Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 24 Nov
2008 21:54:28 GMT, sefini jorgo geanyet des mani yeof do
uk.games.video.nintendo, yawatina tan reek esk Chris F
<chris.DeleteThis@asifimtellingyoulot.com> fornis do marikano es bono tan el:
>i never liked the DKC games, they just felt like average platformers
>with impressive graphics (for the time)
>
>the underlying game wasn't great, really.
>
>not to say they were terrible, just not as good as they were made out
>to be.
The main issue for me is the terrible, terrible collision detection. And
platform edge detection. I read somewhere it was a side effect of the way the
graphics were created, but it really broke parts of the game. How can you do
pixel perfect jumps, when the game doesn't track the pixels properly?
deKay
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