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Since: May 09, 2007 Posts: 178
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(Msg. 16) Posted: Thu Jan 01, 2009 9:07 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: rec>games>frp>gurps (more info?)
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LATER.
Why was Vylyrades important? Among other reasons, because he was
involved in the project to develop and perfect the symbiotic crystals,
and the knowledge he gained in that project percolated in his mind,
nagging at him with the potential hint another idea, another concept.
Like many creative minds, Vylyrades often had no full idea how he
reached his ideas, where his inspirations came from, and he had little
ability to hurry them, the concept was nagging at his brain for over a
year after his role in the symbiotic crystal work ended, and he was
never quite able to tell himself what it was he was mulling.
At the same time that Vylyrades was engaged in mulling over his half-
formed conceptual ideas, he was also engaged...literally. In 4784 BC,
Vylyrades was about ninety years old, early middle age by the
standards of his time and people, and he had already been married
once, but his first wife had perished in what looked to be an
accident, but which Vylyrades had other suspicions regarding. She had
been a minor aristocrat and her family had been involved in a feud
with another aristocratic family, and Vylyrades strongly suspected
that she had been the victim of a politically-motivated assassination.
[1]
This was actually fairly routine behavior in Atlantis in those days,
and if the people of the north country were not _quite_ so blasé and
hardened about it as those of the metropoli and the south, they were
far from unaffected by the Unity’s long-term effort at corruption.
Still, Vylyrades was bothered at a deep level, not just by the loss of
his wife, but by the implications of her loss. In fact, his first
marriage was more-or-less an arranged match, between a minor
aristocratic family and Vylyrades’ parents. Vylyrades’ had no
aristocratic pedigree whatever, born of commoners, but his visible
talents with the Flux made him a valuable marriage prospect to minor
aristocrats with daughters, trading social and political status in the
aristocracy for status and connections in the ever-more-influential
Flux guild.
Vylyrades was more-or-less content with this arrangement, it would be
false to say that he was madly in love with his first wife, but they
had a workable relationship, both were pragmatic about matters and a
mutual respect grew between them during their time together. Neither
was fully faithful to the other, but that too was more-or-less
accepted and expected in late Atlantean society. When after over
thirty years of marriage his wife apparently died in an accident,
Vylyrades mourned the loss of a friend, if not someone for whom he had
ever felt passionate romantic love. Had he known who to blame, he
would have been inclined (and equipped!) to seek revenge, but he had
only some general suspicions in that direction, and unlike some of his
fellows Vylyrades was not brutal or indifferent to life, the legacy of
the north country.
On some deep level, however, Vylyrades was disturbed by his wife’s
death in the abstract, it set him to thinking, _hard_, about the way
life was lived in modern Atlantis and her colony-states, and about the
archaic values that had once made life so very different a few
centuries before. Those values were still remembered, still present
in old stories, lip service was still given to them in lessons to
small children, but they were treated as a joke by older children and
adults, as proof of the ‘naivete’ and impracticality’ of their
ancestors. This was ingrained in the society, a view that had been
growing for generations…but not Vylyrades was questioning it more
deeply, in ways most people never did.
In any society, most people most of the time accept the basic rules
and nature of their society and just live their lives. Some people do
give such matters some thought, but only a small percentage take their
mental analysis to great depths. Vylyrades was one such, asking
himself questions he had never given thought to before his first
wife’s death but which seemed obvious and important to him now.
Over the course of several years, Vylyrades’ musings went from casual
thinking to deep thought, and then to a serious historical research
project. Vylyrades began delving into Atlantean history, with a heavy
emphasis on first-hand accounts and contemporary (with the events)
sources, trying to put himself into the mind of his ancestors, to
understand how they _really_ thought, how their _silly_ and
impractical values worked, generation after generation after
generation. The more he studied the matter, the more fascinated he
became, and the more disturbing the conclusions he kept reaching
seemed to become.
Vylyrades’ first wife left our world in 4823 BC. His musings did not
follow this all in one sudden flash of insight, they were a gradual
thing, over the course of several years, thoughts and questions
pursued by a very busy and active man. Gradually, though, Vylyrades
came to the conclusion that for the most part, his ancestors had been
neither naïve nor unsophisticated, but rather that they had been,
basically, _right_.
Vylyrades found this conclusion both paradoxical and deeply
disturbing. The paradox was that like most of his generation,
Vylyrades did not take the ancient religious basis of the former
societal morality seriously, yet he was self-honest enough to see that
those ‘naïve’ values has worked to hold society together generation
after generation after generation, for many thousands of years in a
society that lacked technological and paraphysical sophistication.
Part of that, Vylyrades recognized, was due to the presence of the
Eldest, a single, immortal ruler, but part of it was that that those
‘irrational’ values guided individual behavior in ways that
contributed to a society that had been, objectively, more internally
peaceful and more ‘functional’ than the one into which Vylyrades had
been born.
So used was Vylyrades and his generation to the sort of political
assassination that he believed had ended his first wife’s life that it
was taken for granted. Vylyrades could see from his delving into
history that there had been a time, not so long before, when such
things, while not unheard of, were seen as horrible aberrations,
serious crimes worthy of upending entire political alliances and
imprisoning or executing powerful people. There had been a time when
death over family disputes had been rare, and those usually in formal
duels or the like, secret killing had been condemned and they had
_meant_ it.
The paradox taunted Vylyrades, he found himself faced with the
difficulty of explaining why anybody should follow any values without
a reason, and yet the universal assumption of his society in his time
was that the only basis for any action or choice was pragmatic self-
interest. The question, when matters of motivation were considered,
was _always_ formulated as ‘What’s in it for me?’ or ‘What’s in it for
a hypothetical individual?’ This was certainly a rational question,
but it seemed to Vylyrades that it could never be _sufficient_, that
self-interest _alone_ could never be sufficient to hold any society of
individuals together, that without something else such a society could
not remain viable.
Yet Vylyrades could see from his studies that not so long before, many
institutions of his society had once worked better than they now did.
Trust had made up a far greater component of society only a few
generations before, trust not guaranteed by exchanged hostages as it
was between modern aristocratic families, not by threat of
retaliation, or not mainly by such, but simply trust routinely
extended and kept. So steeped in the attitudes of his society was
Vylyrades that he found this almost incomprehensible…and yet it had
_worked_ for thousands of years…and that led him to the recognition
that to a large extent such arrangements _still_ worked in the non-
Atlantean societies.
Oh, the values and customs of those societies _were_ different than
those of his ancestors, some of them radically so…and yet these
‘primitive’ societies functioned in ways that would be unthinkable for
‘practical, sophisticated’ Atlanteans. Something was clearly missing
in the Atlantean world view, their way of thinking simply was not
addressing the questions Vylyrades now was asking himself.
Vylyrades began, quietly, seeking other people who found the questions
interesting, and he found that there were some such people. He found
more of them in the north country of Atlantis (when he visited his
former home) than he did it the great metropoli, but such men and
women existed in both places. What Vylyrades did not realize was that
his studies and questions were leading him toward further questions
that were not merely disturbing, but actively dangerous to his
personal safety
The reason for this was that Vylyrades, one day, asked himself a
fateful thought-question: which might be expressed as 'How did we get
from what we used to be to what we are now?'
Once he asked it, Vylyrades found he could not let it go. The more he
studied the social and political and cultural changes since the time
of the death of the Eldest, the more convinced he became that somehow
it did not quite make sense. The change was too...fast,
too...efficient, for want of any better way to express it, Vylyrades
began to have paranoid thoughts that it was almost as if someone had
_planned_ it that way.
The first time Vylyrades had this thought, he dismissed it as
paranoia, but it kept coming back, and as he continued his studies it
seemed more and more plausible, even inescapable. He had no way of
knowing that what he was thinking, the questions he was now asking,
were potentially life-threatening.
MORE LATER.
[1] As it happens, he was right, though his top suspect was actually
innocent (of that particular killing, anyway). |
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Since: May 09, 2007 Posts: 178
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(Msg. 17) Posted: Thu Jan 01, 2009 10:15 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Vylyrades' first wife died in 4823 BC, and that was when his gradual
questioning of the established Atlantean cultural worldview began, it
took many years before he finally reached the point of suspecting that
some agency was _intentionally_ shaping the changes that had occurred
over the last few centuries. In fact, he did not begin seriously
contemplating that possibility until about 4800 BC, or close enough.
He himself could not have said precisely when his ongoing chain of
thought led to the specific idea of an intelligent actor, but it was
close to that year.
What Vylyrades did not suspect, then, was that he was being watched.
His studies, his questions, the discussions he had had with like-
minded others, all innocent in themselves, had come to the attention
of a 'component' of the Unity, which kept a general watch on the
doings of major fluxons and up-and-coming members of the Flux Guild.
As Vylyrades came closer and closer to matters the Unity preferred
kept hidden, the Unity debated killing him, and in fact would almost
certainly have done just that with most people who were getting that
close to the truth. What protected Vylyrades was that he was also so
_useful_ to the Unity.
His work on the ongoing project of the symbiotic crystals, for
example, was just one of the things that Vylyrades was involved in
that the Unity wanted to see succeed. Among other things, the Great
Project drew heavily on work Vylyrades had done in his Flux
researches, and the Unity was heavily invested in the Great Project.
The Unity was concerned about the potential security breach Vylyrades
could eventually represent, but hungered to make use of the special
genius with which Vylyrades was so clearly gifted.
The Unity settled provisionally on keeping a close watch on Vylyrades,
so that if he started to learn too much the collective remove him, but
otherwise his skills could still be useful. Vylyrades had no
suspicion that several of the people he encountered every day in
Bermuda were actually agents of the Unity, and occasionally he met
people who actually _were_ the Unity, which had become very adept at
pretending to be human through its component individuals.
The attention the Unity was paying to Vylyrades, however, in its turn
captured the attention of some other beings, specifically the secret
society known as the Rhaemyi, dedicated to opposing the Unity, and
through them the immortal Avatars who worked with the Rhaemyi,
Zadatharion and Aradel. Curious to see what was so important about
this particular fluxon that the Unity was so carefully watching him,
these beings also began covert observation, of both Vylyrades himself
and the Unity agents who were watching him.
When they realized just how impressive the creative genius possessed
by Vylyrades was, Zadatharion and Aradel became determined to make
sure they were not caught by surprise from anything he produced.
Also, both Avatars were fascinated by the implications of the
symbiotic crystals, and began to study the techniques for their
creation on their own part.
As for Vylyrades himself, he found that his equilibrium was disturbed
by other things as well as the weird implications of his meditations
and studies of history. One of the things that began to worry the
mind of the most brilliant theoretical fluxon of his age was the Great
Work itself. Vylyrades was not _directly_ part of the planning or
execution of the Great Project, but his theoretical work underlay much
of the work, and he was fascinated by the scale and intricacy of this
immense Flux project, and followed it avidly.
Unfortunately, Vylyrades began to perceive little things about the
Project that disturbed him. As he analysis the intricate mathematics
that formed the foundation of the design, he found that the
mathematical models incorporated assumptions and premises that were
not, in Vylyrades' view, entirely proven. The problems were subtle,
but definitely present, and even in the substantiated parts of the
math he found subtle implications that seemed to have been ignored by
the designers. It was not clear to Vylyrades exactly what all this
indicated, but given the scale of the Project, and the potential for
problems if it was not properly planned and executed, Vylyrades
considered the gaps to be important. Unfortunately he was not in any
position to bring any pressure to bear to examine the matter.
The Great Project had a tremendous inertia, millions of people were
directly involved in it, the planning had been done at high levels,
and enormous political and social pressures existed for rapid
completion. Vylyrades was politically naïve to a point, but he knew
perfectly well that questioning any aspect of the Great Project would
be dangerous, it cut too close to the Destiny Movement and the
interests of the Speaker who was the real ruler of the Atlantean
empire in those times. Vylyrades did ask some discreet questions, but
he did so with considerable caution…and he found the answers he got
less than satisfactory.
As he delved deeper and deeper into the math, Vylyrades began to get
the same slightly queasy sensation that his historical studies had
produced, the gaps in the work, the overlooked implications, the bits
and pieces that just did not seem to fit, started to look as if they
were falling into a pattern, not clear enough that he could make out
what was being hidden, but there _was_ a discernible sort of shape to
what was not being considered, as if someone were deliberately
covering up the subtle implications that Vylyrades was not seeing.
Vylyrades might have figured out what he was seeing sooner, but he was
distracted by something that can be very distracting: he fell in love
for the first time in his life, with a rather improbable person.
Vylyrades met this woman during one of his periodic visits to his
former home in the north country of Atlantis. Vylyrades still enjoyed
long winter hikes through the lower slopes of the north country, but
at the age of 85 he was now in early middle-age, and he had been
living a rather sedate life, so he was not in as good a physical
condition as he had been in his teens and twenties. While trying to
navigate a snowy slope he slipped, fell, and slide downhill to come to
a stop against a huge fir tree, breaking his left leg.
A telepathic call for help brought assistance fairly quickly, and
Vylyrades had sufficient Biopsionic Power and Healing skill to keep
the damage from getting any worse while he waited, and sufficient
pyrokinetic skill to light some nearby wood on fire for heat. All in
all he took remarkably little harm from a broken leg in a snowy,
subfreezing environment.
The physician who treated him was a woman named Crynaria, and she and
her temporary patient ‘hit it off’, and began to see each other
socially. Crynaria was an odd match for Vylyrades in some ways,
highly practical, very much younger (she was only 34), very
intelligent but not much interesting in theoretical matters, with a
lively sense of humor in contrast to Vylyrades’ sober manner and
mood. As a master fluxon who had formerly been married to an
aristocrat, Vylyrades possessed social rank far above Crynaria, who
was a pure commoner (Atlantean commoner, that is, not a ‘commoner’ in
the colonial sense).
Yet a romance began between them that soon became quite intense. It
was 4790 BC when Vylyrades and Crynaria met, and he and she became
engaged for the Atlantean version of marriage in 4788. This produced
something of a scandal, while a liaison between them was no big deal,
_marriage_ was quite another matter, bridging a large social gap and
creating a considerable amount of surprise and disdain.
The Unity was utterly uninterested in the social implications, it
could not have cared less about whether a commoner was getting above
her ‘station’ or an aristocrat had embarrassed himself. The Unity did
care that Crynaria was dangerously outspoken and embodied much of what
the Unity considered ‘worst’ about the north country attitudes, in
some ways her worldview would have been more at home two centuries
before.
When the symbiotic crystal project was finished, the Unity began to
consider that it seemed likely that the value Vylyrades provided was
no longer outweighed by the security threat he represented. In 4784,
the Unity decided that the time had come to eliminate Vylyrades.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 18) Posted: Thu Jan 01, 2009 11:39 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
The Unity decided that the best way to handle the murder would be the
classic means, i.e. make it look like an accident. In early 4784 BC,
specifically in what we would call March of that year, the Unity knew
that Vylyrades would be travelling by aereme from Bermuda to Atlantica
for a conference, and aeremes were known, occasionally, to crash. In
this case, the aereme went down into the ocean between Bermuda and
Atlantis, leaving no wreckage to examine for evidence, all hands
lost. The only problem for the Unity was that Vylyrades was not on
board the aereme when it went down.
What had happened, to make a long and complicated story short, was
that Zadatharion and the Rhaemyi had learned of the attempt ahead of
time, and snatched Vylyrades and Crynaria just before they would have
boarded the aereme. Thus when the ship went into the ocean the
intended targets were not aboard, though over fifty other people were
killed.
(Zadatharion and the Rhaemyi were not totally callous, they knew an
attempt on Vylyrades was coming during the trip to Atlantis, but their
intelligence had partly failed them, they had expected a
straightforward 'hit' while they were en route, not the entire aereme
being destroyed. Thus they had taken no steps to protect anyone
else. They were ruthless when need be, but they were not monsters.)
The Unity rapidly realized its intended target had not died, however.
The aereme had not _actually_ sunk on impact, they were designed to be
able to float in emergencies, and this one, supposedly too damaged to
do, had actually floated for some hours while the Unity's agents
checked to make sure that everyone who was supposed to be there was.
This told the Unity that it had missed its target, and a search began
for the now-fugitive fluxon and his wife, but the Rhaemyi had them
well-hidden in a sheltered site in Atlantis proper, and the Unity
found itself unable to find them.
This was the start of a fruitful alliance, Vylyrades proved to have
been well worth saving. His long-time suspicions and half-thoughts
now were confirmed by what Zadatharion and Aradel and the Rhaemyi
could tell him. His suspicions about an actor working to reshape
Atlantean society were confirmed, he now knew that that very entity
was the Unity and that it was out to kill him and his wife. He and
his wife were awed to meet beings of the same ilk as the Eldest,
indeed at first they found the very concept somewhat disturbing, given
the psychological 'space' the memory of the Eldest occupied in the
Atlantean mindset, even centuries after his death.
After the adjustment to the initial shocks, Vylyrades shared several
things with the Rhaemyi, including the technique for creating
symbiotic crystals. These were very useful to the Rhaemyi, and even
more so to the Avatars, Zadatharion and Aradel created symbiotic
crystals of their own, and with their already impressive skills the
gains made were especially impressive. Also, the Avatars began to
study Flux techniques that Vylyrades himself had perfected, more
advanced than any most beings had any access to. These things alone
would have made Vylyrades worth the trouble of rescuing him, but he
contributed considerably more than that.
Vylyrades had a perceptive genius, on his own he had begun to
recognize the shadow of the Unity's presence in the world, now with
access to full information he proved to be a genius at analyzing
intelligence, at finding patterns. Indeed, much of his genius with
the Flux flowed from the same underlying natural gift for discerning
hidden _patterns_.
Vylyrades revealed his doubts about the underlying math and design of
the Great Project, which were new to the Rhaemyi, and this in turn led
to a deep investigation of the Unity’s connections to the Project, and
it began to become clear to the Rhaemyi that there was something
strange going on, the Unity had been hiding a presence in the design
of the Great Project under a variety of distractions. The Rhaemyi had
always known the Unity was one of the forces pushing for the Great
Work, but the Unity had up until this point been able to distract
their investigations using layers of ‘red herring’ distractions.
With the new information Vylyrades provided, the Rhaemyi realized that
the Unity was doing something to alter the Great Paralenses at the
point of construction in Bermuda, making subtle additions to the
machines, adding its own subtle features or altering the function in
subtle ways. Not _every_ paralens was so altered, but a significant
number were, most of them the small ordinary paralenses but some of
the huge Great Paralenses as well.
Also, and more mysteriously, deep analysis of the math eventually
showed that Vylyrades had been correct in his doubts. The design for
the Great Project, as it was in the process of being implemented,
incorporated certain ‘shortcuts’ that simply were not viable, if the
Great Project was completed in accordance with the accepted design,
for which the work was already underway, it simply was not going to
_work_ when the time came to bring it ‘on-line’. The Unity, at least,
_had_ to realize that, as did some of the key members of the Great
Project design team, because the gaps and shortcuts were too carefully
hidden for it to have been anything but intentional. Someone had gone
well out of their way to conceal these problems.
Which seemed utterly strange. Though the construction work was
profitable and there were certainly people who would gain by arranging
a futile project simply to drain off money from the public coffers,
the people who planned the Great Project had a vested interest in its
success. Everything the Rhaemyi had learned over the years indicated
that these people genuinely expected the Project to _work_, and yet
they were the same people who had concealed the information that
showed fairly clearly that it was _not_ going to work. Clearly
something was missing, some factor their intelligence had not
uncovered.
Vylyrades also finally managed to pin down the technical idea that had
been nagging him since shortly after the work on the symbiotic crystal
project was finished, an extension of and combination of the
principles behind that project with other aspects of Flux and psi
paratechnology, and it was Vylyrades;' special genius that added a new
ingredient to that combination, creating the concept for an entirely
new kind of paraphysical devices, related to symbiotic crystals but
far more sophisticated.
The potentials of this new idea were impressive, but implementation
was difficult because it required resources available only in the Flux
Guild’s facilities in Bermuda, resources no longer readily available
to the fugitive Vylyrades. It took some time and effort to work out a
way to gain access to those facilities.
In 4781, Vylyrades returned to Bermuda, but few of his fellows on that
island would have immediately recognized him. He was heavily
disguised, the color of his hair and his eyes was different, the tone
of his skin was different, he walked differently, spoke with the
accent of Atlantica rather than the north country, used a different
vocabulary, only his height was unchanged and even that was partly
disguised by a slouch that was quite unlike anything Vylyrades had
been in the habit of displaying.
The Rhaemyi were good at this sort of thing, they had a cover ‘legend’
for Vylyrades ready to go, he was taking the place of a real person
who was part of the Rhaemyi, and who ‘vanished’ in time for the fluxon
to take over his identity, while he himself vanished into the
obscurity of the Rhaemyi network. The new legend Vylyrades was using
as also a fluxon, though nowhere close to as well-known or skillful,
Vylyrades had to be careful to hide his real abilities in his new
identity…but he had regained access to Bermuda.
His new name was ‘Krondymes’, he was known as a skilled master fluxon,
but at a far lower level than he really was, and he was part of a
project in Bermuda that was heavily infiltrated by the Rhaemyi. This
provided him access to Bermuda’s unique facilities, and enabled him to
begin work on his new idea under the cover of taking part in other
projects. Extreme care had to be used, because the Unity was still on
the look out for Vylyrades, but ‘hiding in plain sight’ was something
at which the Rhaemyi excelled. They had taught Vylyrades well, and he
found to his shock that even old friends did not recognize him.
During this period in Bermuda, Vylyrades also discovered something
else that he considered interesting: both those psions exceptionally
gifted and skilled in ESP and those fluxons who were particularly
skilled with the skill of Matrix Perception were encountering an
inexplicable phenomenon in their delvings.
That problem was a strange 'interference' that seemed to be getting
gradually stronger with the passage of time. It was noticeable
whenever ESP or Matrix Perception was used to observe or study
something more than a very short distance removed in space or time,
the larger the gap, the stronger the interference. The problem had
first become noticeable, Vylyrades learned from talking to specialists
in these areas, around 4850 BC, but at that time it had been just
barely noticeable, and had stayed that way for a long time. It had
begun to gain strength around 4800 BC, and had risen steadily since
then.
The problem was _especially_ noticeable for those ESPers and fluxons
who sought to look far ahead, using their abilities to observe the
potential futures. In fact, the consensus was that whatever was
causing the interference actually lay in a potential future or
futures, some event or events that might actually happen, and which
interfered with attempts to observe it or past it, and even, as it
grew in strength, interfering with attempts to look across time at
all.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 19) Posted: Sat Jan 03, 2009 1:48 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
The best way to describe the phenomenon the ESPers and fluxon-
perceptors were encountering it to listen as one of them explained it
to Vylyrades, in his guise as 'Krondymes’. On a warm spring morning
in what we would call April of 4780 BC, Vylyrades/Krondymes was
standing on a balconied overlook at a small recreational center on the
coast of Bermuda, talking to Zyloru, the head of the a subguild of
specialists in Flux Perception. They were talking shop, and Zyloru
was explaining the problems he and his fellows were encountering. Let
us listen in, once again assuming that what was actually a mix of
spoken words and Telepathy was a conventional conversation...
-------------------------------------------------------------------------------------------------------------
"I don't understand," Krondymes said. "You're saying you have trouble
looking ahead, but hasn't that always been the case? My understanding
is that precognition is always chancy and hard to use."
"Oh yes," Zyloru laughed. "Even at the best of times, but it's been
getting steadily worse for a long time now. We first noticed it
nearly seventy years ago, when I was barely starting my studies as a
teenager, but it was so faint, I mean only the most sensitive ESPers
and the most skilled fluxons could discern its presence at all, and it
stayed that way for a long time. I wasn't able to personally discern
it until about twenty years afterward, and I had to work at it then.
It was mostly an academic curiosity at tha time, it was so faint and
it seemed to have no effect on anything else.
"But about twenty years ago or so...yeah, I guess it was just about
twenty years ago now, it started to get stronger, noticeably stronger,
and began to seriously interfere with attempts to look across Time.
Precognition especially was interfered with, but it started to be a
problem for retrocognitive efforts as well, and it kept getting
stronger. It was a Static across all our perceptions, it reduced both
our accuracy and our range, and it forced to us to work harder and
harder to achieve what began to be diminishing returns." [1]
Zyloru fell silent for a moment, listening the waves roll in below
their vantage, then continued, saying, "The thing is, it just keeps
getting stronger. About six, maybe seven years ago, it reached the
point that it started to interfere with ESP and Flux Perception as a
general thing, not just attempts to look 'out of time'. Up until then
it was mostly of concern to those of us with a professional interest
in time-perceptions, but over the last few years it's begun to become
a problem for a lot of refined uses of ESP, and Flux Perception is no
easier. Oh, it hits us in the different specialties differently, some
things are easier or harder in one or the other, but we're both being
seriously affected now, and it's spreading to the civilian sector as
well.
"We're starting to be asked questions about it by the government and
the commercial sector," Zyloru went on. "And we really don't have any
satisfactory answers. The only thing we're sure of it that's it
coming from the potential future."
Krondymes blinked. "From the future?! You're being interfered with
by something that hasn't even happened yet?!"
"No, no," Zyloru corrected impatiently, "from the _potential future_.
There's a difference."
"I'm not sure I follow you."
"Look, any given event that might happen in the future has a certain
_probability_ of happening, it's not certain until it actually
happens, it's no zero unless and until the conditions in the present
become such that the event literally _cannot_ happen anymore. Do you
follow me so far?"
"I suppose so," Krondymes said carefully. "Go on."
"Well, precognition and Flux Perception doesn't permit one to see
_the_ future, there isn't any _one_ future. It permits us to look at
_potential_ futures, to see what may happen, and the higher the
probability of any given event, the easier it is to see it and
accurately describe it, whereas something really improbable is harder
to see, harder to analyze or grasp."
"Okay, I can see that," Krondymes said. "That makes sense, I know
I've hardly ever used precognition, but that fits with what I've seen
with it. I guess it's simple enough."
Zyloru laughed aloud.
"Simple? Not bloody damned likely!
"The thing is," Zyloru went on, "that probabilities change in
accordance with conditions in the present, and what we see in the
potential future can and does change the conditions in the present,
thus altering the potential future. The fact that an ESPer or a Flux
Perceptor perceives some future event alters his or her behavior and
choices, at least subtly, and sometimes in major ways, which in turn
can and does change the probability of the event that was first
perceived, making it either more or less likely, and making other
potential events likewise more or less likely. It's a feedback loop,
and the more people are using ESP or the Flux to study the future, the
more feedback there is and the more complicated the whole damned
business gets!"
"I guess I see..." Krondymes said thoughtfully. "But how does this
connect to this mysterious Static?"
"As far as we can tell," Zyloru said softly, "what we're seeing is the
interference, the noise, from some tremendous potential event. It's
something we see all the time, you know. ESP can be messed up if
somebody used other psionic powers in a big way close at hand, or a
large mass of orichalcum ore can do the same thing. This looks to me,
and most of my fellows, like exactly the same sort of thing...only on
a scale about a billion times bigger."
"Is that possible? I mean psychic interference from something that
only _might_ happen?"
"Oh yes," Zyloru said with a nervous nod. "Oh yes. When a Flux
Perceptor or an ESPer looks at a potential event, it becomes 'real',
sort of, half way anyway. I mean it's 'real enough' that we can see
it and hear and perceive it, it follows that a potential event can be
'real' enough to affect us in other ways too. We see this happen a
lot, in fact. Just for one example, I know a Flux Perceptor who
perceived a potential head injury to himself in the future, and used
the knowledge to avoid it, but the echo of the pain of a wound that
_might_ happen was enough that he needed pain killers in reality. The
potential future pain flowed back along his perceptive connection."
"Just thinking about that makes _my_ head hurt," Krondymes said.
"It's freaky, no question," Zyloru agreed. "But that's what I think,
and most of my fellows think for that matter, that we're seeing now.
Something, something big, something huge, has the pontential to happen
in the time before us, and it's so big and so psychically potent that
it's messing with our paraphysical senses. And that, my friends,
scares the living daylights out of me."
For the first time, even as he admitted it, Krondymes perceived that
what he had taken for nervousness in his friend was actually fear.
Real, serious fear, the kind that gets into the mind and soul and
paralyzes, twists, chills.
"You said...this started about seventy years ago, didn't you?"
"Did I? If I did I should really rephrase it, that's when we first
starting _noticing_ it. It could have been there for any given amount
of time before, too weak for us to detect. But what really scares me
is that for the last twenty-odd years it's been getting steadily
stronger. That means, if we're right about its nature, that whatever
event is causing this is getting steadily more _likely_. It was
really faint and weak up until then, which would mean that whatever we
were perceiving was only one little possibility out of a huge range of
potentiality, but now it's getting so strong that it's beginning to
swamp our perceptions, which means that whatever it is is no longer
unlikely, it's getting more probable, more and more likely to the
'the' future rather than 'a' future.
"To make it worse," Zyloru went on softly, "it hasn't risen in a
smooth, steady curve, it's had 'cliffs' where it jumps suddenly. It
jumped sharply about six or seven years ago. We don't know what
happened that made it more likely then, it could be something so
trivial that we'd never track it down, the event-chains are like
that. A dropped coin or a paper cut in the now can radically alter
future events when conditions are right. But..."
"But..." Krondymes prompted.
"But I can't help thinking that the sudden upsurge matched the start
of the fighting in Goravia spookily closely."
Krondymes started to say something in response, paused for thought,
and then said, "If the fighting there is so critical, wouldn't
subsequent events there make whatever this...thing...is more or less
likely?"
"You'd think so, wouldn't you?" Zyloru said. "But it's only risen
since then, no matter what happens in Goravia, so maybe there's no
real connection, just an paranoid hunch from too many late-night
musings."
"Well, the war has more-or-less fallen into a stalemate," Krondymes
said, "or so I gather from what my sources in the Fleet tell me. I
know the Speaker keeps saying that it'll be over soon, but from what I
gather the Goravians have managed to fight our forces to a standstill,
they've got their backs to the mountains and are heavily dug in. Even
the casualty rate has dropped off as the whole thing has turned into a
test of will."
"That's pretty much in accord with what I know," Zyloru said, "and
like I said, the association between the war and whatever this thing
is might be a coincidence. But somehow I can't make myself _believe_
that. Call it my professional instinct, if you want, but something in
me is fairly confident that the start of the fighting in Goravia is
directly connected to this whatever-it-is that we're perceiving!"
-------------------------------------------------------------------------------------------------------------
The conversation turned to other matters of no great concern to us
then, but this discussion led Vylyrades/Krondymes to begin discreetly
seeking everything he could find out regarding this Static, and he
also passed on the information to his handlers in the Rhaemyi, and
through them it reached Zadatharion, who used his own ESP to provide
independent corroboration, he too detected the Static, which added to
Vylyrades' nervousness when the confirmation was reported back to him.
MORE LATER.
[1] The term Zyloru used would not literally translate as 'static',
nothing in the Antediluvian Age existed to give such a context. The
term would come into English with greater technical precision as 'the
blockage', but the way it was experienced and the way they thought of
it would seem close to 'static' to a modern. |
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Since: May 09, 2007 Posts: 178
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(Msg. 20) Posted: Mon Jul 06, 2009 10:13 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
Now we must leave Shimaris for a moment, though we shall return. To
understand what is happening, and to prepare ourselves to understand
what is yet to come, we should turn out attention away from
northwestern Africa and back to Atlantis, to the great capitol city of
Atlantica, and we must look back in time slightly, to March of 4750
B.C. If we turn our omniscient vision to the great city at about dawn
on a particular day in the first week of what we would call March, we
will see a ship leaving port, sailing down the flooded underground
tunnel that connects the outermost of the famous circular harbors to
the Atlantic.
The tunnel is centuries old by this point, but until very recently it
was maintained in perfect condition, it was a great point of pride for
the Atlanteans, one of the great civil works, the more so because it
was done using only psionic power, the tunnel had been completed long
before the Flux was discovered to exist. Now, though, in the chaos of
the time and the corruption of the Atlantean culture, much is
changed. The tunnel is not perfectly maintained, in places the air
and light shafts are either clogged with debris or have been allowed
to erode wider, and the half-flooded tunnel is no longer properly lit
or dredged.
Still, it is a wonder of the age.
We would see the ship travel down the tunnel like so many previous
vessels, military ships, commercial ships, exploration ships, ships
propelled by psi and sail and later ships propelled by psi and steam
and still later ships propelled by the Flux and steam. This ship is
one of this last group, relatively new, built at great expense by the
Unity’s engineers and shipwrights, it is a cargo vessel carrying arms
for defense. It is hardly a warship, but it is not entirely
helpless. In this time when pirates roam the oceans and even the very
coasts of Atlantis are no longer safe, such precautions are necessary
when moving valuable cargo.
As the ship finally emerges from the long tunnel into the daylight, it
turns southward, sailing along the east coast of Atlantis, joined
periodically by other ships, none as large as the cargo vessel from
Atlantica, all of them armed at least to some degree. By the time the
small flotilla reaches the southern end of the serpentine Great Isle,
it has grown to seven ships.
From the southern waters of Atlantis, warm and clement, the tiny
flotilla now turns south, sailing down across the equator, making
their way into the southern Atlantic, stopping briefly at a coastal
city in what will one day be known as Brazil, to restock their
supplies, purchasing the goods with false names, the flotilla moves in
secrecy, careful to avoid revealing their true errand and nature.
Even the apparent commander of this tiny fleet is in fact merely an
imposter, the true leader remains always out of sight when outsiders
are nearby.
This leader is a woman we have met before, and her name is Sharondra.
As she was when last we saw her close at hand, she is the leader of
the Unity’s forces, its primary servant, or its primary slave, as one
might wish to consider the matter. Her service to the Unity is
entirely self-interested, and entirely voluntary, she is one of the
most powerful ‘singular’ humans in the world. She is eighty-six years
old as she leads the flotilla southward, early middle age by the
standards of the time and her Atlantean race, and so much psychic and
Flux power is available to her to forestall aging that in both
appearance and effective age, she has changed little since her twenty-
fifth year. [1]
The ships sailed steadily southward, though not directly, they
deliberately took a somewhat indirect route for the sake of secrecy.
Still they were careful to spend no more than the necessary time on
such delays, and in late June of 4750 they were arriving in extreme
southern waters, approaching the great Land of Ice that surrounded the
south pole of the world.
It was winter in the Southern Hemisphere, not the best time to travel
to that land someday to be known as Antarctica. The ships they were
using were specially constructed for this purpose, but even so a great
deal of psionic and Flux power was needed for the ships to
successfully reach their goal, a hidden dock on the coast of the Land
of Ice. Much time was required for the ships to smash their way
through the thick pack ice around the continent, and of the seven
ships that set out, only four survived to reach the hidden harbor. In
the process of reaching this harbor, eleven of the seventy-four people
in the expedition died.
The harbor in question was very small, a tiny crevice in a spit of ice-
free rock, but not snow-free in the constant darkness and wind and
searing cold of the Antarctic winter. The harbor provided some
shelter from the wind, and shelter was available in a cave that had
been delved in the solid rock of the tiny peninsula. Though they had
reached Antarctica they were still far from their ultimate
destination.
They remained in the caves, shivering in the cold in spite of
technological and paraphysical protections, for only two days, then
the incredibly difficult and dangerous overland journey began, a
journey that would leave another ten of the sixty-three remaining
members of the expedition dead and eleven wounded in a more than
serious way. Even with careful preparation, the best equipment, and
their paraphysical resources, Antarctica in winter was a challenge to
be respected. [2]
At last, though, they arrived in that hidden redoubt that we have
been calling the Antarctic Enclave, the hidden base and bolt-hole of
the Unity, delved into a mountain-side in the ice-bound southern
continent.
Were we to turn our omniscient gaze to this place, in the later part
of August, we would see them arrive, and see Sharondra supervise the
transfer of the cargo and materiel she transported from Atlantis, and
we would see the surviving members of the expedition settle in to wait
out the remainder of the winter in a place where they finally have the
resources to endure in a state of mere misery rather than deadly
danger.
Regarding what they transported to this incredibly remote place, and
why...
MORE LATER.
[1] The psionic skill of Life Extension, and its Flux-based
counterpart, worked spectacularly well for her because she had access
to vast psi power from the Unity, high Flux skills, and the Unity’s
vast supply of paralenses and other tools of Flux work. At the age of
86, she had the health and appearance of a woman in excellent health
in her mid-twenties, this exceptional even by the standards of
Atlantis.
[2] In their case, the best equipment was high-quality TL5 gear. |
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Since: May 09, 2007 Posts: 178
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(Msg. 21) Posted: Wed Jul 08, 2009 10:04 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
Recall that Sharondra was the Unity's chief 'individual' lieutenant,
its primary human pawn, the ruler of its empire on a day-to-day
basis. Now, though, the Unity was playing for extreme stakes in a
very high-tension game, and the deck was not only stacked, but loaded
in multiple ways by each player. The enclave in Antarctica had been
delved and completed almost three decades before as a refuge and
emergency 'bolt-hole', and now the Unity was nervous enough to put it
to use.
If the Unity’s stripped-down, ‘minimalist’ version of the Great
Project worked, the precautions would most probably be needless.
Probably. The problem was that the minimalist version was not as
extensive and perfectly balanced as the larger original Great Project
had been, that original version would have provided protection from
countless low-probability but real risks that the minimalist version
could not provide.
That was if the minimalist version _operated_ as the Unity planned.
The Unity calculated that _if_ everything went precisely as it hoped,
the minimalist version had approximately an eighty percent chance of
success, and ‘success’ would necessarily be imperfect. Even success
might potentially leave the Unit with a temporary need for a fallback
position.
If the minimalist version failed, the potential failure modes were
diverse and ranged from moderately bad (from the point of view of the
Unity) to catastrophic (from any point of view). The Unity was all
too aware that it could not even be sure it had calculated all the
possible failure modes or the consequences thereof, it was a classic
case of the ‘known unknowns’ and ‘unknown unknowns’.
Further, both sets of calculations assumed that the Unity was able to
shepherd everything it was trying to do to the planned conclusion,
against the active resistance of any number of powerful enemies and
rivals. The world had collapsed into chaos over the previous decade,
the variable at play were beyond even the Unity’s ability to calculate
with any useful accuracy.
And so the Unity had sent its most capable servant to prepare its
Enclave for emergency use, and to stock it with tools, equipment, and
artifacts potentially useful for an emergency situation. They stocked
the enclave with food, weapons conventional and paraphysical, records
and data on a variety of subjects, and by far the most significant,
they brought with them one of the Great Paralenses designed and built
for the Great Work.
The Great Paralenses were the one hundred meter long versions of the
modest ‘golden egg’ paralenses, and
they performed a basically similar function. They also had features
that the smaller units did not, features designed into them in secret
by the fluxons who knew the _real_ purpose of the Great Project from
the start of the work. They incorporated enough orichalcum that the
cost of just one could have shattered the budget of a small
government, and they required incredible amounts of delicate work to
complete.
It was this cost in time and effort that led to the use of the
infamous ‘shortcut’ of using living human life essences to create the
paralenses faster, both small and great, for the needs of the
Project. This shortcut _seemed_ to work, but introduced any number of
problems into the finished paralenses. [1]
The Unity _knew_ the problems existed, but it would be safe to say
that the collective being, occupied on so many levels at the time,
failed to grasp the full implications of them, or their exact nature.
If the Unity had really understood the nature and seriousness of the
problem with the shortcut, it would not have opted to send a Great
Paralens to the enclave that was created using the shortcut, or that
had been used as a ‘template’ for the creation of similar shortcut
lenses.
In a later age, those in the know would call the paralenses created by
this shortcut ‘tainted’. They would have good reason to use such a
word.
The paralens was secured in the fortress, to await use if need be
later, and Sharondra and the surviving members of the expedition
settled in, to await the arrival of reinforcements the Unity was
planning to send south. They had no way of knowing that these people
were never going to arrive.
MORE LATER.
[1] As Ahkrinor discovered, see the relevant threads. |
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Since: May 09, 2007 Posts: 178
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(Msg. 22) Posted: Fri Jul 10, 2009 11:34 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Much was happening in the eventful year of 4750 B.C., and we must cast
our omniscient vision back and forth across the planet Earth and even
beyond to understand them all. Little more an an overview is
possible, but let us see what we can see of this strange and eventful
time.
The Unity was preparing to try and execute its 'minimalist' version of
the Great Project, but even this much was a huge undertaking, for a
variety of reasons, not the least of which was the global chaos that
had emerged since the truth of the secret wars and conspiracies had
been revealed in 4758 B.C. What had been a global empire, intricate,
carefully balanced, wealthy and powerful was now a war-torn chaos.
What order remained on Atlantis itself came now either from the Unity
and its personal forces and troops, who controlled the majority of the
island, or from local potentates, lords, and groups able to control
local sites, cities, or fortresses. The Great Eruption had devastated
much of central Atlantis, but the Isle was still the wealthiest and
most advanced land in the world, and even in the chaos, recovery was
proceeding, albeit in a patchwork, incomplete, stop-and-start way.
Even those parts of Atlantean society still function did so in the
corrupt, twisted way that had come to seem ‘normal’ after centuries of
the Unity’s ‘rationalization’. In the capitol city, the Unity’s
private troops kept order, and most of the population either worked
for the Unity’s projects in some way, or supported those so working,
or had no employment or task, and passed the time with a variety of
entertainments of varying degrees of psychological and moral health.
Even as society broke down and the Unity pressed its work forward at
the point of a gun, the Games and the blood sports with which the
commons and nobles of Atlantis were fixated continued, on a scale to
match anything in their previous history, and with growing degrees of
decadence as the aficionados became ever the more jaded.
The rest of the world was divided into former territories of the
empire, in which conditions were more or less like that of the Isle,
other than of course ProtoAthens, which retained a ghost of the former
moral and social order that had once made Atlantis the most advanced
society on Earth. The conditions in the independent territories
varied widely in detail, but collapse was underway everywhere. In
many regions, famine and disease stalked the Earth in a way that had
seemed permanently defeated only decades before.
The original Great Project had been a world-wide, coordinated
megaproject, involving complicated and highly technical work performed
on every continent but Antarctica. It had involved hundreds of
thousands of skilled laborers, planners, and specialists, backed by
millions of supporting personnel world-wide. Compared to that plan,
the minimalist version the Unity now strove to complete was a pale
shadow, but under the conditions of 4750 even such a reduced version
was a huge challenge.
Work on every continent was still necessary, though far fewer sites
were involved. Thousands of highly skilled personnel were still
indispensably necessary, including powerful fluxons. These last
individuals were both potent and touchy, coordinating them at the best
of times was akin to trying to herd cats, a concept the Unity would
have understood perfectly after its difficulties in this matter. Bit
by painstaking, difficult, and excruciatingly slow and expensive bit,
however, the project was moving forward.
The minimalist version required a central node, a cross-connecting
site where the delicately balanced forces would come together and be
controlled when the time came. There were a mere handful of suitable
sites in the world for this, using the minimalist plan. (The original
plan would not have needed such a central node, this was one of the
limitations of the simplified version.)
Of the possible sites, it was probably inevitable that the Unity would
select the only one to be found in Atlantis proper, for reasons of
convenience, security, and time.
This site was to be found in the south of Atlantis, not that far from
the southernmost part of the Isle, and it was nothing special in
appearance. It was significant only because that particular
_location_ was so placed as to be suitable for the central node. The
Unity moved to secure and fortify the site, removing entire villages
that had stood near it for over two thousand years, and then
construction began, racing against the clock to complete the central
node in the fastest possible time.
The work was made the harder, and often set back, but the earthquakes
which continued to rock the Isle, and especially its southern reaches,
with disturbing frequency. Widely supposed to be after-effects of the
Great Eruption which had devastated much of the Isle at the turn of
the new year, these quakes ranged from small tremors to monstrous
shakings that could level entire structures, trigger massive
landslides, and even destroy cities and ports with tsunami effect
waves at times.
The small quakes were occurring on an almost daily basis in Atlantis,
the largest ones coming more rarely but all too often. The chain of
no-longer-dormant volcanoes that ran up and down the ‘spine’ of the
Isle were now regularly erupting, though usually in modest events,
spewing ash, pumice, pyroclastics, and very occasionally small amounts
of liquid lava. Since the area around the central spine was already
devastated and mostly empty of people by this point, the damage from
these events was less than one might suppose.
As the Project, even in its minimalist incarnation, continued to
proceed, the quakes seemed to grow in both number and intensity.
Publicly this was widely dismissed, but in practice the Unity knew
there was indeed a very real, and highly disturbing, connection
between the two things.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 23) Posted: Wed Jul 22, 2009 6:28 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
The connection known to the Unity was based on the Unity's enormously
greater knowledge of the geological nature of the Great Isle. In
recent decades, the Unity had been using its all but matchless psionic
senses to probe deep into the interior of the local planetary crust,
drawing upon but soon far surpassing the already impressive geological
understanding of the Atlanteans. The Unity knew about the vast magma
pool, trapped in its freakish upper-mantle chamber, directly below the
Isle. It understood that this magma pool, under tremendous pressure,
was part of why the crust was swollen in the region, a swelling that
was part of what held the Great Isle above the level of the waves.
The Unity grasped that the Isle was built around volcanoes, as was
widely understood by the Atlanteans, but it also knew that those
volcanoes were but tiny pin-pricks, something most Atlantean sages
only dimly suspected.
The Unity understood better than any other conscious entity on the
planet, save perhaps the drowsing Eldren, how the extensive use of the
Flux as a weapon of war in recent centuries had upset natural balances
that had been stable, or nearly so, for at least a million years. The
Flux had empowered the people of that long-gone age to raise the
elements against each other as weapons, but this was not without costs
both subtle and gross. Enormous amounts of energy had been poured
into the atmosphere, the hydrosphere, and the lithosphere, in highly
unusual forms and places and times, and the conservation laws had by
no means been suspended, all that energy had to find equilibrium, the
system was constantly trying to reach a stable state, but year after
year, decade after decade, new stresses were applied by the warring
Atlanteans and their rivals both within and without.
Additionally, carelessly applied industrial uses of the Flux had
contributed to the problem, as had various large projects of the
government, large guilds, and the Unity itself. The Great Eruption,
which had seemed a catastrophe unrivaled in the history of the
Atlantean state, had been but a side-effect of all this, the result of
the foundation-rock of the Great Isle being stretched and compressed
artificially, carelessly, in ways that opened tiny channels through
which the heat and ultra-high-pressure magma below the Isle could
press its way up, forcing open ancient, long-quite internal plumbing
of the volcanic spine of Atlantis.
The very atmosphere had been distorted by both the use of weather as a
weapon, and by sporadic and all but completely uncoordinated efforts
to apply control to local weather for use in commerce, industry, and
recreation. The cumulative results of decades and centuries of such
manipulations were now becoming clear, as drought stalked regions long
well-watered, heat waves accelerated the steady melting of ice that
had been going on throughout the recorded history of the Antediluvian
Age, and every sort of storm and inclement weather battered cities and
countryside around the world in out-of-pattern events. Snow was known
to be accumulating in areas that should have been temperature or
subtropical, even as shirt-sleeves weather was happening ever-more-
often along the nearer reaches of the ancient Arctic and Antarctic.
Fish catches were down around the globe, as ocean currents flowed in
new places, moved by the changes in temperature and pressure produced
by artificial manipulations. Tropical cyclones battered latitudes
normally too far north or south to be in any danger, and the tropical
waters seemed to be heating, and heating, and heating, as the planet’s
strained natural balances tried to reach a new equilibrium.
The Unity, of all the entities in the world at that time, understood
all this with the immediacy of direct perception. It also understood
that the Flux itself was unsteady, strained by overuse and careless
misuse, even an individual fluxon had to be cautious about his or her
use of it at the best of times, now centuries of such action had made
the Flux unstable, the local cosmic Matrix was ‘irritated’ for lack of
any better term. The Unity could not, of course, perceive _that_
directly, as its tame fluxons could, but it had a theoretical
understanding of the matter to match any individual human, and it had
an immortal perspective to grasp the unfolding of events over time,
and to comprehend the ‘big picture’, as it were.
This was leading in its turn to various occurrences that had little
precedent in Atlantean history. The Flux was producing semi-random
events, ‘spontaneous manifestations’ in the technical jargon of a much
later age, shaped in part by past intentional controlled
manifestations, in part by the thoughts and emotions of ordinary
humans of the time, in part of events and impulses far beyond the
bounds of human demesnes, and in part on simple random impulses. For
the most part these random manifestations were small and local, though
ever-more-frequent. Some, however, were of terrifying scale,
complexity, and intensity.
It was, for example, quite bad enough when storm surges, driven by the
ferocious winds of the incredible storms of the age, flooded a coastal
city. It was altogether more disturbing when such a surge would come
suddenly and without any warning roaring up out of a calm sea on a
clear, windless day, moving as if driven by hurricane-force winds when
in fact no wind blew. This happened on multiple occasions in 4750,
and if few had any idea of what was happening, the Unity was one of
those few.
The Unity calculated that its minimalist version of the Great Project,
once ‘operational’ had a better than seventy percent chance of
restoring calm to the Flux itself, and using the additional power it
would gain over the Flux, bringing Earth’s damaged state back to some
semblance of calm would be relatively easy. On the other hand, the
possibility of failure was significant, the roughly thirty percent
chance of failure included failure modes in which the Flux would be so
affected as to have the potential for utter catastrophe.
The Unity, of course, had no interest in any welfare but its
collective own.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 24) Posted: Thu Jul 23, 2009 11:15 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
The Unity knew more about the geological underpinnings of Atlantis
than most Atlanteans, but even it did not recognize a subtle truth
about the many crustal oddities that made the Great Isle a reality:
it was not natural, as that word was and is generally understood. In
the natural course of geological events, the Great Isle would never
even have come to exist. The origins of Atlantis, as an island, lay
far back in the depths of the Tertiary Period, as observed here:
http://groups.google.com/group/rec.games.frp.gurps/msg/7f321f3a9274cac9
The Eldren had modified the geology of the region in such a way that a
huge 'lens' of partial melt existed in the upper mantle beneath what
grew to be Atlantis. It would not be _exactly_ correct to call this
magma, though it was far from solid and much hotter than the
surrounding upper mantle. The crust bulged above it, stretching the
already strained region of the Mid-Atlantic Ridge, permitting greater
volcanic activity both from the natural spreading zone and from rock
melted by the heat of the great subcrustal zone of melt.
The combination of the greater volcanic activity atop the already
bulging crust was the source of the Great Isle, and the reason for
many of its extensive geological peculiarities. The deep melt zone
produced vast amounts of heat, which in turn created ‘secondary’ magma
pools in the lower crust, hot and saturated with gas in a manner
reminiscent of continental ‘supervolcanoes’, something normally unseen
in the thin basaltic crust of the oceans. Atlantis, geologically
strange, was a strange hybrid of continent and ocean floor, and
geology did things there that occurred no where else on the planet
then or now. Among the other oddities of Atlantis this produced was
the high concentration of orichalcum in the Great Isle.
The actual changes the Eldren had made to the geology of the region
included what amounted to a ‘controlled manifestation’ of the Flux.
For the Eldren, psionics, Flux power, and other abilities were all
one, they themselves could be looked at from one point of view as
sapient local manifestations of the Matrix, and though ‘material’
tools were alien to them, subtle Flux manipulations were instinctive.
Deep below Atlantis, a Flux manifestation kept a very small and weak
mantle plume from _quite_ reaching the surface. In a physical sense,
it acted as a ‘cap’, a force-barrier within the crustal structure,
sustaining itself on a scale of megayears and under most circumstances
utterly stable. Below this strange Flux-baffle, the vast oblong
‘lens’ swirled and boiled under fantastic pressure, enriched with
sufficient orichalcum to satisfy every need of the human/near-human
civilization above, but far beyond the reach of their TL5/6 technology
and paraphysical sciences.
Periodically, the Eldren Flux-baffle released tiny amounts of melt
into the magma chambers above, as a way of keeping the pressure
balanced and contained. It was this process that had enriched the
Isle above with the meta-metal, and which fueled (along with the
natural crustal spreading of the region) the volcanic activity that
periodically broke out in Atlantis (much like its natural cousin to
the north). Oddly enough, for all the vast volcanic power under the
Great Isle, the Flux-baffle kept it ‘calmer’ geologically than the
Northern Isle (Iceland) to the north...most of the time.
Now, though, circumstances were changing. The Flux-baffle, calculated
and designed to maintain a stable containment under normal conditions,
had never been designed to deal with the rapid, sudden, individually
minor but collectively significant perturbations caused by the human
Flux warfare. The stresses and strains of the local crust were
forcing the Flux-baffle to adjust and shift faster than it had been
designed to do and in ways it had never been calculated to support.
To make matters worse, along with these _indirect_ insults, the Flux-
baffle was now being affected _directly_ , albeit unintentionally, by
human Flux activities.
This took many forms, but two were particularly harmful. One was the
transspatial, transtemporal interference that was clouding human
ESPers and fluxons from looking across space and time, and by now even
interfering with ordinary Telepathy, that phenomenon we have called
the Static. Boiling out of the potential futures, the Static made it
impossible to ‘look’ forward across the potential timelines. The Flux
baffle operated, in part, by a self-correction loop involving
information out of the potential futures used to adjust the Baffle in
the present, a self-sustaining feedback loop that was now broken.
This had the effect of sharply reducing the stability of the Flux-
baffle.
The other major problem was that the Flux, ‘irritated’ and strained by
endless and complex and conflicting human importunings over the course
of a mere few centuries, was becoming ‘shaky’. Phenomena normally
stable and sustained were shifting, becoming unstable and uncertain.
Even the great Eldren Flux-baffle was subject to this, it had never
been designed to deal with anything quite like what was happening.
As the Unity pressed its minimalist version of the Great Project
forward, intending to link its own collective consciousness to the
Flux, it proceeded in blissful ignorance of the nature what has just
been revealed.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 25) Posted: Mon Jul 27, 2009 8:49 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
On the site of the central node in southern Atlantis was now rising a
complex set of constructions. The Unity had a veritable army of
skilled laborers on the site, incentivized by a combination of
extremely high pay, and threats and coercion. The Unity even resorted
to the dangerous tactic of telepathic compulsions, which could work
but which drained the Unity’s psionic strength at a great rate, and
which reduced the functional utility of the dominated workers.
Along with the skilled laborers were a large pool of what amounted to
slaves, driven to exhaustion as the Unity drove the effort through day
and night, clear weather and foul weather, heat and cold. The death
rate among the exhausted slaves was high, and those physically unable
to work were used to create new paralenses using the process of
siphoning life-essence. The utter ruthlessness that was one of the
core traits of the Unity was now on brutal display as the collective
raced against time.
At the center of the new complex was the largest paralens that would
ever be constructed in the history of the Antediluvian Age. Already
the Great Paralenses used on Project sites around the planet were
roughly three hundred feet on the long axis, this one was triple that,
supported by a vast frame of high-quality metal alloy, the supporting
frame _alone_ was one of the most expensive metallurgical creations in
the history of Atlantis, and it was only a tiny pittance compared to
the price of the orichalcum in the Ultimate Paralens.
The Ultimate Paralens, as we shall call it for the sake of simplicity,
incorporated over a _ton_ of utterly precious orichalcum, the economic
value represented by that concentration of the substance is difficult
to express in modern terms. To call it something like a ‘king’s
ransom’ is pitifully inadequate, a ton of orichalcum at that late date
could have purchased entire realms with value to spare. This Ultimate
Paralens was only the central components, hundreds of the smaller
Great Paralenses occupied the central node as well, together with
thousands of the ‘conventional’ golden eggs, the six-foot-axis
devices. There was more processed orichalcum in that one site than
had been gathered in one place in all the history of the world.
So much wealth concentrated in one place made defenses a necessity.
Even as the construction continued, attacks came against the site,
seeking to gain control of this unprecedented concentration of wealth
and potential psionic, Flux-based, and social and political power.
The Unity kept what amounted to a small but viciously well-armed army
on-site to guard the facilities, and they were repeatedly tested by
escalating attacks both by those hungry to gain control of the wealth
and those hostile to the Unity’s Great Project.
Vicious battles were fought, with thousands of deaths, and comparable
numbers of wounded. The Unity was relentlessly efficient, captured
prisoners from the attack forces were interrogated with telepathy and
torture for whatever useful information might be obtained, then the
able-bodied were put to work and the rest drained of life-essence for
construction and activation of the Ultimate Paralens.
Normally, creating and activating such an immense paralens would have
required utterly unworkable amounts of time and orichalcum, but the
shortcut process the Unity and its tame fluxons had developed changed
that, all that was required to bring the necessary resources of time
and materiel down to a workable level was life-essence. A great deal
of life-essence, the living energies of _thousands_ of humans and near-
humans, siphoned and redirected, could make the Ultimate Paralens a
practical reality. Of course, even more lives had to be sacrificed to
bring the other paralenses to readiness as well. Altogether, in order
to make this central node a work reality, the Unity calculated it
would need to drain the life essence out of somewhere between twenty
and thirty thousand living people.
The Unity had no hesitation and no qualms about mass murder on such an
industrial scale. It used captured enemies and exhausted slaves where
possible, when the numbers of such were insufficient it resorted to
purchases on the slave markets and abduction where necessary and
workable. It moved carefully in this last to avoid widespread
awareness of its actions, knowing that it could easily goad still-
powerful local warlords and groups into launching attacks on it, if
only out of preemptive self-defense. It had to strain its resources
to capture or purchase enough victims to keep the construction on
schedule, but it managed.
It was in April of 4750 B.C. that the Unity finally completed the
Ultimate Paralens, and brought it to ready condition, in a last surge
of siphoned life-essence that cost the lives of over one thousand men,
women, and children in a single moment. The newly activated device
worked flawlessly, amplifying the power of the Unity’s servitor
fluxons and enabling the rest of the blood-soaked construction to move
more swiftly.
The Unity also observed, as did its psionic and Flux-based servants,
that the Static jumped in intensity the moment the Ultimate Paralens
was activated, they took note of the fact but regarded it as no more
than a curiosity, of scientific interest perhaps, to be investigated
in detail at a later date.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 26) Posted: Sat Aug 29, 2009 8:29 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
Now we must turn our attention to where we left Aradel, Vylyrades, and
their party as they sought to retrieve the Great Focus, and Ahkrinor’s
effort to do the same in their despite.
It was in the dim hours before dawn of the day we would call July 5th,
4750, that the excavations finally came within a short distance of the
Great Focus. Only a matter of some hours of physical labor lay
between the excavation crew and their goal, and they had worked
through the night in their haste to reach their goal. It was in this
time that Ahkrinor launched his surprise attack on the expedition led
by Aradel and Vylyrades.
The first warning the Atlantean party had was when a sudden volley of
gunfire from all directions in the surrounding hills cut through their
camp, the defenders lost six people in that first exchange and only
the luck of a slight error on the part of the attackers saved them
from worse: one flank of the attacking force opened fire a few
moments too soon, ahead of the others, giving some warning to those
not under their immediate range of fire. Aradel and Vylyrades, in the
excavations, emerged just in time to find that the battle had been
joined, the attackers had come in fast and the combat was swirling on
all sides.
Aradel joined the battle immediately, her vast psionic powers rapidly
turning the tide against the attackers. The attackers and defenders
were all either Atlantean or of Atlantean extraction, so they
possessed psi powers of their own, but Aradel wielded power on the
same scale as that of the Eldest, the attackers were simply up against
a being of power out of their scale. The battle swiftly turned
against the attackers.
In the meantime, suspecting that the attack was a distraction, Aradel
and Vylyrades had agreed that he should remain near the dig site where
they were only a short distance from reaching the Focus. Thus is was
that when Ahkrinor itself arrived to seize the Great Focus, it found
Vylyrades waiting.
What Ahkrinor saw was a man of late middle age, by the standards of
his people and his time, with thick gray hair, a tired expression, and
armed with a heavy double-barreled firearm. What Vylyrades saw at
first was a human figure clad entirely in robes that concealed his
form, and a hood that concealed his face.
Vylyrades barely had a chance to begin to utter a challenge when
Ahkrinor attacked, using a classic ‘Flux bolt’ attack, but at an
intensity Vylyrades had never encountered in all his years, an
intensity great enough that even most master fluxons could not have
hoped to generate such an effect. The flickering blast of energy that
leapt from Ahkrinor’s outstretched hand ripped through the walls of
the cut, tearing aside or simple shattering stone and metal, hurling
rubble into the air, but the complex wards Vylyrades maintained around
himself proved fully equal to the challenge, the Flux-bolt merely
flowed across the surface of his body and passed onward, doing no
meaningful harm.
Needing no further indication of hostility, Vylyrades opened fire with
his weapon (an Atlantean firearm that might be loosely called a
shotgun, but with some differences) and reposted with a Flux-vortex of
his own that formed around his target even as the attacker was
repelling the rain of shot with a Flux-repulsion.
The distraction provided by the firearm gave the Flux-vortex time to
form...and Vylyrades was the most potent fluxon of the Antediluvian
Age. His Flux-vortex was correspondingly potent, and Ahkrinor was
nearly overwhelmed by the swirling, contracting three-dimensional
vortex of telekinetic pressure, heat and cold, and vibration.
Ahkrinor possessed Flux-abilities not far short of those of Vylyrades,
and a preternatural toughness derived from his state of undeath.
His ‘skin’ was tougher than leather, and more resistant to both heat
and cold than the living epidermis of a human being. Additionally, he
wore a layer of protective garments under his robes that gave him
precious seconds to disrupt the Flux-vortex with a counter-
manifestation of his own. Even as he was doing so he was attacking
Vylyrades, forcing the other fluxon to defend himself rather than
focus all his skills on the attack.
In the course of about sixty seconds, the living and undead fluxons
hurled multiple attacks against each other, subtle and gross.
Vylyrades, along with his Flux skills, had the normal psionic gifts of
pure-blood Atlantean, Ahkrinor no longer possessed the later but was
tougher and stronger than any normal human by virtue of his unnatural
‘metabolism’ and bodily structure. The two of them quickly proved to
be a relatively even match, neither able to fully repel the other’s
attacks nor fully overcome the other’s defenses.
It was true that material weapons could sometimes prevail where psi
and Flux failed, but Vylyrades had no moment of calm, no respite, with
which to reload his weapon, and Ahkrinor was not armed with a ranged
weapon. About one minute into the struggle, the deep, narrow
excavation in which they fought gave way and collapsed, only for the
rubble to scatter in all directions amid the contesting psychokinetic
energies.
However, Ahkrinor knew that time was not on its side, it could be only
a matter of a short time before Aradel overcame its human servants,
Ahkrinor had always considered them to be expendable assets, anyway,
it had known their chances of overcoming such a being as Aradel to be
trivially low. Ahkrinor had merely hoped that they could keep her
busy long enough for it to overcome Vylyrades...and now time was
racing and the monster realized that its plan was not working as it
had hoped.
Knowing that if Aradel arrived to support Vylyrades, the battle would
rapidly turn fatally against it, the undead fluxon fell back on its
second plan, invoking a prepared Flux Manifestation that blasted the
rock and soil all around the battling fluxons into rubble and hurled
it upward all around them, and as Ahkrinor had intended, among the
shards of rock and clouds of sand was a sparkling, glittering object:
the Great Focus.
Caught by surprise by this maneuver, Vylyrades was sent flying across
the ground, battered by falling bits of gravel and rocks, forced to
concentrate on protecting his eyes from the flying sand. Ahkrinor,
physically tougher, had less to fear from the side-effects of his
latent manifestation, and even as the cloud of flying rubble rose the
monster had spotted the Great Focus glittering in the early-morning
sunlight, and was making its way across the rubble toward it by the
time Vylyrades was able to dare open his eyes.
It was almost a miracle Vylyrades was not more seriously hurt then he
was, even allowing for his own Flux wardings, but as it happened he
was merely bleeding from many minor cuts and scrapes, parts of his
skin scraped raw, and one finger broken. It was agonizing, but not
crippling, he could still think and concentrate well enough to
function, and as he saw the robed, hooded figure making toward his
long-absent Focus, Vylyrades reached out with his own telepathy power
to touch the Focus he had created, lying just a few tens of meters
away.
The moment his mind touched it, the Focus responded, all of all the
minds in the world it responded most naturally and easily to
Vylyrades. Projecting his will through the Focus, he hurled Ahkrinor
back from the device with a telekinetic blast, as the device amplified
both his Flux and psi abilities. Ahkrinor had prepared well, however,
and its own Flux ability enabled it to continue advancing, slowly,
toward the Great Focus.
Vylyrades, had his mind been at his best, would have been able to use
his connection to the Great Focus to destroy Ahkrinor, but he was in
pain, tired, and his mind kept drifting from the peak of concentration
that a fluxon needed to properly make use of his abilities. Ahkrinor,
recognizing this, choose that moment to cast aside his hood and cloak,
letting Vylyrades see him in the clear light of morning.
Vylyrades saw that what he had taken to be a man in a hooded robe
was...something else. The fluxon saw a face out of nightmare, skin
shriveled into a leathery hide, the mouth drawn back from the teeth in
a rictus that suggested agony and lust in equal measure, the dried
integument clinging to the skull far more tightly than even the most
starved of living men. Lank, dried, crackling remnants of hair
shrouded the horrifying visage, the eyes, oh-so-human looking save for
their utter lack of moisture, stared at Vylyrades with an eerie
intensity.
The sheer horror of what he saw broke Vylyrades’ already shaky
concentration, for just a moment...and that moment was more than
enough.
MORE LATER. |
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Since: May 09, 2007 Posts: 178
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(Msg. 27) Posted: Sat Aug 29, 2009 9:40 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
In his momentary horrified distraction, Vylyrades was vulnerable, and
Ahkrinor wasted no time in taking advantage, striking at him with
blast after prepared blast of energy, even as the inhumanly durable
and energetic monster staggered forward to lay its shriveled, bony
hand on the glittering device, invading it and struggling to wrest
control from its distracted master.
Vylyrades was a strong-willed and courageous man, and his horror
rapidly gave way to determination as he struggled to hold on to
control of his greatest creation. It was ‘pre-attuned’ to him, he had
created it and its workings ‘fit’ most naturally with his own mind out
of all the sapients in Creation, but he was tired, wounded, and
distracted, and Ahkrinor was in physical contact with the Great Focus,
and motivated with a driving hate that a sane mind such as that of
Vylyrades could not fully comprehend.
After a silent, invisible struggle that lasted no more than a few
seconds and which left both the man and the monster exhausted, the
outcome was something of a draw. Ahkrinor broke Vylyrades’ connection
to the Great Focus, but was not able in the short time available to it
and in its current state to establish a new link of its own, leaving
the Focus without a master, but in the physical possession of the
monster.
Ahkrinor had every intention of slaying Vylyrades on the spot, and
removing this threat to its own vaulting ambitions, but even as it
prepared to do so, Aradel and the surviving members of their party
arrived, and Ahkrinor had to choose between slaying Vylyrades and
surviving, and it chose the later. Unleashing a last powerful Flux
manifestation, prepared beforehand, to cover its escape, it raised a
local sandstorm and earthquake that kept Aradel busy long enough for
the monster to make its getaway.
Aradel, forced to remain in place to shield Vylyrades and the
survivors from the howling wind and scouring sand and shaking sliding
ground, was left cursing but powerless to stop the monster. The
manifestation was a modest one, and though the effects were intense
they were also quite local and lasted only a few minutes. Aradel was
able to protect the survivors telekinetically, but by the time she
could divert attention to other matters, the monster was gone from the
scene...with the Great Focus.
There was little to be done, the wounded had to be treated, and when
that was completed there was little reason to linger in that desolate
place. The humans who had arrived with Ahkrinor were dead or fled,
there was no reason for Vylyrades, Aradel, or the survivors of their
party to waste time there.
By the time the Sun had set on that same day, Aradel and Vylyrades and
the survivors of their party had set out in pursuit of Ahkrinor, using
the instruments Vylyrades had devised to track the Focus. No one in
the party had any idea what sort of creature it was they had
encountered, it was quite outside any of their experiences, even the
millennia-old Aradel. The trail of the creature, as indicated by the
instruments, led north and east, toward the northern coast of Africa,
and they set out in pursuit.
It was on July 5th that Ahkrinor defeated Vylyrades and made its
escape with the Great Focus, and it was the better part of two weeks
later that Aradel and Vylyrades and their men reached the south coast
of the Mediterranean Sea, having trailed Ahkrinor that far, only to
find that it had fled on by sea, having a ship waiting for it. It was
not yet beyond the range of Vylyrades’ tracking devices, however,
which showed that the creature was making for what we would take call
the Straits of Gibraltar.
There was little time to waste, but at the same time there was nothing
to do but move along the coast as swiftly as possible to where their
own ship lay waiting for them. A sense of desperate urgency now drove
Vylyrades, he was not quite sure what he feared, but on some
subconscious level his brilliant intellect was assembling the bits and
pieces of a vast, dark puzzle, and the emerging shape was frightening
him.
We would call the day Vylyrades and Aradel reached the coast July
15th, and it was July 17th, late in the day, when they reached the
sight of their own waiting vessel and set out in pursuit of Ahkrinor,
who had a three day lead on them. To their good fortune, though they
did not know this, Ahkrinor had not had everything its own way, it had
been forced to go well out of its preferred way to avoid ProtoAthenian
warships patrolling the Mediterranean in search of Atlantean ships for
the attack they still feared, but which the Unity had ceased to care
about.
This delay bought the pursuers a day, meaning that they passed through
the Straits of Gibraltar only two days behind Ahkrinor, and then both
vessels were delayed by the passage of a hurricane, forced to go well
out of their way yet again to avoid a massive storm blown out of the
Caribbean toward Europe. It was well into middle August before either
ship began to draw near the waters around Atlantis. [1]
MORE LATER.
[1] The weather was still wildly out-of-pattern because of the massive
manipulations of the atmosphere and hydrosphere over the previous
decades, one side-effect of this was that it had become fairly common
for early-season Atlantic hurricanes to turn sharply eastward and to
gather strength as they did. |
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Since: May 09, 2007 Posts: 178
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(Msg. 28) Posted: Tue Sep 08, 2009 8:14 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Aug 31, 1:38 am, Johnny1a <shermanl....DeleteThis@hotmail.com> wrote:
> LATER.
>
> Even as Ahkrinor raced toward Atlantis, straining the engines of his
> small craft and adding speed by manipulating wind and current using
> its Flux abilities, and even as Ahkrinor and Aradel were pursuing it,
> gaining bit by bit on their quarry (their vessel had larger and more
> powerful engines, and a more skilled crew), events were accelerating
> elsewhere.
>
ERRATA: It should be Vylyrades and Aradel pursuring. Sorry, typo. |
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Since: May 09, 2007 Posts: 178
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(Msg. 29) Posted: Wed Sep 09, 2009 10:04 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
Back on Earth, it was now August 12th, and both the fleeing Ahkrinor
and the pursuing ship were finally drawing close to Atlantis proper.
Delayed by potentially dangerous ships and the weather, Ahkrinor was
forced to turn away from his preferred goal yet again as he drew near
Atlantis. His goal was the great central nexus of the Unity’s
simplified Great Work, in the far south of Atlantis, but the Unity had
too many ships watching the seas around the southern reaches of the
Great Isle. There was no way Ahkrinor could hope to approach that
region by sea without being detected, and the undead entity quickly
perceived this.
Ahkrinor turned northward, sailing along the serpentine east coast of
the Isle, until at last it drew close to the great city that had until
very recently been the capitol of the largest empire in the world.
Atlantica was still a spectacular city, though it was no longer the
center of political power on the planet Earth, it was still fabulously
wealthy, endowed with the heritage of thousands of years of
engineering and art, still home to the richest and most militarily
powerful aristocrats in the Great Isle. If Atlantica was no longer as
well maintained as it had been, no longer the center of trade and
commerce that it had been, it was easy to ignore these facts in the
spectacular environs of what was still the greatest city on the
planet.
Indeed, why would it _not_ be so? It had only been a mere _eight
years_ since the revelation of the truth about the Unity and the
ongoing secret wars, on top of centuries of slow poison from the
Unity’s ‘rationalization effort’ had finally sent Atlantean society
sliding over the edge into a cascade of social catastrophe, civil war,
and civilizational breakdown. Less than a decade before, Atlantica
had been the capitol of an empire spanning six continents, countless
oceanic islands, and wielding military and economic power without peer
in their Age. Now the writ of Atlantica’s rulers barely reached a few
miles beyond the outermost walls of the city, and the internal
politics of the great metropolis had devolved into a barely contained
pool of poison, but eight years was a short time to coast on the
heritage of six thousand years.
Still, the differences could not be denied by any who had known the
city a few centuries earlier and now. Along with the technological
and paratechnological advances that were so visible everywhere was the
clear and present evidence of social decay. Where once Atlantean
aristocrats had prided themselves on following a code of honor, now
their descendents joked about honor, rolling their eyes at the very
idea. Where once codes of behavior had restrained excess so
effectively as to be barely noticeable, now slaves fought to the death
for the entertainment of jaded aristocrats and debased commoners, in
ever more elaborate exhibitions of perverse ingenuity and pain.
Even as the ship bearing Ahkrinor came up the great underground tunnel
connecting the outermost of the circular harbors with the sea, the
savage and barbaric Games continued, on the very day that Ahkrinor,
its undead nature concealed by the flowing robes it wore and an ‘honor
guard’ of living men, set foot back in Atlantis for the first time
since its transformation, over a thousand men, women, and children
were slaughtered in a mass exhibition of torture and violence in the
largest arena in the city of Atlantica.
Ahkrinor did not care, it did not even intend to linger long in the
great city. Ahkrinor, as a living man, had been to Atlantis on many
occasions, sometimes in secret. The monster who had taken the place
of the man had little interest in the pleasures and enticements of the
city that had so appealed to the man.
The day after arriving in Atlantica, Ahkrinor left on land, travelling
south with a small body of loyalists, moving as swiftly as was
practicable in secret. The monster still had the Great Focus in its
possession, and as it traveled south it gathered a few other useful
items.
On August 16th, Vylyrades and Aradel arrived in Atlantica, four days
behind their quarry, and they lost two more days in meeting with
agents of the Rhaemyi and arranging to send messages overland to
Zadatharion, who was himself ‘in the field’ somewhere in Atlantis. [1]
Then transportation had to be arranged, and so it was that by the time
Aradel, Vylyrades, and a handful of men finally set out to pursue
Ahkrinor, they were six days behind the monster, travelling through an
Isle that was wracked by ongoing civil warfare, brigandage, and
heading into territory ruled by the Unity. It was not a hopeful
situation, and only the fact that Vylyrades could track the Great
Focus with instruments of his own provided them with any real hope of
finding or catching up to their quarry.
MORE LATER.
[1] Under ‘normal’ conditions, Aradel could have easily reached
Zadatharion telepathically, their race had more than sufficient
telepathic range for that, but just then the Static was making
telepathy a difficult proposition over much more than the distance
ordinary conversation could achieve. |
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Since: May 09, 2007 Posts: 178
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(Msg. 30) Posted: Thu Sep 10, 2009 6:30 pm
Post subject: Re: ATLANTIS and CATACLYSM... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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LATER.
Ahkrinor, for its part, was making southward along what would today be
called 'back roads', rather than the major thoroughfares that ran up
and down the east and west coasts of Atlantis. Even the main roads,
built with all the skill of Atlantean stonemasons at the height of
their skill, were not safe to travel in 4750 B.C., the breakdown of
social order had led inevitably to a breakdown of large-scale
policing. Hunger, disease, and thirst stalked the Great Isle on a
scale unseen in thousands of years.
The ‘back roads’ by which Ahkrinor now traveled were far poorer in
quality, and some of them were just as dangerous as the main highways,
but others were sufficiently remote and little enough traveled that
they were actually fairly safe to traverse. The ‘interior’ of the
Great Isle, as one moved into the foothills of the central mountain
spine, had always been more lightly inhabited than the more fertile
and clement coasts, and in the aftermath of the Great Eruption these
inner lands were emptier than they had been in millennia.
Indeed, many of the volcanoes of the central spine were still
smoldering away, periodic small outbursts were still happening. Lava
flows remained hot and dangerous in many places, the passing months
having only placed a thin crust across some of the larger flows.
Quakes continued to periodically rock the region, it remained a very
dangerous place. The roads Ahkrinor was now following took him ever
deeper into this devastated central region as he moved south.
As he went, the roads became less and less useful, until after several
days of travel in a slow but very sturdy steam autocarriage, Ahkrinor
reached regions where the roads were essentially gone, destroyed by
the violence of the Great Eruption months earlier. The autocarriage
could carry them no further, now the monster and its human servitors
had to travel on foot, still making closer and closer to the central
spine of mountains and still moving further south (overall, allowing
for the east-west twists of the Great Isle) as they did.
In the meantime, Aradel and Vylyrades had been making faster progress,
Aradel’s vast psionic ability was very useful in such matters, but
they made a mistake. They started out six days behind, but gained
rapidly in the chase at first. Unfortunately, they expected Ahkrinor
to travel southward by means of the main roads, given how much power
the creature possessed it had little to fear from brigands and outlaws
and desperate refugees. So strongly did the expect this that when
Vylyrades’ instruments tracked the Great Focus moving inland, they
assumed it was an error and lost some of the time they had gained
going down the coast, it was the middle of the second day after this
mistake that they realized that Ahkrinor really was moving toward the
central mountains.
Realizing this, they were forced to cut cross-country to try and make
up lost time, which ate into their speed advantage. They were forced
to engage in combat several times with various groups, ranging from
the desperate to the ruthless, but eventually they did reach the road
Ahkrinor had been using, and regained the chase, gaining as they went,
but Ahkrinor now had a very large lead.
Eventually, the trail led directly up into the central mountain chain,
through a little used pass, in an area that had been sparsely
inhabited even before the Great Eruption. The pass led up into the
central mountains but dead-ended, so it had never been one of the
regularly-used routes across the mountains.
Eventually, Aradel and Vylyrades reached the upper part of the cul-de-
sac in the heart of the mountains, and there they found, near the
terminus of the pass in a narrow ravine, a small opening that proved
to open into a veritable maze of caverns and passages in the hard
basalt. The trail was easy enough to follow, the trail _out_, that
is. There were marks in the ravine of _hundreds_ of...something,
marching or moving in a mass down the pass and turning southward
again.
The cave itself was odd, because caves, as a general thing, are far
more common in sedimentary rock than in igneous stone such as the
walls of that ravine. It took only a modest amount of examination to
reveal to Aradel and Vylyrades that the ‘cave’ was in fact artificial,
someone or something had _cut_ a maze of caves and passages in
extremely hard rock, using what looked from the marks to have been
hand tools. The amount of sheer labor involved was awesome to think
about, but they had little time to waste pondering it.
They had no idea of just what it was Ahkrinor had found in those
caves, but it was clear that the monster had gone there expecting to
find it. The marks leading _out_ from the caves and down toward the
roads again were numerous, and seemed to be marks of some sort of
animal, but nothing even the millennia old Aradel could put a name
to. She did have a suspicion, though.
Her mind went back to the strange monsters who had ambushed her and
Zadatharion after the Great Raid nearly two years before. Those
strange, eight-limbed creatures remained a complete mystery, but from
what Aradel had seen of their limbs, the marks on the softer parts of
the trail seemed close to what one might expect from such creatures.
If it was so, however, then there were _hundreds_ of them in this
group, at least hundreds, perhaps more. At the base of the ravine,
the trail turned south again, matching the indications Vylyrades was
getting from his tracking instruments.
As they continued their pursuit, it was August 24th, and they were
about two days behind Ahkrinor.
MORE LATER. |
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