Lobbies
Large Inspiration upon mission complete.
Caregiver
Hospital Lobbies
Out of combat regeneration bonus.
Professor
Inside Universities
Random tech salvage drop upon mission complete.
Midnighter
Inside the Midnighter's Club
Random arcane salvage drop upon mission complete.
Banker
Inside a Vault
Influence Bonus upon mission complete.
Clubber
Pocket D
Out of combat recovery bonus.
Fashion Designer
Tailor Lobbies
Coupons that will grant a discount at the tailor.
Mortician
Graveyards
XP Debt Protection
Villain Day Jobs
Day Job Name
Log Out Location
Benefit
Demagogue
Arachnos Building (Marconeville, Port Oakes)
Influence Bonus upon mission complete.
Arachnos Agent
Arachnos Bases and Arachnos Controlled areas.
Experience Bonus upon mission complete
Pilot
Near Black Helicopters
Travel speed bonus.
Smuggler
Ferry Docks
Enhancement drop on mission complete.
Crey Employee
Crey Industries Building in Nerva Archipelago
Large Inspiration upon mission complete.
Pain Specialist
Hospital Lobbies
Out of combat regeneration bonus.
Professor
Inside Universities
Random tech salvage drop upon mission complete.
Midnighter
Inside the Midnighter's Club
Random arcane salvage drop upon mission complete.
Thief
Inside a Vault
Influence Bonus upon mission complete.
Clubber
Pocket D
Out of combat recovery bonus.
Fashion Designer
Tailor Lobbies
Coupons that will grant a discount at the tailor.
Mortician
Graveyards
XP Debt Protection
Accolades
An Accolade is obtained by earning two Day Job badges that work in
conjunction with one another. In other words, earning multiple badges
unlock Accolades. These Accolades will grant an even more enhanced set
of powers and benefits. Additional ‘charges’ can also be earned for
your Day Job Accolade powers by logging off from either of the areas
associated with the two badges that unlocked the Accolade. Below is a
list of some, but not all, of the Day Job Accolades available in Issue
13: Power and Responsibility:
Hero Day Job Accolades
Day Job Accolade
Day Job #1
Day Job #2
Benefit
Police Chief
Law Enforcer
City Official
Baton Power: Melee Minor DMG (Smashing) For Stun.
Security Chief
Law Enforcer
Banker
Tear Gas: Ranged AoE Hold.
Scientist
Professor
Intern
Sleep Gas: Ranged AoE Sleep.
Physician
Professor
Caregiver
Ally Resurrect
Alchemist
Caregiver
Midnighter
Ally Heal
Villain Day Job Accolades
Day Job Accolade
Day Job #1
Day Job #2
Benefit
Web Weaver
Arachnos Agent
Demagogue
Web Grenade: Ranged Foe Immobilize, \-Rech, \-Fly, \-Speed
Black Ops
Arachnos Agent
Thief
Smoke Grenade: Ranged AOE Foe \-Perception, \-To Hit
Crey Scientist
Pain Specialist
Crey Employee
Sleep Gas: Ranged AoE Sleep.
Physician
Professor
Pain Specialist
Ally Resurrect
Alchemist
Pain Specialist
Midnighter
Ally Heal
Note: These are only some of the available Accolades. When players
obtain Day Job badges, they unlock information about which Day Jobs to
collect next in order to earn the associated Accolade(s).
On Patrol
In addition to all of the Day Jobs, every character is "On Patrol"
after they log out of the game. When players log back into Paragon
City or the Rogue Isles they will gain 1 bar of double experience
(when defeating enemies) for every 24 hours they are logged out. A
player can earn up to 10 bars of double experience this way. Double
experience is shown as a blue portion of your experience bar. One
thing to note is that if a player has any experience debt, the debt
will be removed first before any double experience is applied.
If your character has a number of bars of double experience that
exceeds the number of experience bars you need to level up, then this
double experience will carry over to the next security/threat level.
Getting Started
When exploring both Paragon City and the Rogue Isles you will
encounter several Day Job locations. You'll know you're in one when
you see a power icon under your health bar that explains what Day Job
you will work towards by logging off in that location.
Try visiting a hospital, where you will earn the Caregiver (Pain
Specialist if you're a villain) Day Job. You'll notice a power icon
that when moused over will state "Day Job: Caregiver." Logging out
from this location will earn you credit toward the Caregiver Day Job
badge. When you log back in you'll gain an out of combat regeneration
bonus. Once you've logged out in the Hospital for a total of 30 days
(consecutively or non-consecutively) or more you'll earn the Caregiver
badge and will receive an even more powerful regeneration bonus when
you log out at this location from here on out.
Once you have earned the Caregiver badge you will find a hint for how
to earn the Physician accolade by first earning the Professor badge.
To earn the Professor Day Job badge, you will need to log out from the
University for 30 (consecutive or non-consecutive) days. After an
extended log out period, the Professor Day Job will grant you a random
piece of tech salvage upon mission completion. This bonus will take 10
days of log out time to earn 2 hours worth of this bonus. However,
once you earn the Professor badge you only need to be logged out 8
days to earn the 2 hour benefit instead of 10.
Once you own both the Professor and Caregiver badges you will unlock
the Physician Accolade. With this Accolade you will be able to earn
‘charges’ for a power that revives defeated allies by logging out from
(and back in to) either a University or a Hospital. You will gain the
Day Job benefits for both this Accolade and the Day Job benefit
associated with the area. Nice benefits!
Parting Words
All in all, we're really excited about this new feature for our game.
By balancing your time in and out of the game, you’ll get unique
rewards that you wouldn’t otherwise attain. When you are ready to log
back in and kick some villain or hero butt… we’ll be there waiting for
you, and you’ll still be powerful enough to do just that. And with the
addition of our Day Job themed costume pieces you can even dress
appropriately!